const SimpleFontData* FontCache::getFontDataForCharacters(const Font& font, const UChar* characters, int length) { String familyName; WCHAR name[LF_FACESIZE]; UChar character = characters[0]; const FontPlatformData& origFont = font.primaryFont()->fontDataForCharacter(character)->platformData(); unsigned unicodeRange = findCharUnicodeRange(character); #if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2) if (IMLangFontLink2* langFontLink = getFontLinkInterface()) { #else if (IMLangFontLink* langFontLink = getFontLinkInterface()) { #endif HGDIOBJ oldFont = GetCurrentObject(g_screenDC, OBJ_FONT); HFONT hfont = 0; DWORD codePages = 0; UINT codePage = 0; // Try MLang font linking first. langFontLink->GetCharCodePages(character, &codePages); if (codePages && unicodeRange == cRangeSetCJK) { // The CJK character may belong to multiple code pages. We want to // do font linking against a single one of them, preferring the default // code page for the user's locale. const Vector<DWORD, 4>& CJKCodePageMasks = getCJKCodePageMasks(); unsigned numCodePages = CJKCodePageMasks.size(); for (unsigned i = 0; i < numCodePages; ++i) { #if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2) hfont = createMLangFont(langFontLink, g_screenDC, CJKCodePageMasks[i]); #else hfont = createMLangFont(langFontLink, g_screenDC, origFont, CJKCodePageMasks[i]); #endif if (!hfont) continue; SelectObject(g_screenDC, hfont); GetTextFace(g_screenDC, LF_FACESIZE, name); if (hfont && !(codePages & CJKCodePageMasks[i])) { // We asked about a code page that is not one of the code pages // returned by MLang, so the font might not contain the character. #if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2) if (!currentFontContainsCharacter(langFontLink, g_screenDC, character)) { #else if (!currentFontContainsCharacter(langFontLink, g_screenDC, hfont, character, name)) { #endif SelectObject(g_screenDC, oldFont); langFontLink->ReleaseFont(hfont); hfont = 0; continue; } } break; } } else { #if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2) hfont = createMLangFont(langFontLink, g_screenDC, codePages, character); #else hfont = createMLangFont(langFontLink, g_screenDC, origFont, codePages); #endif SelectObject(g_screenDC, hfont); GetTextFace(g_screenDC, LF_FACESIZE, name); } SelectObject(g_screenDC, oldFont); if (hfont) { familyName = name; langFontLink->ReleaseFont(hfont); } else FontPlatformData::mapKnownFont(codePages, familyName); } if (familyName.isEmpty()) familyName = FontPlatformData::defaultFontFamily(); if (!familyName.isEmpty()) { // FIXME: temporary workaround for Thai font problem FontDescription fontDescription(font.fontDescription()); if (unicodeRange == cRangeThai && fontDescription.weight() > FontWeightNormal) fontDescription.setWeight(FontWeightNormal); FontPlatformData* result = getCachedFontPlatformData(fontDescription, familyName); if (result && result->hash() != origFont.hash()) { if (SimpleFontData* fontData = getCachedFontData(result, DoNotRetain)) return fontData; } } return 0; }
static unsigned hash(const FontPlatformData& platformData) { return platformData.hash(); }
PassRefPtr<SimpleFontData> FontCache::systemFallbackForCharacters(const FontDescription& description, const SimpleFontData* originalFontData, bool, const UChar* characters, int length) { String familyName; WCHAR name[LF_FACESIZE]; UChar character = characters[0]; const FontPlatformData& origFont = originalFontData->platformData(); if (IMLangFontLinkType* langFontLink = getFontLinkInterface()) { HGDIOBJ oldFont = GetCurrentObject(g_screenDC, OBJ_FONT); HFONT hfont = 0; DWORD codePages = 0; UINT codePage = 0; // Try MLang font linking first. langFontLink->GetCharCodePages(character, &codePages); if (codePages && u_getIntPropertyValue(character, UCHAR_UNIFIED_IDEOGRAPH)) { // The CJK character may belong to multiple code pages. We want to // do font linking against a single one of them, preferring the default // code page for the user's locale. const Vector<DWORD, 4>& CJKCodePageMasks = getCJKCodePageMasks(); unsigned numCodePages = CJKCodePageMasks.size(); for (unsigned i = 0; i < numCodePages; ++i) { hfont = createMLangFont(langFontLink, g_screenDC, origFont, CJKCodePageMasks[i]); if (!hfont) continue; SelectObject(g_screenDC, hfont); GetTextFace(g_screenDC, LF_FACESIZE, name); if (hfont && !(codePages & CJKCodePageMasks[i])) { // We asked about a code page that is not one of the code pages // returned by MLang, so the font might not contain the character. if (!currentFontContainsCharacter(langFontLink, g_screenDC, hfont, character, name)) { SelectObject(g_screenDC, oldFont); langFontLink->ReleaseFont(hfont); hfont = 0; continue; } } break; } } else { hfont = createMLangFont(langFontLink, g_screenDC, origFont, codePages, character); SelectObject(g_screenDC, hfont); GetTextFace(g_screenDC, LF_FACESIZE, name); } SelectObject(g_screenDC, oldFont); if (hfont) { familyName = name; langFontLink->ReleaseFont(hfont); } else FontPlatformData::mapKnownFont(codePages, familyName); } if (familyName.isEmpty()) familyName = FontPlatformData::defaultFontFamily(); if (!familyName.isEmpty()) { // FIXME: temporary workaround for Thai font problem FontDescription fontDescription(description); if (ublock_getCode(c) == UBLOCK_THAI && fontDescription.weight() > FontWeightNormal) fontDescription.setWeight(FontWeightNormal); FontPlatformData* result = getCachedFontPlatformData(fontDescription, familyName); if (result && result->hash() != origFont.hash()) { if (RefPtr<SimpleFontData> fontData = getCachedFontData(result, DoNotRetain)) return fontData.release(); } } return 0; }