コード例 #1
0
ファイル: quad_graph.cpp プロジェクト: quantum0813/stk-code
/** Finds which checklines must be visited before driving on this quad
 *  (useful for rescue)
 */
void QuadGraph::computeChecklineRequirements(GraphNode* node,
                                             int latest_checkline)
{
    for (unsigned int n=0; n<node->getNumberOfSuccessors(); n++)
    {
        const int succ_id = node->getSuccessor(n);

        // warp-around
        if (succ_id == 0) break;

        GraphNode* succ = m_all_nodes[succ_id];
        int new_latest_checkline =
            CheckManager::get()->getChecklineTriggering(node->getCenter(),
                                                        succ->getCenter() );
        if(new_latest_checkline==-1)
            new_latest_checkline = latest_checkline;

        /*
        printf("Quad %i : checkline %i\n", succ_id, new_latest_checkline);

        printf("Quad %i :\n", succ_id);
        for (std::set<int>::iterator it = these_checklines.begin();it != these_checklines.end(); it++)
        {
            printf("    Depends on checkline %i\n", *it);
        }
        */

        if (new_latest_checkline != -1)
            succ->setChecklineRequirements(new_latest_checkline);

        computeChecklineRequirements(succ, new_latest_checkline);
    }
}   // computeChecklineRequirements
コード例 #2
0
ファイル: graphview.cpp プロジェクト: zdonato/GraphGUI
void GraphView::mouseMoveEvent(QMouseEvent *event)
{    
    if (currentAction == MOVING && selectedItem && event->button() != Qt::RightButton) {
        QPointF newPos = mapToScene(event->pos());
        GraphNode* node = dynamic_cast<GraphNode*>(selectedItem);
        if (node) {
            QRect rect = this->geometry();

            if (event->pos().x() - node->getRadius() > rect.left() && event->pos().x() + node->getRadius() < rect.right() &&
                event->pos().y() - node->getRadius() > rect.top() && event->pos().y() + node->getRadius() < rect.bottom()) {
                QPointF oldPos = node->getCenter();
                undoStack->push(new MoveNodeCommand(node, oldPos, newPos));
            }
        }
    }    
}