FBlueprintNodeSignature UK2Node_MacroInstance::GetSignature() const { FBlueprintNodeSignature NodeSignature = Super::GetSignature(); NodeSignature.AddSubObject(GetMacroGraph()); return NodeSignature; }
FBlueprintNodeSignature UAnimGraphNode_RotationOffsetBlendSpace::GetSignature() const { FBlueprintNodeSignature NodeSignature = Super::GetSignature(); NodeSignature.AddSubObject(Node.BlendSpace); return NodeSignature; }
FBlueprintNodeSignature UK2Node_DynamicCast::GetSignature() const { FBlueprintNodeSignature NodeSignature = Super::GetSignature(); NodeSignature.AddSubObject(TargetType); return NodeSignature; }
FBlueprintNodeSignature UAnimGraphNode_BlendSpacePlayer::GetSignature() const { FBlueprintNodeSignature NodeSignature = Super::GetSignature(); NodeSignature.AddSubObject(Node.BlendSpace); return NodeSignature; }