コード例 #1
0
ファイル: example-c.c プロジェクト: 7568168/cheat-engine
BOOL __stdcall addresslistplugin(PPLUGINTYPE0_RECORD SelectedRecord)
{
	char x[100];

	sprintf_s(x,100,"Selected record's description=%s Address=%0.8x",SelectedRecord->description, SelectedRecord->address);
	Exported.ShowMessage(x); //show it using CE's default messagebox
	return FALSE; //return TRUE if you edited anything in the record and want to apply that to the table
}
コード例 #2
0
ファイル: example-c.c プロジェクト: 7568168/cheat-engine
void __stdcall PointersReassigned(int reserved)
{
	//Check the "Pointer to pointer" objects and decide if you want to redirect them to your own routine, or not
	//Usefull for implementing your own read process memory and overriding user choises 
	//(e.g when they pick read physical memory and you want to focus on only one procesS)
	Exported.ShowMessage("Pointers got modified");
	return;
}
コード例 #3
0
ファイル: example-c.c プロジェクト: 7568168/cheat-engine
BOOL __stdcall memorybrowserplugin(ULONG *disassembleraddress, ULONG *selected_disassembler_address, ULONG *hexviewaddress)
{
	Exported.ShowMessage("A Plugin function got executed");
	*disassembleraddress=*hexviewaddress; //make the disassembleraddress and hexviewaddress the same
	return TRUE;
}
コード例 #4
0
ファイル: example-c.c プロジェクト: 7568168/cheat-engine
void __stdcall mainmenuplugin(void)
{
	Exported.ShowMessage("Main menu plugin");
	return;
}
コード例 #5
0
ファイル: example-c.c プロジェクト: 7568168/cheat-engine
BOOL __stdcall CEPlugin_InitializePlugin(PExportedFunctions ef , int pluginid)
{
	ADDRESSLISTPLUGIN_INIT init0;	
	MEMORYVIEWPLUGIN_INIT init1;
	DEBUGEVENTPLUGIN_INIT init2;
	PROCESSWATCHERPLUGIN_INIT init3;
	POINTERREASSIGNMENTPLUGIN_INIT init4;
	MAINMENUPLUGIN_INIT init5;

	selfid=pluginid;
	
	//copy the EF list to Exported
	Exported=*ef; //Exported is defined in the .h
	if (Exported.sizeofExportedFunctions!=sizeof(Exported))
		return FALSE;

	//rightclick on address plugin
	init0.name="Sample plugin: Addresslist";
	init0.callbackroutine=addresslistplugin;	
	addresslistPluginID=Exported.RegisterFunction(pluginid, ptAddressList, &init0); //adds a plugin menu item to the memory view
	if ( addresslistPluginID == -1 )
	{
		Exported.ShowMessage("Failure to register the addresslist plugin");
		return FALSE;
	}

	//memory browser plugin menu:
	init1.name="Sample plugin: Memoryview";
	init1.callbackroutine=memorybrowserplugin;
	init1.shortcut="Ctrl+Q";
	memorybrowserpluginid=Exported.RegisterFunction(pluginid, ptMemoryView, &init1); //adds a plugin menu item to the memory view
	if ( memorybrowserpluginid == -1 )
	{
		Exported.ShowMessage("Failure to register the memoryview plugin");
		return FALSE;
	}

	//On Debug event plugin	
	init2.callbackroutine=debugeventplugin;	
	debugpluginID=Exported.RegisterFunction(pluginid, ptOnDebugEvent, &init2); //adds a plugin menu item to the memory view
	if ( debugpluginID == -1 )
	{
		Exported.ShowMessage("Failure to register the ondebugevent plugin");
		return FALSE;
	}

	//Processwatcher event (process creation/destruction)
	init3.callbackroutine=processWatcherEvent;
	ProcesswatchpluginID=Exported.RegisterFunction(pluginid, ptProcesswatcherEvent, &init3); //adds a plugin menu item to the memory view
	if ( ProcesswatchpluginID == -1 )
	{
		Exported.ShowMessage("Failure to register the processwatcherevent plugin");
		return FALSE;
	}	
	
	//Pointer reassignment event
	init4.callbackroutine=PointersReassigned;
	PointerReassignmentPluginID=Exported.RegisterFunction(pluginid, ptFunctionPointerchange, &init4); //adds a plugin menu item to the memory view
	if ( PointerReassignmentPluginID == -1 )
	{
		Exported.ShowMessage("Failure to register the pointer reassignment plugin");
		return FALSE;
	}	

	//Main menu plugin

	init5.name="Sample plugin: Main Menu";
	init5.callbackroutine=mainmenuplugin;
	init5.shortcut="Ctrl+R";
	MainMenuPluginID=Exported.RegisterFunction(pluginid, ptMainMenu, &init5); //adds a plugin menu item to the memory view
	if ( MainMenuPluginID == -1 )
	{
		Exported.ShowMessage("Failure to register the main menu plugin");
		return FALSE;
	}	

	Exported.ShowMessage("The \"Example C\" plugin got enabled");
	return TRUE;
}
コード例 #6
0
ファイル: example-c.c プロジェクト: cheat-engine/cheat-engine
int lua_pluginExample(lua_State *L) //make sure this is cdecl
{
	Exported.ShowMessage("Called from lua");
	lua_pushinteger(L, 123);
	return 1;
}