int main (int argc, char* argv[]) { FileParser fileParser; SPVector spVector; spVector = fileParser.ParsePiniFile("../Sprites/SpritePaths.pini"); for (int i = 0; i < spVector.size(); i++) { struct SpritePath sp = spVector[i]; printf("struct %d\n", i); printf("objID: %d\n", sp.objID); printf("aniLength: %d\n", sp.aniLength); printf("name: %s\n", sp.name.c_str()); printf("path: %s\n", sp.path.c_str()); printf("\n"); } return 0; }