void AndroidOpacityAnimation::applyForProgress(LayerAndroid* layer, float progress) { // First, we need to get the from and to values int from, to; pickValues(progress, &from, &to); FloatAnimationValue* fromValue = (FloatAnimationValue*) m_operations->at(from); FloatAnimationValue* toValue = (FloatAnimationValue*) m_operations->at(to); ALOGV("[layer %d] opacity fromValue %x, key %.2f, toValue %x, key %.2f for progress %.2f", layer->uniqueId(), fromValue, fromValue->keyTime(), toValue, toValue->keyTime(), progress); // We now have the correct two values to work with, let's compute the // progress value const TimingFunction* timingFunction = fromValue->timingFunction(); progress = applyTimingFunction(fromValue->keyTime(), toValue->keyTime(), progress, timingFunction); float value = fromValue->value() + ((toValue->value() - fromValue->value()) * progress); layer->setOpacity(value); }
bool GraphicsLayerAndroid::createAnimationFromKeyframes(const KeyframeValueList& valueList, const Animation* animation, const String& keyframesName, double beginTime) { bool isKeyframe = valueList.size() > 2; TLOG("createAnimationFromKeyframes(%d), name(%s) beginTime(%.2f)", isKeyframe, keyframesName.latin1().data(), beginTime); switch (valueList.property()) { case AnimatedPropertyInvalid: break; case AnimatedPropertyWebkitTransform: break; case AnimatedPropertyBackgroundColor: break; case AnimatedPropertyOpacity: { MLOG("ANIMATEDPROPERTYOPACITY"); KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyOpacity); for (unsigned int i = 0; i < valueList.size(); i++) { FloatAnimationValue* originalValue = (FloatAnimationValue*)valueList.at(i); PassRefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction())); FloatAnimationValue* value = new FloatAnimationValue(originalValue->keyTime(), originalValue->value(), timingFunction); operationsList->insert(value); } RefPtr<AndroidOpacityAnimation> anim = AndroidOpacityAnimation::create(animation, operationsList, beginTime); if (keyframesName.isEmpty()) anim->setName(propertyIdToString(valueList.property())); else anim->setName(keyframesName); m_contentLayer->addAnimation(anim.release()); needsNotifyClient(); return true; } break; } return false; }