コード例 #1
0
ファイル: mainwindow.cpp プロジェクト: rageworx/autoupgrader
void MainWindow::Execute(void* p)
{
    Fl_Double_Window* window = new Fl_Double_Window(ALIAS_WINDOW);

    if ( window != NULL )
    {
        extern HINSTANCE fl_display;
        window->icon((char *)LoadIcon(fl_display, MAKEINTRESOURCE(IDI_ICON_MAIN)));

        window->label("Automatic Upgrader WIN32");
        window->labelsize(DEFAULT_FONT_SIZE);
        window->begin();

        createComponents();

        window->end();
        window->show( _argc, _argv );
        window->callback(window_callback);

        Fl::add_timeout(0.5f, timer_cb, this);

        Fl::scheme("plastic");

        returnCode = Fl::run();
    }

    stillAlive = false;
}
コード例 #2
0
ファイル: mods.cpp プロジェクト: killbug2004/Frozlunky
	void ShowModsGUI() {
		Fl_Double_Window* wind = make_mods_window();

		wind->callback([](Fl_Widget* window) {
			if(visible_callback) {
				visible_callback(false);
			}

			if(window) {
				delete (Fl_Double_Window*)window;
				mods_window = nullptr;
			}

			if(appended_ai_tree) {
				Fl_Tree_Item* first = appended_ai_tree->first();
				if(first) {
					for(int i = 0; i < first->children(); i++) {
						delete (int*)(first->child(i)->user_data());
					}
				}
				appended_ai_tree = nullptr;
			}
		});
		wind->show();

		visible_callback(true);
	}
コード例 #3
0
ファイル: modelerui.cpp プロジェクト: mbamforth/6-837-project
ModelerUserInterface::ModelerUserInterface() {
  Fl_Double_Window* w;
  { Fl_Double_Window* o = m_controlsWindow = new Fl_Double_Window(395, 325, "Final Project Controls");
    w = o;
    o->callback((Fl_Callback*)cb_m_controlsWindow, (void*)(this));
    o->when(FL_WHEN_NEVER);
    { Fl_Menu_Bar* o = m_controlsMenuBar = new Fl_Menu_Bar(0, 0, 395, 25);
      o->menu(menu_m_controlsMenuBar);
    }
    { Fl_Browser* o = m_controlsBrowser = new Fl_Browser(0, 25, 140, 300, "Controls");
      o->type(3);
      o->textsize(10);
      o->callback((Fl_Callback*)cb_m_controlsBrowser);
      Fl_Group::current()->resizable(o);
    }
    { Fl_Scroll* o = m_controlsScroll = new Fl_Scroll(145, 25, 250, 300);
      o->type(6);
      o->when(FL_WHEN_CHANGED);
      { Fl_Pack* o = m_controlsPack = new Fl_Pack(145, 25, 225, 300);
        o->end();
      }
      o->end();
    }
    o->end();
  }
  { Fl_Double_Window* o = m_modelerWindow = new Fl_Double_Window( 800, 800, "Assignment 2 Model");
    w = o;
    o->callback((Fl_Callback*)cb_m_modelerWindow, (void*)(this));
    o->when(FL_WHEN_NEVER);
    { ModelerView* o = m_modelerView = new ModelerView(0, 0, 800, 800, "ModelerView");
      o->box(FL_NO_BOX);
      o->color(FL_BACKGROUND_COLOR);
      o->selection_color(FL_BACKGROUND_COLOR);
      o->labeltype(FL_NORMAL_LABEL);
      o->labelfont(0);
      o->labelsize(14);
      o->labelcolor(FL_BLACK);
      o->align(FL_ALIGN_CENTER);
      o->when(FL_WHEN_RELEASE);
      Fl_Group::current()->resizable(o);
    }
    o->end();
  }
}
コード例 #4
0
ModelerUserInterface::ModelerUserInterface() {
	// Make this instance the current one
	instance = this;

	// Initialize pointers to NULL
	m_nativeChooser = NULL;
	model = NULL;
	currentGroup = NULL;

	// Set appearance to GTK+ for a nice look
	Fl::scheme("gtk+");

	// Set the animation speed to 24 frames/second
	framesPerSecond = 24;

	// We're not animating yet.
	animating = false;

	// Set the color scheme
	Fl::set_color(FL_BACKGROUND_COLOR, 240, 240, 240);
	Fl::set_color(FL_BACKGROUND2_COLOR, 255, 255, 255);
	Fl::set_color(FL_FOREGROUND_COLOR, 0, 0, 0);
	Fl::set_color(FL_INACTIVE_COLOR, 128, 128, 128);
	Fl::set_color(FL_SELECTION_COLOR, 51, 153, 255);

	// Create all of the UI elements
	// (autogenerated by FLUID, the FLTK UI Designer)
	Fl_Double_Window* w;
	//const char* title = "CSEP457 Modeler";
	const char* title = "CSEP557 Modeler";
	{ Fl_Double_Window* o = m_controlsWindow = new Fl_Double_Window(800, 625, title);
		w = o;
		o->callback((Fl_Callback*)cb_m_controlsWindow, (void*)(this));
		o->when(FL_WHEN_NEVER);
		{ Fl_Menu_Bar* o = m_controlsMenuBar = new Fl_Menu_Bar(0, 0, 800, 25);
		  o->menu(menu_m_controlsMenuBar);
		}

		// Contains the controls on the left
		{ leftPane = new Fl_Group(0, 25, 250, 600);
			int tabSpace = -25, controlSpace = 0;
				{ Fl_Tile* o = m_controlSplitPane = new Fl_Tile(0, 50 + tabSpace, 250, 575 - tabSpace);
					o->box(FL_FLAT_BOX);
					{ Fl_Tree* o = m_controlsTree = new Fl_Tree(0, 50 + tabSpace, 250, 100);
					  o->when(FL_WHEN_CHANGED);
					  o->callback((Fl_Callback*)TreeCallback);
					  o->marginleft(-5);
					  o->end();
					}
					{ Fl_Scroll* o = m_controlsScroll =
						new Fl_Scroll(0, 150 + tabSpace, 250, 475 - tabSpace - controlSpace);
					  o->type(Fl_Scroll::VERTICAL);
					  o->when(FL_WHEN_CHANGED);
					  { Fl_Pack* o = m_controlsPack =
						  new Fl_Pack(10, 150 + tabSpace, 215, 475 - tabSpace - controlSpace);
						Fl_Group::current()->resizable(o);
						o->spacing(2);
						o->end();
					  }
					  o->end();
					}
					o->end();
				} // end Modeler group/tab
			leftPane->end();
		} // left pane
		{ // TODO: remove this extra brace!
			{ Fl_Group* o = m_viewPane = new Fl_Group(250, 25, 550, 600);
				o->box(FL_NO_BOX);
				o->color(FL_BACKGROUND_COLOR);
				m_modelerView = new ModelerView(250, 25, 550, 600, "");
				w->resizable(m_modelerView);
				o->end();
				Fl_Group::current()->resizable(o);
			}
		}
		o->end();
	}
}
コード例 #5
0
ファイル: main.C プロジェクト: harryhaaren/non
int
main ( int argc, char **argv )
{
    bool no_ui = false;

    fl_display = 0;

    printf( "%s %s %s -- %s\n", APP_TITLE, VERSION, "", COPYRIGHT );

    Thread::init();

    Thread thread( "UI" );
    thread.set();

    ensure_dirs();

    signal( SIGTERM, sigterm_handler );
    signal( SIGHUP, sigterm_handler );
    signal( SIGINT, sigterm_handler );

    Fl_Tooltip::color( FL_BLACK );
    Fl_Tooltip::textcolor( FL_YELLOW );
    Fl_Tooltip::size( 14 );
    Fl_Tooltip::hoverdelay( 0.1f );


    LOG_REGISTER_CREATE( Mixer_Strip );
    LOG_REGISTER_CREATE( Chain );
    LOG_REGISTER_CREATE( Plugin_Module );
    LOG_REGISTER_CREATE( Gain_Module );
    LOG_REGISTER_CREATE( Spatializer_Module );
    LOG_REGISTER_CREATE( Meter_Module );
    LOG_REGISTER_CREATE( JACK_Module );
    LOG_REGISTER_CREATE( Mono_Pan_Module );
    LOG_REGISTER_CREATE( Meter_Indicator_Module );
    LOG_REGISTER_CREATE( Controller_Module );
    LOG_REGISTER_CREATE( AUX_Module );
    LOG_REGISTER_CREATE( Spatialization_Console );
    LOG_REGISTER_CREATE( Group );

    signal( SIGPIPE, SIG_IGN );


    const char *osc_port = NULL;

    nsm = new NSM_Client;

    instance_name = strdup( APP_NAME );
    bool instance_override = false;

    static struct option long_options[] = 
        {
            { "help", no_argument, 0, '?' },
            { "instance", required_argument, 0, 'i' },
            { "osc-port", required_argument, 0, 'p' },
            { "no-ui", no_argument, 0, 'u' },
            { 0, 0, 0, 0 }
        };

    int option_index = 0;
    int c = 0;
    

    while ( ( c = getopt_long_only( argc, argv, "", long_options, &option_index  ) ) != -1 )
    {
        switch ( c )
        {
            case 'p':
                DMESSAGE( "Using OSC port %s", optarg );
                osc_port = optarg;
                break;
            case 'i':
                DMESSAGE( "Using OSC port %s", optarg );
                free( instance_name );
                instance_name = strdup( optarg );
                instance_override = true;
                break;
            case 'u':
                DMESSAGE( "Disabling user interface" );
                no_ui = true;
                break;
            case '?':
                printf( "\nUsage: %s [--instance instance_name] [--osc-port portnum] [path_to_project]\n\n", argv[0] );
                exit(0);
                break;
        }
    }

    {
        char *name = strdup( argv[0] );
        char *n = basename( name );

        if ( ! strcmp( n, "non-mixer-noui" ) )
            no_ui = true;
        
        free( name );
    }

    if ( ! no_ui )
    {
        Fl::visual( FL_DOUBLE | FL_RGB );
        
        Fl::visible_focus( 0 );

        fl_register_images();
    }

    Fl::lock();

    Fl_Double_Window *main_window;

    
    {
        Fl_Double_Window *o = main_window = new Fl_Double_Window( 800, 600, "Non Mixer" );
        {
            main_window->xclass( APP_NAME );

            { 
                Fl_Widget *o = mixer = new Mixer( 0, 0, main_window->w(), main_window->h(), NULL );
                Fl_Group::current()->resizable(o);
            }
        }
        o->end();

        o->size_range( main_window->w(), mixer->min_h(), 0, 0 );

        o->callback( (Fl_Callback*)cb_main, main_window );

        if ( ! no_ui )
        {
            o->show( 0,0 );
        }
                      
    }

    Plugin_Module::spawn_discover_thread();

    mixer->init_osc( osc_port );

    char *nsm_url = getenv( "NSM_URL" );
        
    if ( nsm_url )
    {
        if ( ! nsm->init( nsm_url ) )
        {
            if ( instance_override )
                WARNING( "--instance option is not available when running under session management, ignoring." );
                
            if ( optind < argc )
                WARNING( "Loading files from the command-line is incompatible with session management, ignoring." );

            nsm->announce( APP_NAME, ":switch:dirty:", argv[0] );

            /* if ( ! no_ui ) */
            /* { */
                // poll so we can keep OSC handlers running in the GUI thread and avoid extra sync
                Fl::add_timeout( NSM_CHECK_INTERVAL, check_nsm, NULL );
            /* } */
        }
    }
    else
    {
        if ( optind < argc )
        {
            MESSAGE( "Waiting for plugins..." );
            Plugin_Module::join_discover_thread();

            MESSAGE( "Loading \"%s\"", argv[optind] );
                
            if ( ! mixer->command_load( argv[optind] ) )
            {
                fl_alert( "Error opening project specified on commandline" );
            }
        }
    }

    Fl::add_timeout( 0.1f, check_sigterm );
    Fl::dnd_text_ops( 0 );

    if ( ! no_ui )
    {
        DMESSAGE( "Running UI..." );

        Fl::run();
    }
    else
    {
        DMESSAGE( "Not Running UI..." );
        while ( ! got_sigterm )
        {
            Fl::check();
            usleep( 200 * 1000 );
        }
    }

    delete main_window;
    main_window = NULL;

    MESSAGE( "Your fun is over" );
}
コード例 #6
0
ModelerUserInterface::ModelerUserInterface() {
	// Make this instance the current one
	instance = this;

	// Initialize pointers to NULL
	m_nativeChooser = NULL;
	model = NULL;
	currentGroup = NULL;
	renderGroup = NULL;
	defaultCam = NULL;
	ps = NULL;
	movieWidth = 720;
	movieHeight = 480;

	// Set appearance to GTK+ for a nice look
	Fl::scheme("gtk+");

	// Set the animation speed to 24 frames/second
	framesPerSecond = 24;

	// We're not animating yet.
	animating = false;
	simulating = false;
	rendering = false;
	drawing = false;

	// Set the color scheme
	Fl::set_color(FL_BACKGROUND_COLOR, 240, 240, 240);
	Fl::set_color(FL_BACKGROUND2_COLOR, 255, 255, 255);
	Fl::set_color(FL_FOREGROUND_COLOR, 0, 0, 0);
	Fl::set_color(FL_INACTIVE_COLOR, 128, 128, 128);
	Fl::set_color(FL_SELECTION_COLOR, 51, 153, 255);

	// Create all of the UI elements
	// (autogenerated by FLUID, the FLTK UI Designer)
	Fl_Double_Window* w;
	const char* title = "Animator";
	{ Fl_Double_Window* o = m_controlsWindow = new Fl_Double_Window(800, 625, title);
		w = o;
		o->callback((Fl_Callback*)cb_m_controlsWindow, (void*)(this));
		o->when(FL_WHEN_NEVER);
		{ Fl_Menu_Bar* o = m_controlsMenuBar = new Fl_Menu_Bar(0, 0, 800, 25);
		  o->menu(menu_m_controlsMenuBar);
		}

		// Contains the controls on the left
		{ leftPane = new Fl_Group(0, 25, 250, 600);
			int tabSpace = 0, controlSpace = 0;
			int controlTop = 25 + 600 - controlSpace;

			// Modeler and Curves tabs
			{ Fl_Tabs* t = new Fl_Tabs(0, 25, 250, 600 - controlSpace);
				// Make the tab area stretch.
				leftPane->resizable(t);
				t->when(FL_WHEN_CHANGED);
				t->callback((Fl_Callback*)TabsCallback, this);
				// Curves tab
				{ Fl_Group* o = new Fl_Group(0, 50, 250, 575 - controlSpace, "Curves");
					o->box(FL_FLAT_BOX);
					o->color(FL_BACKGROUND_COLOR);
					{ Fl_Tree* o = curvesTree = new Fl_Tree(0, 50, 250, 575 - controlSpace);
					  o->when(FL_WHEN_CHANGED);
					  o->callback((Fl_Callback*)CurveTreeCallback);
					  o->marginleft(-5);
					  o->end();
					}
					o->end();
				}

				// Modeler tab
				{ Fl_Tile* o = m_controlSplitPane =
					new Fl_Tile(0, 50 + tabSpace, 250, 575 + tabSpace - controlSpace, "Modeler");
					// Make only the content area of the tabs resize.
					t->resizable(o);
					o->box(FL_FLAT_BOX);
					{ Fl_Tree* o = m_controlsTree = new Fl_Tree(0, 50 + tabSpace, 250, 100);
					  o->when(FL_WHEN_CHANGED);
					  o->callback((Fl_Callback*)TreeCallback);
					  o->marginleft(-5);
					  o->end();
					}
					{ Fl_Scroll* o = m_controlsScroll =
						new Fl_Scroll(0, 150 + tabSpace, 250, 475 - tabSpace - controlSpace);
					  o->type(Fl_Scroll::VERTICAL);
					  o->when(FL_WHEN_CHANGED);
					  { Fl_Pack* o = m_controlsPack =
						  new Fl_Pack(10, 150 + tabSpace, 215, 475 - tabSpace - controlSpace);
						Fl_Group::current()->resizable(o);
						o->spacing(2);
						o->end();
					  }
					  o->end();
					}
					o->end();
				} // end Modeler group/tab
				t->end();
			} // end tabs
			leftPane->end();
		} // left pane
		{ // TODO: remove this extra brace!
			{ Fl_Group* o = m_viewPane = new Special_Tile(250, 25, 550, 600);
				o->box(FL_NO_BOX);
				o->color(FL_BACKGROUND_COLOR);
				// show a smaller modeler view
				m_modelerView = new ModelerView(250, 25, 550, 350, "");
				m_modelerView->resizable();
				// show a curve window with animation controls underneath
				{ curvePane = new Fl_Group(250, 375, 550, 250);
					

					// Row containing the curve options
					{ Fl_Group* o = new Fl_Group(255, 380, 540, 20, "Curve Editor");
						// Put particle system label inside
						o->align(FL_ALIGN_LEFT | FL_ALIGN_INSIDE);
						o->labelfont(FL_HELVETICA_BOLD);

						// Curve type chooser
						chooserCurveType = new Fl_Choice(445, 380, 120, 20, "Curve Type: ");
						chooserCurveType->menu(curveTypeMenu);
						chooserCurveType->callback((Fl_Callback*)chooserCurveTypeCallback, this);
						chooserCurveType->deactivate();

						// Wrap checkbox
						checkboxWrap = new Fl_Check_Button(570, 380, 60, 20, "Wrap");
						checkboxWrap->callback((Fl_Callback*)checkboxWrapCallback, this);
						checkboxWrap->deactivate();

						// Zoom All button
						buttonZoomAll = new Fl_Button(640, 380, 80, 20, "Zoom All");
						buttonZoomAll->callback((Fl_Callback*)buttonZoomAllCallback, this);
						buttonZoomAll->deactivate();

						// No resizing
						o->resizable(NULL);

						o->end();
					}

					// The graph widget
					graph = new GraphWidget(255, 405, 540, 140);
					graph->callback((Fl_Callback*)graphCallback, this);
					curvePane->resizable(graph); // stretch the graph on resize

					// Camera buttons
					{ cameraPane = new Fl_Group(255, 550, 540, 20, "Camera");
						// Put camera label inside
						cameraPane->align(FL_ALIGN_LEFT | FL_ALIGN_INSIDE);
						cameraPane->labelfont(FL_HELVETICA_BOLD);

						// Prevent internal widgets from resizing when the group is resized.
						cameraPane->resizable(NULL);

						// Use Camera button
						checkboxUseCamera = new Fl_Check_Button(315, 550, 165, 20, "Look Through Camera");
						checkboxUseCamera->callback((Fl_Callback*)checkboxUseCameraCallback);

						// Plot Camera checkbox
						Fl_Button* buttonPlotCamera = new Fl_Button(485, 550, 120, 20, "Plot Keyframe");
						buttonPlotCamera->callback((Fl_Callback*)buttonPlotCameraCallback);

						// Clear Plot button
						Fl_Button* buttonClearPlot = new Fl_Button(610, 550, 120, 20, "Clear Keyframe");
						buttonClearPlot->callback((Fl_Callback*)buttonClearCameraCallback);
						
						// End this group
						cameraPane->end();
					}

					// Particle system buttons
					{ particlePane = new Fl_Group(255, 575, 540, 20, "Particle System");
						// Put particle system label inside
						particlePane->align(FL_ALIGN_LEFT | FL_ALIGN_INSIDE);
						particlePane->labelfont(FL_HELVETICA_BOLD);

						// Simulate button
						checkboxSimulate = new Fl_Check_Button(375, 575, 75, 20, "Simulate");
						checkboxSimulate->callback((Fl_Callback*)checkboxSimulateCallback);

						// Clear Particles button
						buttonClearParticles = new Fl_Button(455, 575, 50, 20, "Clear");
						buttonClearParticles->callback((Fl_Callback*)buttonClearParticlesCallback);

						// Particle "bake" indicator
						particleBakeIndicator = new IndicatorWindow(510, 575, 285, 20);
						// TODO: fix this:
						particleBakeIndicator->range(0, 20);
						particleBakeIndicator->deactivate();
						particlePane->resizable(particleBakeIndicator);

						// End this group
						particlePane->end();
					}

					// The playback controls
					{ Fl_Group* o = new Fl_Group(255, 600, 540, 20, "Playback");
						// Put particle system label inside
						o->align(FL_ALIGN_LEFT | FL_ALIGN_INSIDE);
						o->labelfont(FL_HELVETICA_BOLD);

						// Rewind button
						Fl_Button* rewind = new Fl_Button(335, 600, 20, 20, "@|<");
						rewind->labeltype(FL_SYMBOL_LABEL);
						rewind->callback((Fl_Callback*)buttonRewindCallback, this);

						// Play button
						buttonPlay = new Fl_Button(360, 600, 20, 20, "@>");
						buttonPlay->labeltype(FL_SYMBOL_LABEL);
						buttonPlay->callback((Fl_Callback*)buttonPlayCallback, this);
						buttonPlay->labelcolor(FL_GREEN);

						// Fast Forward button
						Fl_Button* fastForward = new Fl_Button(385, 600, 20, 20, "@>|");
						fastForward->labeltype(FL_SYMBOL_LABEL);
						fastForward->callback((Fl_Callback*)buttonFastForwardCallback, this);

						// Time slider
						sliderTime = new Fl_Value_Slider(455, 600, 340, 20, "Time:");
						sliderTime->type(FL_HORIZONTAL);
						sliderTime->align(FL_ALIGN_LEFT);
						sliderTime->callback((Fl_Callback*)sliderTimeCallback, this);
						sliderTime->bounds(0, 20);

						// Stretch the time slider on resize
						o->resizable(sliderTime);
						o->end();
					}
					curvePane->end();
				}
				w->resizable(m_modelerView);
				o->end();
				Fl_Group::current()->resizable(o);
			}
		}
		o->end();
	}
}