コード例 #1
0
ファイル: vaapiencoder_h264.cpp プロジェクト: 01org/libyami
    void appendHeaderWithEmulation(Header& h)
    {
        Header::iterator s = h.begin();
        Header::iterator e;
        uint8_t zeros[] = {0, 0};
        uint8_t emulation[] = {0, 0, 3};
        do {
            e = std::search(s, h.end(), zeros, zeros + N_ELEMENTS(zeros));
            m_headers.insert(m_headers.end(), s, e);
            if (e == h.end())
                break;

            s = e + N_ELEMENTS(zeros);

            /* only when bitstream contains 0x000000/0x000001/0x000002/0x000003
               need to insert emulation prevention byte 0x03 */
            if (*s <= 3)
                m_headers.insert(m_headers.end(), emulation, emulation + N_ELEMENTS(emulation));
            else
                m_headers.insert(m_headers.end(), zeros, zeros + N_ELEMENTS(zeros));
         } while (1);
    }
コード例 #2
0
ファイル: ws_control.cpp プロジェクト: LampCarpet/averyws
    int Control::process(Header &header) {
        size_ = header.payload_size() + 2;
        Utilities::Utf8::Byte utf8;
        uint8_t mask_offset = 0;
        uint8_t *buffer = &(*buffer_.get())[0];

        buffer[0] = header.begin()[0];
        buffer[1] = header.begin()[1];
        
        Utilities::Print::hex(&buffer[0],header.payload_size()+2); std::cout << std::endl;
       
    if(   (buffer[0] & 0x0F) == 0x08) {
        if(header.payload_size() >= 2) {
            Utilities::Websocket::applyMask(&buffer[2]
                    , 2 
                    , &header.mask(), mask_offset
                    , false
                    , utf8);

            Utilities::Websocket::applyMask(&buffer[4]
                    , header.payload_size() -2
                    , &header.mask(), mask_offset
                    , true 
                    , utf8);

            if(!utf8.complete()) {
                std::cout << "invalid utf in control" << std::endl;
                return 1007;
            }
        }
        state_ = ControlState::KILL;
        std::cout << "control kill" << std::endl;
        buffer[1] &= 0x7F;
        uint16_t code = buffer[2] << 8 | buffer[3] << 0;
        if(    code < 1000
            ||(code < 3000
                && code != 1000 && code != 1001 && code != 1002 && code != 1003 
                && code != 1007 && code != 1008 && code != 1009 && code != 1010
                && code != 1011)
            || code > 4999
          ) {
            buffer[2] = 0x03;
            buffer[3] = 0xEA;
        }
    } else if ( (buffer[0] & 0x0F) == 0x09 ) {
        Utilities::Websocket::applyMask(&buffer[2]
                , header.payload_size()
                , &header.mask(), mask_offset
                , false 
                , utf8);
        if(!utf8.complete()) {
            std::cout << "invalid utf in control" << std::endl;
            return 1007;
        }
        state_ = ControlState::PING;
        buffer[0] = ( buffer[0] & 0xF0 ) | 0x0A;
        buffer[1] &= 0x7F;
        std::cout << "control pong"; Utilities::Print::hex(&buffer[0],2);std::cout <<std::endl;
    } else if ( (buffer[0] & 0x0F) == 0x0A ) {
        state_ = ControlState::PONG;
        std::cout << "pong recieved" << std::endl;
    } else {
      state_ = ControlState::INVALID;
    }
    return 0;
    }