コード例 #1
0
ファイル: gl_drawinfo.cpp プロジェクト: Doom2fan/gzdoom
FDrawInfo *FDrawInfo::StartDrawInfo(FRenderViewpoint &parentvp, HWViewpointUniforms *uniforms)
{
	FDrawInfo *di=di_list.GetNew();
	di->mVBO = GLRenderer->mVBO;
	di->mClipper = &staticClipper;
	di->Viewpoint = parentvp;
	if (uniforms)
	{
		di->VPUniforms = *uniforms;
		// The clip planes will never be inherited from the parent drawinfo.
		di->VPUniforms.mClipLine.X = -1000001.f;
		di->VPUniforms.mClipHeight = 0;
	}
	else di->VPUniforms.SetDefaults();
    di->mClipper->SetViewpoint(di->Viewpoint);
	staticClipper.Clear();
	di->StartScene();
	return di;
}
コード例 #2
0
ファイル: gl_drawinfo.cpp プロジェクト: AkumaKing/Xeu
//==========================================================================
//
// Sets up a new drawinfo struct
//
//==========================================================================
void FDrawInfo::StartDrawInfo()
{
	FDrawInfo *di=di_list.GetNew();
	di->StartScene();
}