コード例 #1
0
static u32 gf_ar_fill_output(void *ptr, char *buffer, u32 buffer_size)
{
	u32 written;
	GF_AudioRenderer *ar = (GF_AudioRenderer *) ptr;
	if (!ar->need_reconfig) {
		u32 delay_ms = ar->disable_resync ?	0 : ar->audio_delay;

		if (ar->filter_chain.enable_filters) {
			char *ptr = buffer;
			u32 res = buffer_size;
			written = 0;
			delay_ms += ar->filter_chain.delay_ms;

			while (buffer_size) {
				u32 to_copy;
				if (!ar->nb_used) {
					u32 nb_bytes;

					/*fill input block*/
					nb_bytes = gf_mixer_get_output(ar->mixer, ar->filter_chain.tmp_block1, ar->filter_chain.min_block_size, delay_ms);
					if (!nb_bytes) 
						return written;

					/*delay used to check for late frames - we only use it on the first call to gf_mixer_get_output()*/
					delay_ms = 0;

					ar->nb_filled = gf_afc_process(&ar->filter_chain, nb_bytes);
					if (!ar->nb_filled) continue;
				}
				to_copy = ar->nb_filled - ar->nb_used;
				if (to_copy>buffer_size) to_copy = buffer_size;
				memcpy(ptr, ar->filter_chain.tmp_block1 + ar->nb_used, to_copy);
				ptr += to_copy;
				buffer_size -= to_copy;
				written += to_copy;
				ar->nb_used += to_copy;
				if (ar->nb_used==ar->nb_filled) ar->nb_used = 0;
			}
			assert(res==written);
		} else {
			written = gf_mixer_get_output(ar->mixer, buffer, buffer_size, delay_ms);
		}
		if (ar->audio_listeners) {
			u32 k=0;
			GF_AudioListener *l;
			while ((l = gf_list_enum(ar->audio_listeners, &k))) {
				l->on_audio_frame(l->udta, buffer, written, gf_sc_ar_get_clock(ar), delay_ms);
			}
		}
		return written;
	}
	return 0;
}
コード例 #2
0
ファイル: audio_render.c プロジェクト: HungMingWu/gpac
static u32 gf_ar_fill_output(void *ptr, char *buffer, u32 buffer_size)
{
	u32 written;
	GF_AudioRenderer *ar = (GF_AudioRenderer *) ptr;
	if (!ar->need_reconfig) {
		u32 delay_ms = ar->disable_resync ?	0 : ar->audio_delay;

		if (ar->Frozen) {
			memset(buffer, 0, buffer_size);
			return buffer_size;
		}

		gf_mixer_lock(ar->mixer, GF_TRUE);

		if (ar->filter_chain.enable_filters) {
			char *ptr = buffer;
			written = 0;
			delay_ms += ar->filter_chain.delay_ms;

			while (buffer_size) {
				u32 to_copy;
				if (!ar->nb_used) {
					u32 nb_bytes;

					/*fill input block*/
					nb_bytes = gf_mixer_get_output(ar->mixer, ar->filter_chain.tmp_block1, ar->filter_chain.min_block_size, delay_ms);
					if (!nb_bytes)
						return written;

					/*delay used to check for late frames - we only use it on the first call to gf_mixer_get_output()*/
					delay_ms = 0;

					ar->nb_filled = gf_afc_process(&ar->filter_chain, nb_bytes);
					if (!ar->nb_filled) continue;
				}
				to_copy = ar->nb_filled - ar->nb_used;
				if (to_copy>buffer_size) to_copy = buffer_size;
				memcpy(ptr, ar->filter_chain.tmp_block1 + ar->nb_used, to_copy);
				ptr += to_copy;
				buffer_size -= to_copy;
				written += to_copy;
				ar->nb_used += to_copy;
				if (ar->nb_used==ar->nb_filled) ar->nb_used = 0;
			}
		} else {
			written = gf_mixer_get_output(ar->mixer, buffer, buffer_size, delay_ms);
		}
		gf_mixer_lock(ar->mixer, GF_FALSE);

		//done with one sim step, go back in pause
		if (ar->step_mode) {
			ar->step_mode = GF_FALSE;
			gf_ar_pause(ar, GF_TRUE, GF_FALSE, GF_FALSE);
		}

		if (!ar->need_reconfig) {
			if (ar->audio_listeners) {
				u32 k=0;
				GF_AudioListener *l;
				while ((l = (GF_AudioListener*)gf_list_enum(ar->audio_listeners, &k))) {
					l->on_audio_frame(l->udta, buffer, buffer_size, gf_sc_ar_get_clock(ar), delay_ms);
				}
			}

			ar->bytes_requested += buffer_size;
			ar->current_time = ar->time_at_last_config + (u32) (ar->bytes_requested * 1000 / ar->bytes_per_second);
		}
		//always return buffer size (eg requested input size to be filled), since the clock is always increased by buffer_size (cf above line)
		return buffer_size;
	}
	return 0;
}
コード例 #3
0
ファイル: audio_render.c プロジェクト: HungMingWu/gpac
static GF_Err gf_ar_setup_output_format(GF_AudioRenderer *ar)
{
	GF_Err e;
	u32 freq, nb_bits, nb_chan, ch_cfg;
	u32 in_ch, in_cfg, in_bps, in_freq;

	gf_mixer_get_config(ar->mixer, &freq, &nb_chan, &nb_bits, &ch_cfg);

	/*user disabled multichannel audio*/
	if (ar->disable_multichannel && (nb_chan>2) ) nb_chan = 2;

	in_ch = nb_chan;
	in_cfg = ch_cfg;
	in_bps = nb_bits;
	in_freq = freq;

	if (ar->filter_chain.filters) {
		u32 osr, obps, och, ocfg;

		e = gf_afc_setup(&ar->filter_chain, nb_bits, freq, nb_chan, ch_cfg, &och, &ocfg);
		osr = freq;
		obps = nb_bits;
		nb_chan = och;

		/*try to reconfigure audio output*/
		if (!e)
			e = ar->audio_out->ConfigureOutput(ar->audio_out, &osr, &och, &obps, ocfg);

		/*output module cannot support filter output, disable it ...*/
		if (e || (osr != freq) || (och != nb_chan) || (obps != nb_bits)) {
			nb_bits = in_bps;
			freq = in_freq;
			nb_chan = in_ch;
			ar->filter_chain.enable_filters = GF_FALSE;
			e = ar->audio_out->ConfigureOutput(ar->audio_out, &freq, &nb_chan, &nb_bits, ch_cfg);
		}
	} else {
		e = ar->audio_out->ConfigureOutput(ar->audio_out, &freq, &nb_chan, &nb_bits, ch_cfg);
	}

	if (e) {
		GF_LOG(GF_LOG_ERROR, GF_LOG_MMIO, ("[AudioRender] reconfigure error %d\n", e));
		if (nb_chan>2) {
			nb_chan=2;
			in_ch=2;
			ch_cfg=0;
			e = ar->audio_out->ConfigureOutput(ar->audio_out, &freq, &nb_chan, &nb_bits, ch_cfg);
		}
		if (e) return e;
	}
	gf_mixer_set_config(ar->mixer, freq, nb_chan, nb_bits, in_cfg);
	ar->audio_delay = ar->audio_out->GetAudioDelay(ar->audio_out);

	ar->audio_out->SetVolume(ar->audio_out, ar->volume);
	ar->audio_out->SetPan(ar->audio_out, ar->pan);

	ar->time_at_last_config = ar->current_time;
	ar->bytes_requested = 0;
	ar->bytes_per_second = freq * nb_chan * nb_bits / 8;

	if (ar->audio_listeners) {
		u32 k=0;
		GF_AudioListener *l;
		while ((l = (GF_AudioListener*)gf_list_enum(ar->audio_listeners, &k))) {
			l->on_audio_reconfig(l->udta, in_freq, in_bps, in_ch, in_cfg);
		}
	}
	return GF_OK;
}