void MainMenuScreen::eventCallback(Widget* widget, const std::string& name, const int playerID) { if(name=="user-id") { UserScreen::getInstance()->push(); return; } // most interesting stuff is in the ribbons, so start there RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget); if (ribbon == NULL) return; // what's that event?? // ---- A ribbon icon was clicked std::string selection = ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER); /* if (selection == "story") { StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts( 0 ); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("endcutscene", 999, false); std::vector<std::string> parts; parts.push_back("introcutscene"); parts.push_back("introcutscene2"); ((CutsceneWorld*)World::getWorld())->setParts(parts); //race_manager->startSingleRace("introcutscene2", 999, false); return; } */ #if DEBUG_MENU_ITEM if (selection == "test_gpwin") { StoryModeStatus* sms = PlayerManager::getCurrentPlayer()->getStoryModeStatus(); sms->unlockFeature(const_cast<ChallengeStatus*>(sms->getChallengeStatus("gp1")), RaceManager::DIFFICULTY_HARD); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("gpwin", 999, false); GrandPrixWin* scene = GrandPrixWin::getInstance(); scene->push(); const std::string winners[] = { "kiki", "nolok", "pidgin" }; scene->setKarts(winners); } else if (selection == "test_gplose") { StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("gplose", 999, false); GrandPrixLose* scene = GrandPrixLose::getInstance(); scene->push(); std::vector<std::string> losers; losers.push_back("nolok"); losers.push_back("kiki"); //losers.push_back("wilber"); //losers.push_back("tux"); scene->setKarts(losers); } else if (selection == "test_unlocked" || selection == "test_unlocked2") { StoryModeStatus* sms = PlayerManager::getCurrentPlayer()->getStoryModeStatus(); sms->unlockFeature(const_cast<ChallengeStatus*>(sms->getChallengeStatus("gp1")), RaceManager::DIFFICULTY_HARD); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("featunlocked", 999, false); FeatureUnlockedCutScene* scene = FeatureUnlockedCutScene::getInstance(); std::vector<std::string> parts; parts.push_back("featunlocked"); ((CutsceneWorld*)World::getWorld())->setParts(parts); scene->addTrophy(RaceManager::DIFFICULTY_EASY); if (selection == "test_unlocked") { // the passed kart will not be modified, that's why I allow myself // to use const_cast scene->addUnlockedKart( const_cast<KartProperties*>( kart_properties_manager->getKart("tux") ), L"You unlocked <actual text would go here...>" ); scene->addUnlockedTrack(track_manager->getTrack("lighthouse")); scene->push(); } else if (selection == "test_unlocked2") { std::vector<video::ITexture*> textures; textures.push_back(irr_driver->getTexture( track_manager->getTrack("lighthouse") ->getScreenshotFile().c_str())); textures.push_back(irr_driver->getTexture( track_manager->getTrack("snowtuxpeak") ->getScreenshotFile().c_str())); textures.push_back(irr_driver->getTexture( track_manager->getTrack("sandtrack") ->getScreenshotFile().c_str())); textures.push_back(irr_driver->getTexture( track_manager->getTrack("snowmountain") ->getScreenshotFile().c_str())); scene->addUnlockedPictures(textures, 4.0, 3.0, L"You unlocked <actual text would go here...>"); scene->push(); } } else if (selection == "test_intro") { CutsceneWorld::setUseDuration(true); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("introcutscene", 999, false); std::vector<std::string> parts; parts.push_back("introcutscene"); parts.push_back("introcutscene2"); ((CutsceneWorld*)World::getWorld())->setParts(parts); //race_manager->startSingleRace("introcutscene2", 999, false); return; } else if (selection == "test_outro") { CutsceneWorld::setUseDuration(true); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumPlayers(0); race_manager->startSingleRace("endcutscene", 999, false); std::vector<std::string> parts; parts.push_back("endcutscene"); ((CutsceneWorld*)World::getWorld())->setParts(parts); } else #endif if (selection == "new") { NetworkConfig::get()->unsetNetworking(); KartSelectionScreen* s = OfflineKartSelectionScreen::getInstance(); s->setMultiplayer(false); s->setFromOverworld(false); s->push(); } else if (selection == "multiplayer") { KartSelectionScreen* s = OfflineKartSelectionScreen::getInstance(); NetworkConfig::get()->unsetNetworking(); s->setMultiplayer(true); s->setFromOverworld(false); s->push(); } else if (selection == "options") { OptionsScreenVideo::getInstance()->push(); } else if (selection == "quit") { StateManager::get()->popMenu(); return; } else if (selection == "about") { CreditsScreen::getInstance()->push(); } else if (selection == "help") { HelpScreen1::getInstance()->push(); } else if (selection == "startTutorial") { race_manager->setNumPlayers(1); race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE); race_manager->setMinorMode (RaceManager::MINOR_MODE_TUTORIAL); race_manager->setNumKarts( 1 ); race_manager->setTrack( "tutorial" ); race_manager->setDifficulty(RaceManager::DIFFICULTY_EASY); race_manager->setReverseTrack(false); // Use keyboard 0 by default (FIXME: let player choose?) InputDevice* device = input_manager->getDeviceManager()->getKeyboard(0); // Create player and associate player with keyboard StateManager::get()->createActivePlayer(PlayerManager::getCurrentPlayer(), device); if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL) { Log::warn("MainMenuScreen", "Cannot find kart '%s', will revert to default", UserConfigParams::m_default_kart.c_str()); UserConfigParams::m_default_kart.revertToDefaults(); } race_manager->setPlayerKart(0, UserConfigParams::m_default_kart); // ASSIGN should make sure that only input from assigned devices // is read. input_manager->getDeviceManager()->setAssignMode(ASSIGN); input_manager->getDeviceManager() ->setSinglePlayer( StateManager::get()->getActivePlayer(0) ); StateManager::get()->enterGameState(); race_manager->setupPlayerKartInfo(); race_manager->startNew(false); } else if (selection == "story") { NetworkConfig::get()->unsetNetworking(); PlayerProfile *player = PlayerManager::getCurrentPlayer(); if (player->isFirstTime()) { CutsceneWorld::setUseDuration(true); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts( 0 ); race_manager->setNumPlayers(0); race_manager->startSingleRace("introcutscene", 999, false); std::vector<std::string> parts; parts.push_back("introcutscene"); parts.push_back("introcutscene2"); ((CutsceneWorld*)World::getWorld())->setParts(parts); //race_manager->startSingleRace("introcutscene2", 999, false); return; } else { const std::string default_kart = UserConfigParams::m_default_kart; if (player->isLocked(default_kart)) { KartSelectionScreen *next = OfflineKartSelectionScreen::getInstance(); next->setGoToOverworldNext(); next->setMultiplayer(false); StateManager::get()->resetAndGoToScreen(next); return; } OverWorld::enterOverWorld(); } } else if (selection == "online") { if(UserConfigParams::m_internet_status!=RequestManager::IPERM_ALLOWED) { new MessageDialog(_("You can not play online without internet access. " "If you want to play online, go to options, select " " tab 'User Interface', and edit " "\"Connect to the Internet\".")); return; } // Define this to require a login to the stk server (default behaviour) // Undefine for testing LAN only. if (MainMenuScreen::m_enable_online) { OnlineScreen::getInstance()->push(); } else { if (PlayerManager::getCurrentOnlineId()) { ProfileManager::get()->setVisiting(PlayerManager::getCurrentOnlineId()); TabOnlineProfileAchievements::getInstance()->push(); } else { UserScreen::getInstance()->push(); } } } else if (selection == "addons") { // Don't go to addons if there is no internet, unless some addons are // already installed (so that you can delete addons without being online). if(UserConfigParams::m_internet_status!=RequestManager::IPERM_ALLOWED && !addons_manager->anyAddonsInstalled()) { new MessageDialog(_("You can not download addons without internet access. " "If you want to download addons, go to options, select " " tab 'User Interface', and edit " "\"Connect to the Internet\".")); return; } AddonsScreen::getInstance()->push(); } else if (selection == "gpEditor") { GrandPrixEditorScreen::getInstance()->push(); } else if (selection == "achievements") { OnlineProfileAchievements::getInstance()->push(); } } // eventCallback
/** \brief Exit a race (and don't start the next one) * \note In GP, displays the GP result screen first * \param delete_world If set deletes the world. */ void RaceManager::exitRace(bool delete_world) { // Only display the grand prix result screen if all tracks // were finished, and not when a race is aborted. if ( m_major_mode==MAJOR_MODE_GRAND_PRIX && m_track_number==(int)m_tracks.size() ) { PlayerManager::getCurrentPlayer()->grandPrixFinished(); if( m_major_mode==MAJOR_MODE_GRAND_PRIX && !RaceEventManager::getInstance()->isRunning() ) { if(m_saved_gp != NULL) m_saved_gp->remove(); } StateManager::get()->resetAndGoToScreen( MainMenuScreen::getInstance() ); bool some_human_player_won = false; const unsigned int kart_status_count = (unsigned int)m_kart_status.size(); const int loserThreshold = 3; std::string winners[3]; // because we don't care about AIs that lost std::vector<std::string> humanLosers; for (unsigned int i=0; i < kart_status_count; ++i) { if(UserConfigParams::logMisc()) { Log::info("RaceManager", "%s has GP final rank %d", m_kart_status[i].m_ident.c_str(), m_kart_status[i].m_gp_rank); } const int rank = m_kart_status[i].m_gp_rank; if (rank >= 0 && rank < loserThreshold) { winners[rank] = m_kart_status[i].m_ident; if (m_kart_status[i].m_kart_type == KT_PLAYER || m_kart_status[i].m_kart_type == KT_NETWORK_PLAYER) { some_human_player_won = true; } } else if (rank >= loserThreshold) { if (m_kart_status[i].m_kart_type == KT_PLAYER || m_kart_status[i].m_kart_type == KT_NETWORK_PLAYER) { humanLosers.push_back(m_kart_status[i].m_ident); } } } if (delete_world) { PropertyAnimator::get()->clear(); World::deleteWorld(); } delete_world = false; StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); if (some_human_player_won) { race_manager->startSingleRace("gpwin", 999, race_manager->raceWasStartedFromOverworld()); GrandPrixWin* scene = GrandPrixWin::getInstance(); scene->push(); scene->setKarts(winners); } else { race_manager->startSingleRace("gplose", 999, race_manager->raceWasStartedFromOverworld()); GrandPrixLose* scene = GrandPrixLose::getInstance(); scene->push(); if (humanLosers.size() >= 1) { scene->setKarts(humanLosers); } else { Log::error("RaceManager", "There are no winners and no losers." "This should have never happend\n"); std::vector<std::string> karts; karts.push_back(UserConfigParams::m_default_kart); scene->setKarts(karts); } } } if (delete_world) { PropertyAnimator::get()->clear(); World::deleteWorld(); } m_saved_gp = NULL; m_track_number = 0; } // exitRace