コード例 #1
0
ファイル: main.cpp プロジェクト: charany1/choomantar
int main(int argc, char* argv[])
{

IUserInterface *userInterface;

	try{

		if(argc  > 1){
			userInterface = new CommandArgs(argc,argv);
			//ran thru cmd
			
		}else{
			userInterface = new CommandLineUI();
			
		}

		exec(userInterface);

	}catch(Exception *vl_Exception)
	{
		vl_Exception->display();
		delete vl_Exception;
	}
	catch(...)
	{
			Exception *unhandledException = new Exception("A runtime exception has occured");
			unhandledException->display();
			delete unhandledException;

	}

return 0;
}
コード例 #2
0
ファイル: odf.cpp プロジェクト: echohenry2006/mrtrix3
        void ODF::mode_change_slot ()
        {
          ODF_Item* settings = get_image();
          if (!settings)
            return;
          const GUI::DWI::Renderer::mode_t mode = (!type_selector->currentIndex() ? GUI::DWI::Renderer::mode_t::SH :
                                                  (type_selector->currentIndex() == 1 ? GUI::DWI::Renderer::mode_t::TENSOR : GUI::DWI::Renderer::mode_t::DIXEL));
          if (settings->mode == mode)
            return;

          auto reset_GUI = [&] (const GUI::DWI::Renderer::mode_t mode) {
            switch (mode) {
              case GUI::DWI::Renderer::mode_t::SH:     type_selector->setCurrentIndex (0); break;
              case GUI::DWI::Renderer::mode_t::TENSOR: type_selector->setCurrentIndex (1); break;
              case GUI::DWI::Renderer::mode_t::DIXEL:  type_selector->setCurrentIndex (2); break;
            }
          };

          // Mode change combobox is now always enabled;
          // Need to detect bad selections here and act accordingly
          switch (mode) {

            case GUI::DWI::Renderer::mode_t::SH:
              try {
                Math::SH::check (settings->image.header());
              } catch (Exception& e) {
                e.display();
                reset_GUI (settings->mode);
                return;
              }
              renderer->sh.update_mesh (level_of_detail, lmax);
              break;

            case GUI::DWI::Renderer::mode_t::TENSOR:
              if (settings->image.header().size(3) != 6) {
                Exception e ("Cannot use image " + settings->image.header().name() + " as tensor overlay; must have 6 volumes");
                e.display();
                reset_GUI (settings->mode);
                return;
              }
              renderer->tensor.update_mesh (level_of_detail);
              break;

            case GUI::DWI::Renderer::mode_t::DIXEL:
              break;

          }

          settings->mode = mode;
          setup_ODFtype_UI (settings);
          if (preview)
            preview->render_frame->set_mode (mode);
          updateGL();
          update_preview();
        }