コード例 #1
0
//==============================================================================
void Graphics::drawSingleLineText (const String& text, const int startX, const int baselineY,
                                   const Justification& justification) const
{
    if (text.isNotEmpty()
         && startX < context.getClipBounds().getRight())
    {
        GlyphArrangement arr;
        arr.addLineOfText (context.getFont(), text, (float) startX, (float) baselineY);

        // Don't pass any vertical placement flags to this method - they'll be ignored.
        jassert (justification.getOnlyVerticalFlags() == 0);

        const int flags = justification.getOnlyHorizontalFlags();

        if (flags != Justification::left)
        {
            float w = arr.getBoundingBox (0, -1, true).getWidth();

            if ((flags & (Justification::horizontallyCentred | Justification::horizontallyJustified)) != 0)
                w /= 2.0f;

            arr.draw (*this, AffineTransform::translation (-w, 0));
        }
        else
        {
            arr.draw (*this);
        }
    }
}
コード例 #2
0
void PluginListComponent::paintListBoxItem (int row, Graphics& g, int width, int height, bool rowIsSelected)
{
    if (rowIsSelected)
        g.fillAll (findColour (TextEditor::highlightColourId));

    String name, desc;
    bool isBlacklisted = false;

    if (row >= list.getNumTypes())
    {
        isBlacklisted = true;
        name = list.getBlacklistedFiles() [row - list.getNumTypes()];
        desc = TRANS("Deactivated after failing to initialise correctly");
    }
    else if (const PluginDescription* const pd = list.getType (row))
    {
        name = pd->name;

        desc << pd->pluginFormatName
             << (pd->isInstrument ? " instrument" : " effect")
             << " - " << pd->numInputChannels  << (pd->numInputChannels  == 1 ? " in"  : " ins")
             << " / " << pd->numOutputChannels << (pd->numOutputChannels == 1 ? " out" : " outs");

        if (pd->manufacturerName.isNotEmpty())  desc << " - " << pd->manufacturerName;
        if (pd->version.isNotEmpty())           desc << " - " << pd->version;
        if (pd->category.isNotEmpty())          desc << " - category: '" << pd->category << '\'';
    }

    if (name.isNotEmpty())
    {
        GlyphArrangement ga;
        ga.addCurtailedLineOfText (Font (height * 0.7f, Font::bold),
                                   name, 8.0f, height * 0.8f, width - 10.0f, true);

        g.setColour (isBlacklisted ? Colours::red : Colours::black);
        ga.draw (g);

        const Rectangle<float> bb (ga.getBoundingBox (0, -1, false));

        ga.clear();
        ga.addCurtailedLineOfText (Font (height * 0.6f), desc,
                                   jmax (bb.getRight() + 10.0f, width / 3.0f), height * 0.8f,
                                   width - bb.getRight() - 12.0f, true);

        g.setColour (isBlacklisted ? Colours::red : Colours::grey);
        ga.draw (g);
    }
}
コード例 #3
0
    void paint (Graphics& g) override
    {
        jassert (dynamic_cast <CodeEditorComponent*> (getParentComponent()) != nullptr);
        const CodeEditorComponent& editor = *static_cast <CodeEditorComponent*> (getParentComponent());

        g.fillAll (editor.findColour (CodeEditorComponent::backgroundColourId)
                    .overlaidWith (editor.findColour (lineNumberBackgroundId)));

        const Rectangle<int> clip (g.getClipBounds());
        const int lineH = editor.lineHeight;
        const float lineHeightFloat = (float) lineH;
        const int firstLineToDraw = jmax (0, clip.getY() / lineH);
        const int lastLineToDraw = jmin (editor.lines.size(), clip.getBottom() / lineH + 1,
                                         lastNumLines - editor.firstLineOnScreen);

        const Font lineNumberFont (editor.getFont().withHeight (jmin (13.0f, lineHeightFloat * 0.8f)));
        const float w = getWidth() - 2.0f;

        GlyphArrangement ga;
        for (int i = firstLineToDraw; i < lastLineToDraw; ++i)
            ga.addFittedText (lineNumberFont, String (editor.firstLineOnScreen + i + 1),
                              0, (float) (lineH * i), w, lineHeightFloat,
                              Justification::centredRight, 1, 0.2f);

        g.setColour (editor.findColour (lineNumberTextId));
        ga.draw (g);
    }
コード例 #4
0
void PluginListComponent::paintListBoxItem (int row,
                                            Graphics& g,
                                            int width, int height,
                                            bool rowIsSelected)
{
    if (rowIsSelected)
        g.fillAll (findColour (TextEditor::highlightColourId));

    const PluginDescription* const pd = list.getType (row);

    if (pd != 0)
    {
        GlyphArrangement ga;
        ga.addCurtailedLineOfText (Font (height * 0.7f, Font::bold), pd->name, 8.0f, height * 0.8f, width - 10.0f, true);

        g.setColour (Colours::black);
        ga.draw (g);

        float x, y, r, b;
        ga.getBoundingBox (0, -1, x, y, r, b, false);

        String desc;
        desc << pd->pluginFormatName
             << (pd->isInstrument ? " instrument" : " effect")
             << " - "
             << pd->numInputChannels << (pd->numInputChannels == 1 ? " in" : " ins")
             << " / "
             << pd->numOutputChannels << (pd->numOutputChannels == 1 ? " out" : " outs");

        if (pd->manufacturerName.isNotEmpty())
            desc << " - " << pd->manufacturerName;

        if (pd->version.isNotEmpty())
            desc << " - " << pd->version;

         if (pd->category.isNotEmpty())
            desc << " - category: '" << pd->category << '\'';

        g.setColour (Colours::grey);

        ga.clear();
        ga.addCurtailedLineOfText (Font (height * 0.6f), desc, r + 10.0f, height * 0.8f, width - r - 12.0f, true);
        ga.draw (g);
    }
}
コード例 #5
0
void Graphics::drawTextAsPath (const String& text, const AffineTransform& transform) const
{
    if (text.isNotEmpty())
    {
        GlyphArrangement arr;
        arr.addLineOfText (context.getFont(), text, 0.0f, 0.0f);
        arr.draw (*this, transform);
    }
}
コード例 #6
0
ファイル: CtrlrTabsComponent.cpp プロジェクト: noscript/ctrlr
void CtrlrTabsLF::drawTabButtonText (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const Rectangle<float> area (button.getTextArea().toFloat());

    float length = area.getWidth();
    float depth  = area.getHeight();

    if (button.getTabbedButtonBar().isVertical())
        std::swap (length, depth);

    Font otherTabFont  = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsTabFont));
    Font activeTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsFrontTabFont));

    otherTabFont.setUnderline (button.hasKeyboardFocus (false));
    activeTabFont.setUnderline (button.hasKeyboardFocus (false));

    GlyphArrangement textLayout;
    textLayout.addFittedText (button.isFrontTab() ? activeTabFont : otherTabFont, button.getButtonText().trim(),
                              0.0f, 0.0f, (float) length, (float) depth,
                              Justification::centred,
                              jmax<int> (1, depth / 12));
    AffineTransform t;

    switch (button.getTabbedButtonBar().getOrientation())
    {
    case TabbedButtonBar::TabsAtLeft:
        t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom());
        break;
    case TabbedButtonBar::TabsAtRight:
        t = t.rotated (float_Pi *  0.5f).translated (area.getRight(), area.getY());
        break;
    case TabbedButtonBar::TabsAtTop:
    case TabbedButtonBar::TabsAtBottom:
        t = t.translated (area.getX(), area.getY());
        break;
    default:
        jassertfalse;
        break;
    }

    Colour col;

    if (button.isFrontTab() && (button.isColourSpecified (TabbedButtonBar::frontTextColourId)
                                || isColourSpecified (TabbedButtonBar::frontTextColourId)))
        col = findColour (TabbedButtonBar::frontTextColourId);
    else if (button.isColourSpecified (TabbedButtonBar::tabTextColourId)
             || isColourSpecified (TabbedButtonBar::tabTextColourId))
        col = findColour (TabbedButtonBar::tabTextColourId);
    else
        col = button.getTabBackgroundColour().contrasting();

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

    g.setColour (col.withMultipliedAlpha (alpha));
    textLayout.draw (g, t);
}
コード例 #7
0
//==============================================================================
void DrawableText::paint (Graphics& g)
{
    transformContextToCorrectOrigin (g);

    g.setColour (colour);

    GlyphArrangement ga;
    const AffineTransform transform (getArrangementAndTransform (ga));
    ga.draw (g, transform);
}
コード例 #8
0
ファイル: juce_Graphics.cpp プロジェクト: Labmind/GUI
//==============================================================================
void Graphics::drawSingleLineText (const String& text, const int startX, const int baselineY) const
{
    if (text.isNotEmpty()
         && startX < context->getClipBounds().getRight())
    {
        GlyphArrangement arr;
        arr.addLineOfText (context->getFont(), text, (float) startX, (float) baselineY);
        arr.draw (*this);
    }
}
コード例 #9
0
ファイル: juce_Graphics.cpp プロジェクト: Labmind/GUI
void Graphics::drawMultiLineText (const String& text, const int startX, const int baselineY, const int maximumLineWidth) const
{
    if (text.isNotEmpty()
         && startX < context->getClipBounds().getRight())
    {
        GlyphArrangement arr;
        arr.addJustifiedText (context->getFont(), text,
                              (float) startX, (float) baselineY, (float) maximumLineWidth,
                              Justification::left);
        arr.draw (*this);
    }
}
コード例 #10
0
ファイル: GraphicsDemo.cpp プロジェクト: AydinSakar/JUCE
    void paint (Graphics& g) override
    {
        double startTime = 0.0;

        {
            // A ScopedSaveState will return the Graphics context to the state it was at the time of
            // construction when it goes out of scope. We use it here to avoid clipping the fps text
            const Graphics::ScopedSaveState state (g);

            if (controls.clipToRectangle.getToggleState())  clipToRectangle (g);
            if (controls.clipToPath     .getToggleState())  clipToPath (g);
            if (controls.clipToImage    .getToggleState())  clipToImage (g);

            g.setImageResamplingQuality (controls.quality.getToggleState() ? Graphics::highResamplingQuality
                                                                           : Graphics::mediumResamplingQuality);

            // take a note of the time before the render
            startTime = Time::getMillisecondCounterHiRes();

            // then let the demo draw itself..
            drawDemo (g);
        }

        double now = Time::getMillisecondCounterHiRes();
        double filtering = 0.08;

        const double elapsedMs = now - startTime;
        averageTimeMs += (elapsedMs - averageTimeMs) * filtering;

        const double sinceLastRender = now - lastRenderStartTime;
        lastRenderStartTime = now;

        const double effectiveFPS = 1000.0 / averageTimeMs;
        const double actualFPS = sinceLastRender > 0 ? (1000.0 / sinceLastRender) : 0;
        averageActualFPS += (actualFPS - averageActualFPS) * filtering;

        GlyphArrangement ga;
        ga.addFittedText (displayFont,
                          "Time: " + String (averageTimeMs, 2)
                            + " ms\nEffective FPS: " + String (effectiveFPS, 1)
                            + "\nActual FPS: " + String (averageActualFPS, 1),
                          0, 10.0f, getWidth() - 10.0f, (float) getHeight(), Justification::topRight, 3);

        g.setColour (Colours::white.withAlpha (0.5f));
        g.fillRect (ga.getBoundingBox (0, ga.getNumGlyphs(), true).getSmallestIntegerContainer().expanded (4));

        g.setColour (Colours::black);
        ga.draw (g);
    }
コード例 #11
0
void Graphics::drawText (const String& text, const Rectangle<float>& area,
                         Justification justificationType, bool useEllipsesIfTooBig) const
{
    if (text.isNotEmpty() && context.clipRegionIntersects (area.getSmallestIntegerContainer()))
    {
        GlyphArrangement arr;
        arr.addCurtailedLineOfText (context.getFont(), text, 0.0f, 0.0f,
                                    area.getWidth(), useEllipsesIfTooBig);

        arr.justifyGlyphs (0, arr.getNumGlyphs(),
                           area.getX(), area.getY(), area.getWidth(), area.getHeight(),
                           justificationType);
        arr.draw (*this);
    }
}
コード例 #12
0
void Graphics::drawFittedText (const String& text, const Rectangle<int>& area,
                               const Justification& justification,
                               const int maximumNumberOfLines,
                               const float minimumHorizontalScale) const
{
    if (text.isNotEmpty() && (! area.isEmpty()) && context.clipRegionIntersects (area))
    {
        GlyphArrangement arr;
        arr.addFittedText (context.getFont(), text,
                           (float) area.getX(), (float) area.getY(),
                           (float) area.getWidth(), (float) area.getHeight(),
                           justification,
                           maximumNumberOfLines,
                           minimumHorizontalScale);

        arr.draw (*this);
    }
}
コード例 #13
0
ファイル: juce_Graphics.cpp プロジェクト: Labmind/GUI
void Graphics::drawText (const String& text,
                         const int x, const int y, const int width, const int height,
                         const Justification& justificationType,
                         const bool useEllipsesIfTooBig) const
{
    if (text.isNotEmpty() && context->clipRegionIntersects (Rectangle<int> (x, y, width, height)))
    {
        GlyphArrangement arr;

        arr.addCurtailedLineOfText (context->getFont(), text,
                                    0.0f, 0.0f, (float) width,
                                    useEllipsesIfTooBig);

        arr.justifyGlyphs (0, arr.getNumGlyphs(),
                           (float) x, (float) y, (float) width, (float) height,
                           justificationType);
        arr.draw (*this);
    }
}
コード例 #14
0
    void paint(Graphics& g)
    {
        // The following code is basically the same as
        // Graphics::drawMultiLineText but with centered text
        int startX = 20;
        int baselineY = getHeight() / 2;
        int maximumLineWidth = getWidth() - 40;

        LowLevelGraphicsContext& context = g.getInternalContext();

        if (textToShow.isNotEmpty() && startX < context.getClipBounds().getRight())
        {
            GlyphArrangement arr;
            arr.addJustifiedText(context.getFont(), textToShow,
                                 (float) startX, (float) baselineY,
                                 (float) maximumLineWidth,
                                 Justification::centred);
            arr.draw(g);
        }
    }
コード例 #15
0
void IntrojucerLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const Rectangle<int> activeArea (button.getActiveArea());

    const Colour bkg (getTabBackgroundColour (button));

    g.setGradientFill (ColourGradient (bkg.brighter (0.1f), 0, (float) activeArea.getY(),
                                       bkg.darker (0.1f), 0, (float) activeArea.getBottom(), false));
    g.fillRect (activeArea);

    g.setColour (button.findColour (mainBackgroundColourId).darker (0.3f));
    g.drawRect (activeArea);

    GlyphArrangement textLayout;
    createTabTextLayout (button, button.getTextArea(), textLayout);

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;
    g.setColour (bkg.contrasting().withMultipliedAlpha (alpha));
    textLayout.draw (g);
}
コード例 #16
0
ファイル: juce_Graphics.cpp プロジェクト: Labmind/GUI
void Graphics::drawFittedText (const String& text,
                               const int x, const int y, const int width, const int height,
                               const Justification& justification,
                               const int maximumNumberOfLines,
                               const float minimumHorizontalScale) const
{
    if (text.isNotEmpty()
         && width > 0 && height > 0
         && context->clipRegionIntersects (Rectangle<int> (x, y, width, height)))
    {
        GlyphArrangement arr;

        arr.addFittedText (context->getFont(), text,
                           (float) x, (float) y, (float) width, (float) height,
                           justification,
                           maximumNumberOfLines,
                           minimumHorizontalScale);

        arr.draw (*this);
    }
}