コード例 #1
0
ct_image_window::ct_image_window( ) {
  Fl_Double_Window* w;
  { Fl_Double_Window* o = image_window = new Fl_Double_Window(421, 528);
    w = o;
    o->user_data((void*)(this));
    { Fl_Group* o = new Fl_Group(5, 30, 410, 410);
      o->box(FL_PLASTIC_DOWN_FRAME);
      { ct_draw_area* o = ct_image = new ct_draw_area(10, 35, 400, 400, "label");
        o->box(FL_FLAT_BOX);
        o->color(FL_DARK3);
        o->selection_color(FL_BACKGROUND_COLOR);
        o->labeltype(FL_NORMAL_LABEL);
        o->labelfont(0);
        o->labelsize(14);
        o->labelcolor(FL_BLACK);
        o->align(FL_ALIGN_CENTER);
        o->when(FL_WHEN_RELEASE);
      }
      o->end();
    }
    { Fl_Menu_Bar* o = new Fl_Menu_Bar(0, 0, 100, 25);
      o->box(FL_FLAT_BOX);
      o->menu(menu_);
    }
    { Fl_Value_Slider* o = WL = new Fl_Value_Slider(40, 470, 375, 20, "WL");
      o->type(1);
      o->box(FL_PLASTIC_THIN_DOWN_BOX);
      o->minimum(-2000);
      o->maximum(7000);
      o->step(1);
      o->value(40);
      o->callback((Fl_Callback*)cb_WL);
      o->align(FL_ALIGN_LEFT);
    }
    { Fl_Value_Slider* o = WW = new Fl_Value_Slider(40, 495, 375, 20, "WW");
      o->type(1);
      o->box(FL_PLASTIC_THIN_DOWN_BOX);
      o->minimum(1);
      o->maximum(4000);
      o->step(1);
      o->value(300);
      o->callback((Fl_Callback*)cb_WW);
      o->align(FL_ALIGN_LEFT);
    }
    { Fl_Value_Slider* o = Indx = new Fl_Value_Slider(40, 445, 375, 20, "Indx");
      o->type(1);
      o->box(FL_PLASTIC_THIN_DOWN_BOX);
      o->step(1);
      o->callback((Fl_Callback*)cb_Indx);
      o->align(FL_ALIGN_LEFT);
    }
    { Fl_Progress* o = progress_bar = new Fl_Progress(115, 5, 300, 20);
      o->box(FL_PLASTIC_THIN_UP_BOX);
      o->selection_color((Fl_Color)1);
      o->hide();
    }
    o->end();
  }
}
コード例 #2
0
ファイル: BrushConfigUI.cpp プロジェクト: itsachen/CS-4670
BrushConfigUI::BrushConfigUI() {
  Fl_Window* w;
  { Fl_Window* o = mainWindow = new Fl_Window(234, 116, "Brush Property");
    w = o;
    o->user_data((void*)(this));
    /*{ Fl_Group* o = new Fl_Group(5, 25, 120, 55, "Brush Type:");
      o->box(FL_ENGRAVED_FRAME);
      { Fl_Round_Button* o = round = new Fl_Round_Button(9, 30, 111, 25, "Round Brush");
        o->type(102);
        o->down_box(FL_ROUND_DOWN_BOX);
        o->callback((Fl_Callback*)cb_round);
      }
      { Fl_Check_Button* o = square = new Fl_Check_Button(6, 50, 111, 28, "Square Brush");
        o->type(102);
        o->down_box(FL_DIAMOND_DOWN_BOX);
        o->callback((Fl_Callback*)cb_square);
      }
      o->end();
    }*/
    { Fl_Value_Slider* o = brushSize = new Fl_Value_Slider(70, 25, 90, 20, "Brush Size:");
      o->type(1);
      o->maximum(20);
      o->step(1);
      o->value(10);
      o->callback((Fl_Callback*)cb_brushSize);
      o->align(FL_ALIGN_TOP);
      o->when(FL_WHEN_RELEASE);
    }
    { Fl_Value_Slider* o = brushOpacity = new Fl_Value_Slider(70, 60, 90, 19, "Brush Opacity:");
      o->type(1);
      o->value(1);
      o->callback((Fl_Callback*)cb_brushOpacity);
      o->align(FL_ALIGN_TOP);
      o->when(FL_WHEN_RELEASE);
    }
    { Fl_Button* o = new Fl_Button(5, 90, 107, 25, "Clean All");
      o->callback((Fl_Callback*)cb_Clean);
    }
    { Fl_Button* o = new Fl_Button(128, 90, 102, 25, "Close");
      o->callback((Fl_Callback*)cb_Close);
    }
    o->end();
  }
}
コード例 #3
0
ファイル: image_loader.cpp プロジェクト: GustavoMOG/efltk
Fl_Double_Window* make_window() {
  Fl_Double_Window* w;
   {Fl_Double_Window* o = new Fl_Double_Window(560, 489);
    w = o;
    o->type(241);
     {Fl_Box* o = imbox = new Fl_Box(5, 30, 385, 455);
      o->box(FL_ENGRAVED_BOX);
      o->align(FL_ALIGN_CLIP);
      Fl_Group::current()->resizable(o);
    }
     {Fl_Box* o = filename_box = new Fl_Box(5, 5, 385, 20, "No file loaded...");
      o->box(FL_THIN_DOWN_BOX);
      o->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    }
     {Fl_Group* o = new Fl_Group(395, 5, 160, 480);
      o->box(FL_THIN_DOWN_BOX);
       {Fl_Button* o = new Fl_Button(10, 10, 140, 25, "Load File");
        o->box(FL_THIN_UP_BOX);
        o->callback((Fl_Callback*)cb_Load);
      }
       {Fl_Button* o = new Fl_Button(10, 40, 140, 25, "Exit");
        o->box(FL_THIN_UP_BOX);
        o->callback((Fl_Callback*)cb_Exit);
      }
      new Fl_Divider(10, 75, 140, 15, "label");
       {Fl_Button* o = new Fl_Button(10, 100, 140, 25, "Fit To Box");
        o->type(Fl_Button::TOGGLE);
        o->box(FL_THIN_UP_BOX);
        o->callback((Fl_Callback*)cb_Fit);
      }
       {Fl_Button* o = new Fl_Button(10, 130, 140, 25, "Tile");
        o->type(Fl_Button::TOGGLE);
        o->box(FL_THIN_UP_BOX);
        o->callback((Fl_Callback*)cb_Tile);
      }
       {Fl_Choice* o = filter_choice = new Fl_Choice(10, 335, 140, 25, "Filter:"); o->begin();
        o->align(FL_ALIGN_TOP | FL_ALIGN_LEFT);
        o->tooltip("Choose filter");
         {Fl_Item* o = new Fl_Item("None");
          o->user_data((void*)(0));
        }
         {Fl_Item* o = new Fl_Item("Brightness");
          o->user_data((void*)(FILTER_BRIGHTNESS));
        }
         {Fl_Item* o = new Fl_Item("Contrast");
          o->user_data((void*)(FILTER_CONTRAST));
        }
         {Fl_Item* o = new Fl_Item("Grayscale");
          o->user_data((void*)(FILTER_GRAYSCALE));
        }
         {Fl_Item* o = new Fl_Item("Gamma");
          o->user_data((void*)(FILTER_GAMMA));
        }
         {Fl_Item* o = new Fl_Item("Fore Blend");
          o->user_data((void*)(FILTER_FOREBLEND));
        }
         {Fl_Item* o = new Fl_Item("Back Blend");
          o->user_data((void*)(FILTER_BACKBLEND));
        }
        o->end();
      }
       {Fl_Box* o = new Fl_Box(10, 160, 140, 160);
        o->parent()->resizable(o);
      }
       {Fl_Value_Slider* o = Rslider = new Fl_Value_Slider(25, 380, 125, 15, "R");
        o->type(Fl_Value_Slider::HORIZONTAL);
        o->label_size(10);
        o->text_size(10);
        o->minimum(-3);
        o->maximum(3);
        o->value(1);
        o->slider_size(5);
        o->align(FL_ALIGN_LEFT);
        o->tooltip("Red value for filter");
      }
       {Fl_Value_Slider* o = Gslider = new Fl_Value_Slider(25, 400, 125, 15, "G");
        o->type(Fl_Value_Slider::HORIZONTAL);
        o->label_size(10);
        o->text_size(10);
        o->minimum(-3);
        o->maximum(3);
        o->value(1);
        o->slider_size(5);
        o->align(FL_ALIGN_LEFT);
        o->tooltip("Green value for filter");
      }
       {Fl_Value_Slider* o = Bslider = new Fl_Value_Slider(25, 420, 125, 15, "B");
        o->type(Fl_Value_Slider::HORIZONTAL);
        o->label_size(10);
        o->text_size(10);
        o->minimum(-3);
        o->maximum(3);
        o->value(1);
        o->slider_size(5);
        o->align(FL_ALIGN_LEFT);
        o->tooltip("Blue value for filter");
      }
       {Fl_Button* o = new Fl_Button(10, 445, 140, 25, "Apply");
        o->box(FL_THIN_UP_BOX);
        o->callback((Fl_Callback*)cb_Apply);
        o->tooltip("Apply current selected filter");
      }
       {Fl_Check_Button* o = lock = new Fl_Check_Button(10, 365, 140, 15, "Lock sliders");
        o->label_size(10);
        o->callback((Fl_Callback*)cb_lock);
        o->tooltip("Lock slider, RGB values taken from R slider ");
      }
      o->end();
    }
    o->end();
  }
  return  w;
}
コード例 #4
0
ファイル: ewmconf.cpp プロジェクト: GustavoMOG/ede12
int main (int argc, char **argv) {

  Fl_Window* w;
  fl_init_locale_support("ewmconf", PREFIX"/share/locale");
  readConfiguration();
   {Fl_Window* o = new Fl_Window(320, 370, _("Window manager settings"));
    w = o;
     {Fl_Tabs* o = new Fl_Tabs(2, 5, 318, 325);
      o->color((Fl_Color)16);
       {Fl_Group* o = new Fl_Group(1, 29, 316, 295, _("&Titlebar"));
        o->align(FL_ALIGN_TOP | FL_ALIGN_LEFT);
         {Fl_Choice* o = new Fl_Choice(83, 13, 105, 22, _("Text align:")); o->begin();
          o->callback((Fl_Callback*)cb_Text);
          new Fl_Item(_("Left"));
          new Fl_Item(_("Right"));
          new Fl_Item(_("Center"));
          o->value(title_align);
          o->end();
        }
         {Fl_Value_Input* o = new Fl_Value_Input(243, 13, 60, 22, _("Height:"));
          o->minimum(10);
          o->maximum(50);
          o->step(1);
          o->value(20);
          o->callback((Fl_Callback*)cb_Height);
          o->value(title_height);
        }
         {Fl_Button* o = titlebarLabelColorButton = new Fl_Button(85, 55, 60, 20, _("Titlebar label color: "));
          o->box(FL_DOWN_BOX);
          o->callback((Fl_Callback*)cb_titlebarLabelColorButton);
          o->align(132);
          o->color((Fl_Color)title_normal_color_text);
        }
         {Fl_Button* o = titlebarColorButton = new Fl_Button(85, 120, 60, 20, _("Titlebar color: "));
          o->box(FL_DOWN_BOX);
          o->callback((Fl_Callback*)cb_titlebarColorButton);
          o->align(132);
          o->color((Fl_Color) title_normal_color);
        }
         {Fl_Group* o = new Fl_Group(153, 45, 160, 110);
           {Fl_Button* o = titlebarActiveLabelColorButton = new Fl_Button(90, 10, 60, 20, _("Titlebar active label color: "));
            o->box(FL_DOWN_BOX);
            o->callback((Fl_Callback*)cb_titlebarActiveLabelColorButton);
            o->align(132);
            o->color((Fl_Color) title_active_color_text);
          }
           {Fl_Button* o = titlebarActiveColorButton = new Fl_Button(90, 75, 60, 20, _("Titlebar active color: "));
            o->box(FL_DOWN_BOX);
            o->callback((Fl_Callback*)cb_titlebarActiveColorButton);
            o->align(132);
            o->color((Fl_Color)title_active_color);
          }
          o->end();
        }
         {Fl_Choice* o = titlebarDrawGrad = new Fl_Choice(85, 157, 163, 23, _("Box type:")); o->begin();
          o->callback((Fl_Callback*)cb_titlebarDrawGrad);
          o->align(132);
          new Fl_Item(_("Flat"));
          new Fl_Item(_("Horizontal shade"));
          new Fl_Item(_("Thin down"));
          new Fl_Item(_("Up box"));
          new Fl_Item(_("Down box"));
          new Fl_Item(_("Plastic"));
          o->value(title_draw_grad);
          o->end();
        }
         {Fl_Check_Button* o = useThemeButton = new Fl_Check_Button(8, 220, 300, 20, _("&Use theme"));
          o->callback((Fl_Callback*)cb_useThemeButton);
          o->value(use_theme);
        }
         {Fl_Input* o = themePathInput = new Fl_Input(65, 247, 210, 23, _("Path:"));
          o->callback((Fl_Callback*)cb_themePathInput);
          o->deactivate();
          themePathInput->value(theme_path);
        }
         {Fl_Button* o = browse_btn = new Fl_Button(280, 247, 25, 23, _("..."));
          o->callback((Fl_Callback*)cb_browse_btn);
          o->deactivate();
        }
         {Fl_Divider* o = new Fl_Divider(8, 190, 300, 25, _("label"));
          o->color((Fl_Color)16);
        }
         {Fl_Divider* o = new Fl_Divider(8, 85, 297, 25, _("label"));
          o->color((Fl_Color)16);
        }
        o->end();
      }
       {Fl_Group* o = new Fl_Group(3, 20, 310, 305, _("&Resizing"));
        o->align(FL_ALIGN_TOP | FL_ALIGN_LEFT);
        o->hide();
         {Fl_Check_Button* o = animateButton = new Fl_Check_Button(10, 10, 300, 20, _("Animate size changes"));
          o->value(1);
          o->callback((Fl_Callback*)cb_animateButton);
          o->value(animate);
        }
         {Fl_Value_Slider* o = animateSlider = new Fl_Value_Slider(70, 35, 235, 20, _("Speed:"));
          o->type(Fl_Value_Slider::HORIZONTAL|Fl_Slider::TICK_ABOVE);
          o->box(FL_DOWN_BOX);
          o->text_size(10);
          o->minimum(5);
          o->maximum(20);
          o->step(2);
          o->value(14);
          o->slider_size(8);
          o->callback((Fl_Callback*)cb_animateSlider);
          o->align(FL_ALIGN_LEFT);
          o->value(animate_speed);
          if(animate) o->activate(); else o->deactivate();
        }
        new Fl_Divider(0, 60, 300, 25, _("label"));
         {Fl_Check_Button* o = opaqueResize = new Fl_Check_Button(10, 85, 290, 20, _("Show window content while resizing"));
          o->callback((Fl_Callback*)cb_opaqueResize);
          o->value(opaque_resize);
        }
        o->end();
      }
      o->end();
    }
     {Fl_Button* o = new Fl_Button(67, 337, 80, 25, _("&OK"));
      o->shortcut(0xff0d);
      o->callback((Fl_Callback*)cb_OK);
    }
     {Fl_Button* o = new Fl_Button(152, 337, 80, 25, _("&Apply"));
      o->callback((Fl_Callback*)cb_Apply);
    }
     {Fl_Button* o = new Fl_Button(237, 337, 80, 25, _("&Cancel"));
      o->shortcut(0xff1b);
      o->callback((Fl_Callback*)cb_Cancel);
    }
    o->end();
  }
  useThemeButton->do_callback();
  w->show(argc, argv);
  return  Fl::run();
}
コード例 #5
0
ファイル: edisplayconf.cpp プロジェクト: GustavoMOG/ede12
edisplayconf::edisplayconf() {
  Fl_Window* w;
   {Fl_Window* o = win = new Fl_Window(265, 335, _("Display configuration"));
    w = o;
    o->callback((Fl_Callback*)cb_win, (void*)(this));
     {Fl_Tabs* o = new Fl_Tabs(5, 5, 255, 285);
       {Fl_Group* o = group_mouse = new Fl_Group(0, 20, 255, 265, _("Mouse"));
        o->align(FL_ALIGN_LEFT);
         {Fl_Value_Slider* o = slider_accel = new Fl_Value_Slider(25, 25, 220, 18, _("Acceleration"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->maximum(10);
          o->step(1);
          o->value(2);
          o->align(FL_ALIGN_TOP);
        }
         {Fl_Value_Slider* o = slider_thresh = new Fl_Value_Slider(25, 65, 220, 18, _("Threshold (pixels)"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->maximum(20);
          o->step(1);
          o->value(4);
          o->align(FL_ALIGN_TOP);
        }
        o->end();
      }
       {Fl_Group* o = group_bell = new Fl_Group(0, 20, 255, 265, _("Bell"));
        o->hide();
         {Fl_Value_Slider* o = slider_volume = new Fl_Value_Slider(25, 25, 220, 18, _("Volume in %"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->maximum(100);
          o->step(1);
          o->value(50);
          o->align(FL_ALIGN_TOP);
        }
         {Fl_Value_Slider* o = slider_pitch = new Fl_Value_Slider(25, 70, 220, 18, _("Pitch in Hz"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->minimum(100);
          o->maximum(1000);
          o->step(1);
          o->value(440);
          o->align(FL_ALIGN_TOP);
        }
         {Fl_Value_Slider* o = slider_duration = new Fl_Value_Slider(25, 115, 220, 18, _("Duration in ms"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->maximum(1000);
          o->step(1);
          o->value(200);
          o->align(FL_ALIGN_TOP);
        }
         {Fl_Button* o = new Fl_Button(180, 165, 60, 25, _("Test"));
          o->callback((Fl_Callback*)cb_Test);
        }
        o->end();
      }
       {Fl_Group* o = group_keyboard = new Fl_Group(0, 20, 255, 265, _("Keyboard"));
        o->align(FL_ALIGN_TOP | FL_ALIGN_LEFT);
        o->hide();
         {Fl_Check_Button* o = check_autorepeat = new Fl_Check_Button(24, 25, 221, 20, _("  Repeat key activated"));
          o->selection_color((Fl_Color)2);
          o->value(1);
        }
         {Fl_Value_Slider* o = slider_click = new Fl_Value_Slider(25, 65, 220, 18, _("Click volume %"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->maximum(100);
          o->step(1);
          o->value(50);
          o->align(FL_ALIGN_TOP);
        }
        o->end();
      }
       {Fl_Group* o = group_screen = new Fl_Group(0, 20, 255, 265, _("Screen"));
        o->hide();
         {Fl_Button* o = but_activate = new Fl_Button(165, 187, 80, 25, _("&Test"));
          o->callback((Fl_Callback*)cb_but_activate);
        }
        new Fl_Box(10, 1, 234, 55);
         {Fl_Value_Slider* o = slider_delay = new Fl_Value_Slider(25, 77, 220, 18, _("Activation delay (min)"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->minimum(5);
          o->maximum(120);
          o->step(1);
          o->value(15);
          o->align(FL_ALIGN_TOP);
        }
         {Fl_Check_Button* o = check_blanking = new Fl_Check_Button(23, 25, 222, 20, _(" Screen blanker activated"));
          o->selection_color((Fl_Color)2);
          o->value(1);
        }
        new Fl_Box(10, 100, 234, 37);
         {Fl_Value_Slider* o = slider_pattern = new Fl_Value_Slider(25, 152, 220, 18, _("Pattern change delay (min)"));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->minimum(1);
          o->maximum(5);
          o->step(0);
          o->value(2);
          o->align(FL_ALIGN_TOP);
          o->deactivate();
        }
         {Fl_Group* o = new Fl_Group(30, 105, 210, 25);
           {Fl_Round_Button* o = radio_blank = new Fl_Round_Button(0, 5, 105, 20, _("Blank"));
            o->type(Fl_Round_Button::RADIO);
            o->selection_color((Fl_Color)1);
            o->value(1);
            o->callback((Fl_Callback*)cb_radio_blank);
          }
           {Fl_Round_Button* o = radio_pattern = new Fl_Round_Button(115, 5, 95, 20, _("Pattern"));
            o->type(Fl_Round_Button::RADIO);
            o->selection_color((Fl_Color)1);
            o->callback((Fl_Callback*)cb_radio_pattern);
          }
          o->end();
        }
        o->end();
      }
      o->end();
    }
     {Fl_Button* o = new Fl_Button(190, 300, 70, 25, _("&Cancel"));
      o->callback((Fl_Callback*)cb_Cancel);
      o->align(FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    }
     {Fl_Button* o = but_kbd_apply = new Fl_Button(115, 300, 70, 25, _("&Apply"));
      o->callback((Fl_Callback*)cb_but_kbd_apply);
    }
     {Fl_Return_Button* o = new Fl_Return_Button(40, 300, 70, 25, _("OK"));
      o->shortcut(0xd);
      o->callback((Fl_Callback*)cb_OK);
    }
    o->end();
  }
}
コード例 #6
0
ファイル: interface.cpp プロジェクト: nauhc/mocapPlayer
Fl_Window * make_window() 
{
  Fl_Window * w;
  { 
    Fl_Window * o = main_window = new Fl_Window(741, 622, "ASF/AMC Motion Capture Player");
    w = o;
    { 
      Fl_Group * o = new Fl_Group(10, 485, 615, 140);
      { 
        Fl_Button * o = loadSkeleton_button = new Fl_Button(10, 495, 120, 40, "Load Skeleton");//***
        o->callback((Fl_Callback *)load_callback);
      }

      { 
        Fl_Button * o = loadMotion_button = new Fl_Button(140, 495, 120, 40, "Load Motion"); //***
        o->callback((Fl_Callback *)load_callback);
      }

      // "Reload motion" always reload the last skeleton loaded
      { 
        Fl_Button * o = reloadMotion_button = new Fl_Button(270, 495, 120, 40, "Reload Motion");//***
        o->callback((Fl_Callback *)reload_callback);
      }

      { 
        Fl_Button * o = resetScene_button = new Fl_Button(400, 495, 120, 40, "Reset Scene");
        o->callback((Fl_Callback *)resetScene_callback);
      }

      { 
        Fl_Light_Button* o = record_button = new Fl_Light_Button(380, 575, 40, 25, "R");
        o->callback((Fl_Callback *)record_callback, (void*)(0));
      }

      { 
        Fl_Button * o = screenShot_button = new Fl_Button(280, 575, 90, 25, "ScreenShot");
        o->callback((Fl_Callback *)saveScreenToFile_callback);
      }

      { 
        Fl_Button * o = pause_button = new Fl_Button(430, 575, 35, 25, "@||");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback);
      }
      { 
        Fl_Button* o = rewind_button = new Fl_Button(465, 575, 35, 25, "@|<");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback);
      }
      { 
        Fl_Button* o = play_button = new Fl_Button(500, 575, 35, 25, "@>");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback, (void*)(0));
      }
      { 
        Fl_Button* o = minusOne_button = new Fl_Button(535, 575, 35, 25, "-1");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback, (void*)(0));
      }
      { 
        Fl_Button* o = plusOne_button = new Fl_Button(570, 575, 35, 25, "+1");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback, (void*)(0));
      }
      { 
        Fl_Button* o = repeat_button = new Fl_Button(605, 575, 35, 25, "@<->");
        o->labeltype(FL_SYMBOL_LABEL);
        o->labelsize(12);
        o->callback((Fl_Callback *)play_callback, (void*)(0));
      }
      o->end();
    }  // FL_group

    { 
      Player_Gl_Window * o = glwindow = new Player_Gl_Window(5, 5, 640, 480, "label");
      o->box(FL_DOWN_FRAME);
      o->labeltype(FL_NO_LABEL);
    }

    { 
      Fl_Value_Slider* o = frame_slider = new Fl_Value_Slider(10, 545, 630, 20);  // slider
      o->type(5);
      o->labelsize(18);
      o->minimum(1);
      o->maximum(60000);
      o->step(1);
      o->callback((Fl_Callback*)fslider_callback, (void*)(0));
      o->align(197);
    }

    { 
      Fl_Value_Input* o = speedUp = new Fl_Value_Input(65, 575, 40, 25, "Speed");
      o->minimum(0);
      o->value(1);
      o->callback((Fl_Callback*)playSpeed_callback);
    }
    
    { 
      Fl_Value_Input * o = sub_input = new Fl_Value_Input(690, 55, 45, 25, "Skeleton ID:");
      o->callback((Fl_Callback*)skeletonID_callback);
      sub_input->align(Fl_Align(FL_ALIGN_TOP_RIGHT));
    }
	  { 
      Fl_Value_Input * o = tx_input = new Fl_Value_Input(690, 95, 45, 25, "tx:");
      o->callback((Fl_Callback*)tx_callback);
    }
	  { 
      Fl_Value_Input * o = ty_input = new Fl_Value_Input(690, 122, 45, 25, "ty:");
      o->callback((Fl_Callback*)ty_callback);
    }
	  { 
      Fl_Value_Input * o = tz_input = new Fl_Value_Input(690, 152, 45, 25, "tz:");
      o->callback((Fl_Callback*)tz_callback);
    }
	  { 
      Fl_Value_Input * o = rx_input = new Fl_Value_Input(690, 190, 45, 25, "rx:");
      o->callback((Fl_Callback*)rx_callback);
    }
	  { 
      Fl_Value_Input * o = ry_input = new Fl_Value_Input(690, 217, 45, 25, "ry:");
      o->callback((Fl_Callback*)ry_callback);
    }
	  { 
      Fl_Value_Input * o = rz_input = new Fl_Value_Input(690, 247, 45, 25, "rz:");
      o->callback((Fl_Callback*)rz_callback);
    }

    { 
      Fl_Value_Input * o = joint_idx = new Fl_Value_Input(195, 575, 45, 25, "Show Joint");
      o->maximum(30);
      o->step(1);
      o->value(-1);
      o->callback((Fl_Callback*)spotJoint_callback);
    }

    { 
      Fl_Light_Button * o = groundPlane_button = new Fl_Light_Button(650, 315, 85, 25, "Ground");
      o->callback((Fl_Callback*)renderGroundPlane_callback, (void*)(0));
      o->align(FL_ALIGN_INSIDE);
    }

    { 
      Fl_Light_Button * o = fog_button = new Fl_Light_Button(650, 345, 85, 25, "Fog");
      o->callback((Fl_Callback*)useFog_callback, (void*)(0));
      o->align(FL_ALIGN_INSIDE);
    }

    { 
      Fl_Light_Button * o = worldAxes_button = new Fl_Light_Button(650, 375, 85, 25, "Axes");
      o->callback((Fl_Callback*)renderWorldAxes_callback, (void*)(0));
      o->align(FL_ALIGN_INSIDE);
    }

    { 
      Fl_Button * o = aboutPlayer_button = new Fl_Button(650, 420, 85, 25, "About");
      o->callback((Fl_Callback *)aboutPlayer_callback);
      o->align(FL_ALIGN_INSIDE);
    }
    o->end();
  }
  return w;
}
コード例 #7
0
ファイル: modelerapp.cpp プロジェクト: liligeng111/Modeler
void ModelerApplication::Init(ModelerViewCreator_f createView, 
                              const ModelerControl controls[], unsigned numControls)
{
    int i;

    m_animating   = false;
    m_numControls = numControls;

    // ********************************************************
    // Create the FLTK user interface
    // ********************************************************
    
    m_ui = new ModelerUserInterface();
    
    // Store pointers to the controls for manipulation
    m_controlLabelBoxes   = new Fl_Box*[numControls];
    m_controlValueSliders = new Fl_Value_Slider*[numControls];
    
    // Constants for user interface setup
    const int textHeight    = 20;
    const int sliderHeight  = 20;
    const int packWidth     = m_ui->m_controlsPack->w();

    m_ui->m_controlsPack->begin();
    // For each control, add appropriate objects to the user interface
    for (i=0; i<m_numControls; i++)
    {
        // Add the entry to the selection box
        m_ui->m_controlsBrowser->add(controls[i].m_name);

        // Add the label (but make it invisible for now)
        Fl_Box *box = new Fl_Box(0, 0, packWidth, textHeight, controls[i].m_name);
        box->labelsize(12);
        box->hide();
        box->box(FL_FLAT_BOX); // otherwise, Fl_Scroll messes up (ehsu)

        m_controlLabelBoxes[i] = box;

        // Add the slider (but make it invisible for now)
        Fl_Value_Slider *slider = new Fl_Value_Slider(0, 0, packWidth, sliderHeight,0);
        slider->type(FL_HOR_NICE_SLIDER);
        slider->range(controls[i].m_minimum, controls[i].m_maximum);
        slider->step(((int)(controls[i].m_stepsize * 100)) / 100.0);
        slider->value(controls[i].m_value);
        slider->labelsize(13);
        slider->align(FL_ALIGN_RIGHT);
        slider->hide(); 
        m_controlValueSliders[i] = slider;
        slider->callback((Fl_Callback*)ModelerApplication::SliderCallback);
    }
    m_ui->m_controlsPack->end();

	// Make sure that we remove the view from the
	// Fl_Group, otherwise, it'll blow up 
	// THIS BUG FIXED 04-18-01 ehsu
	m_ui->m_modelerWindow->remove(*(m_ui->m_modelerView));
	delete m_ui->m_modelerView;

	m_ui->m_modelerWindow->begin();
	m_ui->m_modelerView = createView(0, 0, m_ui->m_modelerWindow->w(), m_ui->m_modelerWindow->h() ,NULL);
	Fl_Group::current()->resizable(m_ui->m_modelerView);
	m_ui->m_modelerWindow->end();
}
コード例 #8
0
Fl_Double_Window* IntersectionInterface::make_window() {
  Fl_Double_Window* w;
  { Fl_Double_Window* o = m_intersectionWindow = new Fl_Double_Window(420, 265, "Intersection UI");
    w = o;
    o->user_data((void*)(this));
    { Fl_Group* o = new Fl_Group(5, 25, 145, 30);
      o->end();
    }
    { Fl_Choice* o = m_iShapeType = new Fl_Choice(5, 25, 145, 30, "Object type");
      o->down_box(FL_BORDER_BOX);
      o->align(FL_ALIGN_TOP_LEFT);
      o->menu(menu_m_iShapeType);
    }
    { Fl_Value_Slider* o = m_dXAt = new Fl_Value_Slider(5, 75, 200, 25, "At x pos");
      o->type(5);
      o->minimum(-1.5);
      o->maximum(1.5);
      o->callback((Fl_Callback*)cb_m_dXAt);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Value_Slider* o = m_dYAt = new Fl_Value_Slider(5, 115, 200, 25, "At y pos");
      o->type(5);
      o->minimum(-1.5);
      o->maximum(1.5);
      o->callback((Fl_Callback*)cb_m_dYAt);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Value_Slider* o = m_dZAt = new Fl_Value_Slider(5, 155, 200, 25, "At z pos");
      o->type(5);
      o->minimum(-1.5);
      o->maximum(1.5);
      o->callback((Fl_Callback*)cb_m_dZAt);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Value_Slider* o = m_dTheta = new Fl_Value_Slider(5, 195, 200, 25, "Vec theta");
      o->type(5);
      o->maximum(360);
      o->step(1);
      o->callback((Fl_Callback*)cb_m_dTheta);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Value_Slider* o = m_dPhi = new Fl_Value_Slider(5, 235, 200, 25, "Vec phi");
      o->type(5);
      o->minimum(-90);
      o->maximum(90);
      o->step(1);
      o->value(45);
      o->callback((Fl_Callback*)cb_m_dPhi);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Button* o = new Fl_Button(330, 25, 85, 25, "Write test");
      o->callback((Fl_Callback*)cb_Write);
    }
    { Fl_Value_Slider* o = m_dXRot = new Fl_Value_Slider(215, 75, 200, 25, "View rotation");
      o->type(5);
      o->maximum(360);
      o->step(1);
      o->callback((Fl_Callback*)cb_m_dXRot);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Value_Slider* o = m_dYRot = new Fl_Value_Slider(215, 115, 200, 25, "View height");
      o->type(5);
      o->minimum(-90);
      o->maximum(90);
      o->step(1);
      o->callback((Fl_Callback*)cb_m_dYRot);
      o->align(FL_ALIGN_TOP_LEFT);
    }
    { Fl_Check_Button* o = m_bGrid = new Fl_Check_Button(215, 155, 25, 25, "Show grid");
      o->down_box(FL_DOWN_BOX);
      o->value(1);
      o->callback((Fl_Callback*)cb_m_bGrid);
    }
    { Fl_Check_Button* o = m_bRay = new Fl_Check_Button(215, 195, 25, 25, "Show ray");
      o->down_box(FL_DOWN_BOX);
      o->value(1);
      o->callback((Fl_Callback*)cb_m_bRay);
    }
    { Fl_Check_Button* o = m_bRayShadow = new Fl_Check_Button(215, 235, 25, 25, "Show ray shadow");
      o->down_box(FL_DOWN_BOX);
      o->value(1);
      o->callback((Fl_Callback*)cb_m_bRayShadow);
    }
    m_iSeed = new Fl_Value_Input(240, 30, 85, 20, "Seed");
    o->end();
    o->resizable(o);
  }
  return w;
}
コード例 #9
0
ファイル: eiconsconf.cpp プロジェクト: edeproject/svn
int main (int argc, char **argv) {

  Fl_Window* w;
  fl_init_locale_support("eiconsconf", PREFIX"/share/locale");
  readIconsConfiguration();
   {Fl_Window* o = iconsConfWindow = new Fl_Window(265, 314, _("Icons settings"));
    w = o;
    o->shortcut(0xff1b);
     {Fl_Button* o = new Fl_Button(25, 280, 75, 25, _("&OK"));
      o->callback((Fl_Callback*)cb_OK);
    }
     {Fl_Button* o = new Fl_Button(185, 280, 75, 25, _("&Cancel"));
      o->callback((Fl_Callback*)cb_Cancel);
    }
     {Fl_Button* o = new Fl_Button(105, 280, 75, 25, _("&Apply"));
      o->callback((Fl_Callback*)cb_Apply);
    }
     {Fl_Tabs* o = new Fl_Tabs(3, 5, 257, 265);
      o->color((Fl_Color)0xfffffffe);
       {Fl_Group* o = new Fl_Group(1, 23, 255, 241, _("Look&&feel"));
        o->align(FL_ALIGN_TOP|FL_ALIGN_LEFT);
         {Fl_Button* o = colorButton = new Fl_Button(165, 17, 60, 18, _("Background color: "));
          o->box(FL_DOWN_BOX);
          o->callback((Fl_Callback*)cb_colorButton);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_WRAP);
          o->color((Fl_Color) label_background);
          if(label_trans) o->deactivate();
        }
         {Fl_Button* o = colorButton1 = new Fl_Button(165, 47, 60, 18, _("Label color: "));
          o->box(FL_DOWN_BOX);
          o->callback((Fl_Callback*)cb_colorButton1);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_WRAP);
          o->color((Fl_Color) label_foreground);
        }
         {Fl_Value_Slider* o = maxWidthSlider = new Fl_Value_Slider(115, 95, 125, 20, _("Maximum width: "));
          o->type(Fl_Value_Slider::HORIZONTAL);
          o->minimum(48);
          o->maximum(200);
          o->step(1);
          o->value(50);
          o->slider_size(10);
          o->callback((Fl_Callback*)cb_maxWidthSlider);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_WRAP);
          o->value(label_maxwidth);
        }
         {Fl_Value_Slider* o = fontsizeSlider = new Fl_Value_Slider(115, 125, 125, 20, _("Font height: "));
          o->type(Fl_Value_Slider::HORIZONTAL|Fl_Slider::TICK_ABOVE);
          o->minimum(8);
          o->maximum(48);
          o->step(1);
          o->value(10);
          o->slider_size(10);
          o->callback((Fl_Callback*)cb_fontsizeSlider);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_WRAP);
          o->value(label_fontsize);
        }
         {Fl_Value_Slider* o = gridspaceSlider = new Fl_Value_Slider(115, 155, 125, 20, _("Grid spacing: "));
          o->type(Fl_Value_Slider::HORIZONTAL|Fl_Slider::TICK_ABOVE);
          o->minimum(1);
          o->maximum(50);
          o->step(1);
          o->value(10);
          o->slider_size(10);
          o->callback((Fl_Callback*)cb_gridspaceSlider);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_WRAP);
          o->value(label_gridspacing);
        }
         {Fl_Check_Button* o = autoArrButton = new Fl_Check_Button(25, 215, 222, 20, _("Auto arrange icons"));
          o->callback((Fl_Callback*)cb_autoArrButton);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE|FL_ALIGN_CLIP);
          o->value(auto_arr);
        }
         {Fl_Check_Button* o = engageButton = new Fl_Check_Button(25, 190, 222, 20, _("Engage with just one click"));
          o->callback((Fl_Callback*)cb_engageButton);
          o->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE|FL_ALIGN_CLIP);
          o->value(label_engage_1click);
        }
         {Fl_Check_Button* o = bg_color_check = new Fl_Check_Button(227, 17, 20, 18);
          o->callback((Fl_Callback*)cb_bg_color_check);
          o->tooltip(_("Clear this, to get transparent background."));
          if(!label_trans) o->set_value();
        }
        o->end();
      }
      o->end();
    }
    o->end();
    o->resizable(o);
  }
  w->show(argc, argv);
  return  Fl::run();
}