void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); GrGLSLGPBuilder* pb = args.fPB; GrGLSLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); // emit attributes vsBuilder->emitAttributes(cte); // compute numbers to be hardcoded to convert texture coordinates from int to float SkASSERT(cte.numTextures() == 1); GrTexture* atlas = cte.textureAccess(0).getTexture(); SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height())); SkScalar recipWidth = 1.0f / atlas->width(); SkScalar recipHeight = 1.0f / atlas->height(); GrGLSLVertToFrag v(kVec2f_GrSLType); pb->addVarying("TextureCoords", &v); vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, cte.inTextureCoords()->fName); // Setup pass through color if (!cte.colorIgnored()) { if (cte.hasVertexColor()) { pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); } else { this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); } } // Setup position this->setupPosition(pb, gpArgs, cte.inPosition()->fName); // emit transforms this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->fName, cte.localMatrix(), args.fTransformsIn, args.fTransformsOut); GrGLSLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); if (cte.maskFormat() == kARGB_GrMaskFormat) { fsBuilder->codeAppendf("%s = ", args.fOutputColor); fsBuilder->appendTextureLookupAndModulate(args.fOutputColor, args.fSamplers[0], v.fsIn(), kVec2f_GrSLType); fsBuilder->codeAppend(";"); fsBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); } else { fsBuilder->codeAppendf("%s = ", args.fOutputCoverage); fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType); fsBuilder->codeAppend(";"); if (cte.maskFormat() == kA565_GrMaskFormat) { // set alpha to be max of rgb coverage fsBuilder->codeAppendf("%s.a = max(max(%s.r, %s.g), %s.b);", args.fOutputCoverage, args.fOutputCoverage, args.fOutputCoverage, args.fOutputCoverage); } } }
virtual void emitCode(EmitArgs& args) override { GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; fragBuilder->codeAppendf("\t%s = ", args.fOutputColor); fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], args.fCoords[0].c_str(), args.fCoords[0].getType()); fragBuilder->codeAppend(";\n"); }