コード例 #1
0
ファイル: cuestack.cpp プロジェクト: Jeija/qlcplus
void CueStack::insertStartValue(FadeChannel& fc, const QList<Universe *> ua)
{
    qDebug() << Q_FUNC_INFO;
    const QHash <FadeChannel,FadeChannel>& channels(m_fader->channels());
    if (channels.contains(fc) == true)
    {
        // GenericFader contains the channel so grab its current
        // value as the new starting value to get a smoother fade
        FadeChannel existing = channels[fc];
        fc.setStart(existing.current());
        fc.setCurrent(fc.start());
    }
    else
    {
        // GenericFader didn't have the channel. Grab the starting value from UniverseArray.
        quint32 uni = fc.universe();
        if (uni != Universe::invalid() && uni < (quint32)ua.count())
        {
            if (fc.group(doc()) != QLCChannel::Intensity)
                fc.setStart(ua[uni]->preGMValues()[fc.address()]);
            else
                fc.setStart(0); // HTP channels must start at zero
        }
        fc.setCurrent(fc.start());
    }
}
コード例 #2
0
ファイル: rgbmatrix.cpp プロジェクト: bjlupo/rcva_qlcplus
void RGBMatrix::insertStartValues(FadeChannel& fc, uint fadeTime) const
{
    Q_ASSERT(m_fader != NULL);

    // To create a nice and smooth fade, get the starting value from
    // m_fader's existing FadeChannel (if any). Otherwise just assume
    // we're starting from zero.
    QHash <FadeChannel,FadeChannel>::const_iterator oldChannelIterator = m_fader->channels().find(fc);
    if (oldChannelIterator != m_fader->channels().end())
    {
        FadeChannel old = oldChannelIterator.value();
        fc.setCurrent(old.current());
        fc.setStart(old.current());
    }
    else
    {
        fc.setCurrent(0);
        fc.setStart(0);
    }

    // The channel is not ready yet
    fc.setReady(false);

    // Fade in speed is used for all non-zero targets
    if (fc.target() == 0)
        fc.setFadeTime(fadeOutSpeed());
    else
    {
        fc.setFadeTime(fadeTime);
    }
}
コード例 #3
0
ファイル: rgbmatrix.cpp プロジェクト: Boudewijn26/qlcplus
void RGBMatrix::insertStartValues(FadeChannel& fc) const
{
    Q_ASSERT(m_fader != NULL);

    // To create a nice and smooth fade, get the starting value from
    // m_fader's existing FadeChannel (if any). Otherwise just assume
    // we're starting from zero.
    if (m_fader->channels().contains(fc) == true)
    {
        FadeChannel old = m_fader->channels()[fc];
        fc.setCurrent(old.current());
        fc.setStart(old.current());
    }
    else
    {
        fc.setCurrent(0);
        fc.setStart(0);
    }

    // The channel is not ready yet
    fc.setReady(false);

    // Fade in speed is used for all non-zero targets
    if (fc.target() == 0)
        fc.setFadeTime(fadeOutSpeed());
    else
        fc.setFadeTime(fadeInSpeed());
}
コード例 #4
0
ファイル: efxfixture.cpp プロジェクト: stev96/qlcplus
void EFXFixture::stop(MasterTimer* timer, QList<Universe *> universes)
{
    Q_UNUSED(universes);

    if (fadeIntensity() > 0 && m_started == true)
    {
        Fixture* fxi = doc()->fixture(head().fxi);
        Q_ASSERT(fxi != NULL);

        if (fxi->masterIntensityChannel(head().head) != QLCChannel::invalid())
        {
            FadeChannel fc;
            fc.setFixture(doc(), head().fxi);
            fc.setChannel(fxi->masterIntensityChannel(head().head));

            if (m_parent->overrideFadeOutSpeed() != Function::defaultSpeed())
                fc.setFadeTime(m_parent->overrideFadeOutSpeed());
            else
                fc.setFadeTime(m_parent->fadeOutSpeed());

            fc.setStart(uchar(floor((float(fadeIntensity()) * intensity()) + 0.5)));
            fc.setCurrent(fc.start());
            fc.setTarget(0);
            // Give zero-fading to MasterTimer because EFX will stop after this call
            timer->faderAdd(fc);
            // Remove the previously up-faded channel from EFX's internal fader to allow
            // MasterTimer's fader take HTP precedence.
            m_parent->m_fader->remove(fc);
        }
    }

    m_started = false;
}
コード例 #5
0
ファイル: efxfixture.cpp プロジェクト: stev96/qlcplus
void EFXFixture::start(MasterTimer* timer, QList<Universe *> universes)
{
    Q_UNUSED(universes);
    Q_UNUSED(timer);

    if (fadeIntensity() > 0 && m_started == false)
    {
        Fixture* fxi = doc()->fixture(head().fxi);
        Q_ASSERT(fxi != NULL);

        if (fxi->masterIntensityChannel(head().head) != QLCChannel::invalid())
        {
            FadeChannel fc;
            fc.setFixture(doc(), head().fxi);
            fc.setChannel(fxi->masterIntensityChannel(head().head));
            if (m_parent->overrideFadeInSpeed() != Function::defaultSpeed())
                fc.setFadeTime(m_parent->overrideFadeInSpeed());
            else
                fc.setFadeTime(m_parent->fadeInSpeed());

            fc.setStart(0);
            fc.setCurrent(fc.start());
            // Don't use intensity() multiplier because EFX's GenericFader takes care of that
            fc.setTarget(fadeIntensity());
            // Fade channel up with EFX's own GenericFader to allow manual intensity control
            m_parent->m_fader->add(fc);
        }
    }

    m_started = true;
}
コード例 #6
0
void GenericFader_Test::addRemove()
{
    GenericFader fader(m_doc);

    FadeChannel fc;
    fc.setFixture(0);
    fc.setChannel(0);

    FadeChannel wrong;
    fc.setFixture(0);

    QCOMPARE(fader.m_channels.count(), 0);
    QVERIFY(fader.m_channels.contains(fc) == false);

    fader.add(fc);
    QVERIFY(fader.m_channels.contains(fc) == true);
    QCOMPARE(fader.m_channels.count(), 1);

    fader.remove(wrong);
    QVERIFY(fader.m_channels.contains(fc) == true);
    QCOMPARE(fader.m_channels.count(), 1);

    fader.remove(fc);
    QVERIFY(fader.m_channels.contains(fc) == false);
    QCOMPARE(fader.m_channels.count(), 0);

    fc.setChannel(0);
    fader.add(fc);
    QVERIFY(fader.m_channels.contains(fc) == true);

    fc.setChannel(1);
    fader.add(fc);
    QVERIFY(fader.m_channels.contains(fc) == true);

    fc.setChannel(2);
    fader.add(fc);
    QVERIFY(fader.m_channels.contains(fc) == true);
    QCOMPARE(fader.m_channels.count(), 3);

    fader.removeAll();
    QCOMPARE(fader.m_channels.count(), 0);

    fc.setFixture(0);
    fc.setChannel(0);
    fc.setTarget(127);
    fader.add(fc);
    QCOMPARE(fader.m_channels.size(), 1);
    QCOMPARE(fader.m_channels[fc].target(), uchar(127));

    fc.setTarget(63);
    fader.add(fc);
    QCOMPARE(fader.m_channels.size(), 1);
    QCOMPARE(fader.m_channels[fc].target(), uchar(63));

    fc.setCurrent(63);
    fader.add(fc);
    QCOMPARE(fader.m_channels.size(), 1);
    QCOMPARE(fader.m_channels[fc].target(), uchar(63));
}
コード例 #7
0
ファイル: fadechannel_test.cpp プロジェクト: basileus/qlcplus
void FadeChannel_Test::current()
{
    FadeChannel fch;
    QCOMPARE(fch.current(), uchar(0));

    for (uint i = 0; i <= 255; i++)
    {
        fch.setCurrent(i);
        QCOMPARE(fch.current(), uchar(i));
        QCOMPARE(fch.current(0.4), uchar(floor((qreal(i) * 0.4) + 0.5)));
    }
}
コード例 #8
0
ファイル: cuestack_test.cpp プロジェクト: ChrisLaurie/qlcplus
void CueStack_Test::insertStartValue()
{
    QList<Universe*> ua;
    ua.append(new Universe(0, new GrandMaster()));
    ua.at(0)->setChannelCapability(0, QLCChannel::Pan);
    CueStack cs(m_doc);
    cs.preRun();

    FadeChannel fc;
    fc.setChannel(0);
    fc.setStart(0);
    fc.setTarget(255);
    fc.setCurrent(127);

    cs.m_fader->add(fc);

    fc.setTarget(64);
    cs.insertStartValue(fc, ua);
    QCOMPARE(fc.start(), uchar(127));
    QCOMPARE(fc.current(), uchar(127));

    cs.m_fader->remove(fc);

    // HTP channel in universes
    ua[0]->write(0, 192);
    cs.insertStartValue(fc, ua);
    QCOMPARE(fc.start(), uchar(0));
    QCOMPARE(fc.current(), uchar(0));

    QLCFixtureDef* def = m_doc->fixtureDefCache()->fixtureDef("Futurelight", "DJScan250");
    QVERIFY(def != NULL);

    QLCFixtureMode* mode = def->modes().first();
    QVERIFY(mode != NULL);

    Fixture* fxi = new Fixture(m_doc);
    fxi->setFixtureDefinition(def, mode);
    fxi->setName("Test Scanner");
    fxi->setAddress(0);
    fxi->setUniverse(0);
    m_doc->addFixture(fxi);

    // LTP channel (Pan) in universes
    ua[0]->write(0, 192);
    cs.insertStartValue(fc, ua);
    QCOMPARE(fc.start(), uchar(192));
    QCOMPARE(fc.current(), uchar(192));

    MasterTimer mt(m_doc);
    cs.postRun(&mt);
}
コード例 #9
0
ファイル: rgbmatrix.cpp プロジェクト: janosvitok/qlcplus
void RGBMatrix::postRun(MasterTimer* timer, QList<Universe *> universes)
{
    if (m_fader != NULL)
    {
        QHashIterator <FadeChannel,FadeChannel> it(m_fader->channels());
        while (it.hasNext() == true)
        {
            it.next();
            FadeChannel fc = it.value();
            // fade out only intensity channels
            if (fc.group(doc()) != QLCChannel::Intensity)
                continue;

            bool canFade = true;
            Fixture *fixture = doc()->fixture(fc.fixture());
            if (fixture != NULL)
                canFade = fixture->channelCanFade(fc.channel());
            fc.setStart(fc.current(getAttributeValue(Intensity)));
            fc.setCurrent(fc.current(getAttributeValue(Intensity)));

            fc.setElapsed(0);
            fc.setReady(false);
            if (canFade == false)
            {
                fc.setFadeTime(0);
                fc.setTarget(fc.current(getAttributeValue(Intensity)));
            }
            else
            {
                if (overrideFadeOutSpeed() == defaultSpeed())
                    fc.setFadeTime(fadeOutSpeed());
                else
                    fc.setFadeTime(overrideFadeOutSpeed());
                fc.setTarget(0);
            }
            timer->faderAdd(fc);
        }

        delete m_fader;
        m_fader = NULL;
    }

    {
        QMutexLocker algorithmLocker(&m_algorithmMutex);
        if (m_algorithm != NULL)
            m_algorithm->postRun();
    }

    Function::postRun(timer, universes);
}
コード例 #10
0
QMap <quint32,FadeChannel>
ChaserRunner::createFadeChannels(const UniverseArray* universes,
                                 QMap <quint32,FadeChannel>& zeroChannels) const
{
    QMap <quint32,FadeChannel> map;
    if (m_currentStep >= m_steps.size() || m_currentStep < 0)
        return map;

    Scene* scene = qobject_cast<Scene*> (m_steps.at(m_currentStep));
    Q_ASSERT(scene != NULL);

    // Put all current channels to a map of channels that will be faded to zero.
    // If the same channels are added to the new channel map, they are removed
    // from this zero map.
    zeroChannels = m_channelMap;

    QListIterator <SceneValue> it(scene->values());
    while (it.hasNext() == true)
    {
        SceneValue value(it.next());
        Fixture* fxi = m_doc->fixture(value.fxi);
        if (fxi == NULL || fxi->channel(value.channel) == NULL)
            continue;

        FadeChannel channel;
        channel.setAddress(fxi->universeAddress() + value.channel);
        channel.setGroup(fxi->channel(value.channel)->group());
        channel.setTarget(value.value);

        // Get starting value from universes. For HTP channels it's always 0.
        channel.setStart(uchar(universes->preGMValues()[channel.address()]));

        // Transfer last step's current value to current step's starting value.
        if (m_channelMap.contains(channel.address()) == true)
            channel.setStart(m_channelMap[channel.address()].current());
        channel.setCurrent(channel.start());

        // Append the channel to the channel map
        map[channel.address()] = channel;

        // Remove the channel from a map of to-be-zeroed channels since now it
        // has a new value to fade to.
        zeroChannels.remove(channel.address());
    }

    // All channels that were present in the previous step but are not present
    // in the current step will go through this zeroing process.
    QMutableMapIterator <quint32,FadeChannel> zit(zeroChannels);
    while (zit.hasNext() == true)
    {
        zit.next();
        FadeChannel& channel(zit.value());
        if (channel.current() == 0 || channel.group() != QLCChannel::Intensity)
        {
            // Remove all non-HTP channels and such HTP channels that are
            // already at zero. There's nothing to do for them.
            zit.remove();
        }
        else
        {
            // This HTP channel was present in the previous step, but is absent
            // in the current. It's nicer that we fade it back to zero, rather
            // than just let it drop straight to zero.
            channel.setStart(channel.current());
            channel.setTarget(0);
        }
    }

    return map;
}
コード例 #11
0
ファイル: fadechannel_test.cpp プロジェクト: basileus/qlcplus
void FadeChannel_Test::nextStep()
{
    FadeChannel fc;
    fc.setStart(0);
    fc.setTarget(250);

    fc.setFadeTime(1000);

    for (int i = 5; i < 250; i += 5)
    {
        int value = fc.nextStep(MasterTimer::tick());
        QCOMPARE(value, i);
    }

    fc.setCurrent(0);
    fc.setReady(false);
    fc.setFadeTime(0);
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(250));

    fc.setCurrent(0);
    fc.setReady(false);
    fc.setFadeTime(MasterTimer::tick() / 5);
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(250));

    fc.setCurrent(0);
    fc.setReady(false);
    fc.setFadeTime(1 * MasterTimer::tick());
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(250));

    fc.setCurrent(0);
    fc.setReady(false);
    fc.setFadeTime(2 * MasterTimer::tick());
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(125));
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(250));

    fc.setCurrent(0);
    fc.setReady(false);
    fc.setFadeTime(5 * MasterTimer::tick());
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(50));
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(100));
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(150));
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(200));
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(250));

    // Maximum elapsed() reached
    fc.setCurrent(0);
    fc.setTarget(255);
    fc.setReady(false);
    fc.setElapsed(UINT_MAX);
    fc.setFadeTime(5 * MasterTimer::tick());
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), UINT_MAX);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), UINT_MAX);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), UINT_MAX);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), UINT_MAX);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), UINT_MAX);

    // Channel marked as ready
    fc.setReady(true);
    fc.setElapsed(0);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), MasterTimer::tick() * 1);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), MasterTimer::tick() * 2);
    QCOMPARE(fc.nextStep(MasterTimer::tick()), uchar(255));
    QCOMPARE(fc.elapsed(), MasterTimer::tick() * 3);
}
コード例 #12
0
ファイル: script.cpp プロジェクト: Babbsdrebbler/qlcplus
QString Script::handleSetFixture(const QList<QStringList>& tokens, QList<Universe *> universes)
{
    qDebug() << Q_FUNC_INFO;

    if (tokens.size() > 4)
        return QString("Too many arguments");

    bool ok = false;
    quint32 id = 0;
    quint32 ch = 0;
    uchar value = 0;
    double time = 0;

    id = tokens[0][1].toUInt(&ok);
    if (ok == false)
        return QString("Invalid fixture (ID: %1)").arg(tokens[0][1]);

    for (int i = 1; i < tokens.size(); i++)
    {
        QStringList list = tokens[i];
        list[0] = list[0].toLower().trimmed();
        if (list.size() == 2)
        {
            ok = false;
            if (list[0] == "val" || list[0] == "value")
                value = uchar(list[1].toUInt(&ok));
            else if (list[0] == "ch" || list[0] == "channel")
                ch = list[1].toUInt(&ok);
            else if (list[0] == "time")
                time = list[1].toDouble(&ok);
            else
                return QString("Unrecognized keyword: %1").arg(list[0]);

            if (ok == false)
                return QString("Invalid value (%1) for keyword: %2").arg(list[1]).arg(list[0]);
        }
    }

    Doc* doc = qobject_cast<Doc*> (parent());
    Q_ASSERT(doc != NULL);

    Fixture* fxi = doc->fixture(id);
    if (fxi != NULL)
    {
        if (ch < fxi->channels())
        {
            int address = fxi->address() + ch;
            if (address < 512)
            {
                GenericFader* gf = fader();
                Q_ASSERT(gf != NULL);

                FadeChannel fc;
                fc.setFixture(doc, fxi->id());
                fc.setChannel(ch);
                fc.setTarget(value);
                fc.setFadeTime(time);

                // If the script has used the channel previously, it might still be in
                // the bowels of GenericFader so get the starting value from there.
                // Otherwise get it from universes (HTP channels are always 0 then).
                quint32 uni = fc.universe();
                if (gf->channels().contains(fc) == true)
                    fc.setStart(gf->channels()[fc].current());
                else
                    fc.setStart(universes[uni]->preGMValue(address));
                fc.setCurrent(fc.start());

                gf->add(fc);

                return QString();
            }
            else
            {
                return QString("Invalid address: %1").arg(address);
            }
        }
        else
        {
            return QString("Fixture (%1) has no channel number %2").arg(fxi->name()).arg(ch);
        }
    }
    else
    {
        return QString("No such fixture (ID: %1)").arg(id);
    }
}