SettingsMenu::SettingsMenu(int w, int h) : GuiFrame(w, h) , categorySelectionFrame(w, h) , particleBgImage(w, h, 50) , buttonClickSound(Resources::GetSound("settings_click_2.mp3")) , quitImageData(Resources::GetImageData("quitButton.png")) , categoryImageData(Resources::GetImageData("settingsCategoryButton.png")) , categoryBgImageData(Resources::GetImageData("settingsCategoryBg.png")) , quitImage(quitImageData) , quitButton(quitImage.getWidth(), quitImage.getHeight()) , touchTrigger(GuiTrigger::CHANNEL_1, GuiTrigger::VPAD_TOUCH) , wpadTouchTrigger(GuiTrigger::CHANNEL_2 | GuiTrigger::CHANNEL_3 | GuiTrigger::CHANNEL_4 | GuiTrigger::CHANNEL_5, GuiTrigger::BUTTON_A) , buttonATrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_A, true) , buttonBTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_B, true) , buttonLTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_L, true) , buttonRTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_R, true) , buttonLeftTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_LEFT | GuiTrigger::STICK_L_LEFT, true) , buttonRightTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_RIGHT | GuiTrigger::STICK_L_RIGHT, true) , leftArrowImageData(Resources::GetImageData("leftArrow.png")) , rightArrowImageData(Resources::GetImageData("rightArrow.png")) , leftArrowImage(leftArrowImageData) , rightArrowImage(rightArrowImageData) , leftArrowButton(leftArrowImage.getWidth(), leftArrowImage.getHeight()) , rightArrowButton(rightArrowImage.getWidth(), rightArrowImage.getHeight()) , DPADButtons(w,h) { currentPosition = 0; targetPosition = 0; selectedCategory = 0; animationSpeed = 25; bUpdatePositions = true; quitButton.setImage(&quitImage); quitButton.setAlignment(ALIGN_BOTTOM | ALIGN_LEFT); quitButton.clicked.connect(this, &SettingsMenu::OnQuitButtonClick); quitButton.setTrigger(&touchTrigger); quitButton.setTrigger(&wpadTouchTrigger); quitButton.setEffectGrow(); quitButton.setSoundClick(buttonClickSound); categorySelectionFrame.append(&quitButton); versionText.setColor(glm::vec4(0.6f, 0.6f, 0.6f, 1.0f)); versionText.setFontSize(42); versionText.setAlignment(ALIGN_TOP | ALIGN_RIGHT); versionText.setPosition(-50, -80); versionText.setText("Loadiine GX2 " LOADIINE_VERSION); categorySelectionFrame.append(&versionText); const u32 cuCategoriesCount = sizeof(stSettingsCategories) / sizeof(stSettingsCategories[0]); if(cuCategoriesCount > 0) selectedCategory = 0; for(u32 idx = 0; idx < cuCategoriesCount; idx++) { settingsCategories.resize(idx + 1); GuiSettingsCategory & category = settingsCategories[idx]; std::vector<std::string> splitDescriptions = stringSplit(stSettingsCategories[idx].descriptions, "\n"); category.categoryIconData = Resources::GetImageData(stSettingsCategories[idx].icon); category.categoryIconGlowData = Resources::GetImageData(stSettingsCategories[idx].iconGlow); category.categoryLabel = new GuiText(tr(stSettingsCategories[idx].name), 46, glm::vec4(0.8f, 0.8f, 0.8f, 1.0f)); category.categoryLabel->setPosition(0, -120); category.categoryBgImage = new GuiImage(categoryBgImageData); category.categoryImages = new GuiImage(categoryImageData); category.categoryIcon = new GuiImage(category.categoryIconData); category.categoryIconGlow = new GuiImage(category.categoryIconGlowData); category.categoryButton = new GuiButton(category.categoryImages->getWidth(), category.categoryImages->getHeight()); category.categoryIcon->setPosition(0, 40); category.categoryIconGlow->setPosition(0, 40); category.categoryButton->setLabel(category.categoryLabel); category.categoryButton->setImage(category.categoryImages); category.categoryButton->setPosition(-300, 0); category.categoryButton->setIcon(category.categoryIcon); category.categoryButton->setIconOver(category.categoryIconGlow); category.categoryButton->setTrigger(&touchTrigger); category.categoryButton->setTrigger(&wpadTouchTrigger); category.categoryButton->setSoundClick(buttonClickSound); category.categoryButton->setEffectGrow(); category.categoryButton->clicked.connect(this, &SettingsMenu::OnCategoryClick); categorySelectionFrame.append(category.categoryBgImage); categorySelectionFrame.append(category.categoryButton); category.categoryButton->setParent(category.categoryBgImage); category.categoryBgImage->setPosition(currentPosition + (category.categoryBgImage->getWidth() + 40) * idx, 0); for(u32 n = 0; n < splitDescriptions.size(); n++) { GuiText * descr = new GuiText(tr(splitDescriptions[n].c_str()), 46, glm::vec4(0.8f, 0.8f, 0.8f, 1.0f)); descr->setAlignment(ALIGN_MIDDLE | ALIGN_LEFT); descr->setPosition(category.categoryBgImage->getWidth() * 0.5f - 50.0f, category.categoryBgImage->getHeight() * 0.5f - 100.0f - n * 60.0f); categorySelectionFrame.append(descr); descr->setParent(category.categoryBgImage); category.descriptions.push_back(descr); } GuiImage *smallIconOver = new GuiImage(category.categoryIconGlowData); GuiImage *smallIcon = new GuiImage(category.categoryIconData); GuiButton *smallIconButton = new GuiButton(smallIcon->getWidth() * smallIconScale, smallIcon->getHeight() * smallIconScale); smallIcon->setScale(smallIconScale); smallIconOver->setScale(smallIconScale); smallIconButton->setImage(smallIcon); smallIconButton->setEffectGrow(); smallIconButton->setTrigger(&touchTrigger); smallIconButton->setTrigger(&wpadTouchTrigger); smallIconButton->setSoundClick(buttonClickSound); smallIconButton->clicked.connect(this, &SettingsMenu::OnSmallIconClick); categorySelectionFrame.append(smallIconButton); categorySmallImages.push_back(smallIcon); categorySmallImagesOver.push_back(smallIconOver); categorySmallButtons.push_back(smallIconButton); } leftArrowButton.setImage(&leftArrowImage); leftArrowButton.setEffectGrow(); leftArrowButton.setPosition(40, 0); leftArrowButton.setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); leftArrowButton.setTrigger(&touchTrigger); leftArrowButton.setTrigger(&wpadTouchTrigger); leftArrowButton.setSoundClick(buttonClickSound); leftArrowButton.clicked.connect(this, &SettingsMenu::OnCategoryLeftClick); categorySelectionFrame.append(&leftArrowButton); rightArrowButton.setImage(&rightArrowImage); rightArrowButton.setEffectGrow(); rightArrowButton.setPosition(-40, 0); rightArrowButton.setAlignment(ALIGN_RIGHT | ALIGN_MIDDLE); rightArrowButton.setTrigger(&touchTrigger); rightArrowButton.setTrigger(&wpadTouchTrigger); rightArrowButton.setSoundClick(buttonClickSound); rightArrowButton.clicked.connect(this, &SettingsMenu::OnCategoryRightClick); categorySelectionFrame.append(&rightArrowButton); DPADButtons.setTrigger(&buttonATrigger); DPADButtons.setTrigger(&buttonBTrigger); DPADButtons.setTrigger(&buttonLTrigger); DPADButtons.setTrigger(&buttonRTrigger); DPADButtons.setTrigger(&buttonLeftTrigger); DPADButtons.setTrigger(&buttonRightTrigger); DPADButtons.clicked.connect(this, &SettingsMenu::OnDPADClick); append(&DPADButtons); categorySelectionFrame.append(&DPADButtons); setTargetPosition(0); moving = false; //! the particle BG is always appended in all sub menus append(&particleBgImage); append(&categorySelectionFrame); }
CreditsMenu::CreditsMenu(int w, int h, const std::string & title) : GuiFrame(w, h) , creditsMusic(Resources::GetSound("credits_music.ogg")) , buttonClickSound(Resources::GetSound("settings_click_2.mp3")) , backImageData(Resources::GetImageData("backButton.png")) , backImage(backImageData) , backButton(backImage.getWidth(), backImage.getHeight()) , titleImageData(Resources::GetImageData("settingsTitle.png")) , titleImage(titleImageData) , touchTrigger(GuiTrigger::CHANNEL_1, GuiTrigger::VPAD_TOUCH) { Application::instance()->getBgMusic()->Pause(); creditsMusic->SetLoop(true); creditsMusic->Play(); creditsMusic->SetVolume(50); titleText.setColor(glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)); titleText.setFontSize(46); titleText.setPosition(0, 10); titleText.setBlurGlowColor(5.0f, glm::vec4(0.0, 0.0, 0.0f, 1.0f)); titleText.setText(title.c_str()); append(&titleImage); append(&titleText); titleText.setParent(&titleImage); titleImage.setAlignment(ALIGN_CENTER | ALIGN_TOP); backButton.setImage(&backImage); backButton.setAlignment(ALIGN_BOTTOM | ALIGN_LEFT); backButton.clicked.connect(this, &CreditsMenu::OnBackButtonClick); backButton.setTrigger(&touchTrigger); backButton.setSoundClick(buttonClickSound); backButton.setEffectGrow(); append(&backButton); GuiText *text = NULL; f32 positionY = 230.0f; f32 positionX = 50.0f; f32 positionX2 = 350.0f; int fontSize = 40; glm::vec4 textColor = glm::vec4(1.0f); text = new GuiText("Loadiine GX2", 56, textColor); text->setPosition(0, positionY); text->setAlignment(ALIGN_CENTER | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 100; text = new GuiText("Official Site:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("https://gbatemp.net/threads/413823", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Coding:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("Dimok", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Design:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("Some guy who doesn't want to be named.", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Testing:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("Cyan / Maschell / n1ghty / OnionKnight and many more", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Social Presence:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("Cyan", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Based on:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("Loadiine v4.0 by Golden45 and Dimok", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Big thanks to:", fontSize, textColor); text->setPosition(positionX, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); text = new GuiText("lustar for GameTDB and hosting covers / disc images", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("Marionumber1 for his kernel exploit", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; text = new GuiText("The whole libwiiu team and it's contributors.", fontSize, textColor); text->setPosition(positionX2, positionY); text->setAlignment(ALIGN_LEFT | ALIGN_MIDDLE); creditsText.push_back(text); append(text); positionY -= 50; }