コード例 #1
0
void CocostudioParserJsonLayer::onEnter()
{
    Layer::onEnter();
    
    GUIReader* guiReader = GUIReader::getInstance();
    guiReader->registerTypeAndCallBack("CustomImageView",
                                       &CustomImageView::createInstance,
                                       CustomImageViewReader::getInstance(),
                                       parseselector(CustomImageViewReader::setProperties));
    guiReader->registerTypeAndCallBack("CustomParticleWidget",
                                       &CustomParticleWidget::createInstance,
                                       CustomParticleWidgetReader::getInstance(),
                                       parseselector(CustomParticleWidgetReader::setProperties));
    
    Layout* layout = static_cast<Layout*>(guiReader->widgetFromJsonFile(_jsonFile.c_str()));
    layout->setScale(0.5);
    addChild(layout);
}
コード例 #2
0
ファイル: CustomImageTest.cpp プロジェクト: AnySDK/Sample_Lua
void CustomImageLayer::onEnter()
{
    Layer::onEnter();
    
    GUIReader* guiReader = GUIReader::getInstance();
    guiReader->registerTypeAndCallBack("CustomImageView",
                                       &CustomImageView::createInstance,
                                       CustomImageViewReader::getInstance(),
                                       parseselector(CustomImageViewReader::setProperties));
    
    Layout* layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/CustomImageViewTest/NewProject_2_1.ExportJson"));
    addChild(layout);        
}
コード例 #3
0
void CustomParticleWidgetLayer::onEnter()
{
    CCLayer::onEnter();
    
    GUIReader* guiReader = GUIReader::getInstance();
    guiReader->registerTypeAndCallBack("CustomParticleWidget",
                                       &CustomParticleWidget::createInstance,
                                       CustomParticleWidgetReader::getInstance(),
                                       parseselector(CustomParticleWidgetReader::setProperties));
    
    CustomParticleWidget* custom = CustomParticleWidget::create();
    custom->setParticlePlist("Particles/BoilingFoam.plist");
    
    addChild(custom, 10, -1);
}