void CreateCamera(int width, int height, vector3df position, vector3df target) { //Build camera ISceneManager* sm = g_GameGraph->GetSceneManager(); WorldState* worldState = static_cast<WorldState*> (g_GameGraph->GetWorldState()); HexMap* hm = worldState->GetCurrentMap(); if (NULL != sm) { if (NULL != hm) { ICameraSceneNode* orthoCam = sm->addCameraSceneNode( sm->getRootSceneNode(), position, target); matrix4 projMat; projMat.buildProjectionMatrixOrthoLH(width, height, -5, 5); orthoCam->setProjectionMatrix(projMat, true); orthoCam->bindTargetAndRotation(true); if (orthoCam->isOrthogonal()) { CameraAnimator* cameraAnim = new CameraAnimator(position, width, height, hm->GetMapDimensions().Height, hm->GetMapDimensions().Width, worldState->GetHero(), hm->GetCoordinateTranslator()); orthoCam->addAnimator(cameraAnim); cameraAnim->drop(); cameraAnim = NULL; if (width > height) { LOGI("Creating a landscape camera."); landscapeCamera = orthoCam; } else { LOGI("Creating a portrait camera"); portraitCamera = orthoCam; } } else { LOGE("The created camera is not orthoganol, something is wrong with the perspective matrix."); } } else { LOGE("The hex map created in the WorldState is NULL."); } } else { LOGE("The scene manager cannot be loaded from the device."); } }
h256 hash256(u256Map const& _s) { // build patricia tree. if (_s.empty()) return h256(); HexMap hexMap; for (auto i = _s.rbegin(); i != _s.rend(); ++i) hexMap[asNibbles(toBigEndianString(i->first))] = asString(rlp(i->second)); RLPStream s; hash256rlp(hexMap, hexMap.cbegin(), hexMap.cend(), 0, s); return sha3(s.out()); }
bytes rlp256(StringMap const& _s) { // build patricia tree. if (_s.empty()) return bytes(); HexMap hexMap; for (auto i = _s.rbegin(); i != _s.rend(); ++i) hexMap[asNibbles(i->first)] = i->second; RLPStream s; hash256aux(hexMap, hexMap.cbegin(), hexMap.cend(), 0, s); return s.out(); }
h256 hash256(StringMap const& _s) { // build patricia tree. if (_s.empty()) return h256(); HexMap hexMap; for (auto i = _s.rbegin(); i != _s.rend(); ++i) hexMap[toHex(i->first)] = i->second; RLPStream s; hash256rlp(hexMap, hexMap.cbegin(), hexMap.cend(), 0, s); return sha3(s.out()); }