コード例 #1
0
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
	MSG msg;
	ZeroMemory(&msg, sizeof msg);

	ID3D12Device* dev = nullptr;

#ifdef NDEBUG
	try
#endif
	{
		g_mainWindowHandle = setupWindow(WINDOW_WIDTH, WINDOW_HEIGHT);
		ShowWindow(g_mainWindowHandle, SW_SHOW);
		UpdateWindow(g_mainWindowHandle);

		D3D d3d(WINDOW_WIDTH, WINDOW_HEIGHT, g_mainWindowHandle);
		dev = d3d.GetDevice();

		while (msg.message != WM_QUIT) {
			BOOL r = PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
			if (r == 0) {
				d3d.Draw();
			}
			else {
				DispatchMessage(&msg);
			}
		}
	}
#ifdef NDEBUG
	catch (std::exception &e) {
		MessageBoxA(g_mainWindowHandle, e.what(), "Exception occuured.", MB_ICONSTOP);
	}
#endif

	if (dev)
		dev->Release();

	return static_cast<int>(msg.wParam);
}
コード例 #2
0
ファイル: GPUPerfAPIDX12.cpp プロジェクト: amitprakash07/GPA
GPA_Status GPA_IMP_GetHWInfo(void* pContext, GPA_HWInfo* pHwInfo)
{
    GPA_Status result = GPA_STATUS_OK;

    if (nullptr == pContext)
    {
        GPA_LogError("Parameter 'pContext' is NULL.");
        result = GPA_STATUS_ERROR_NULL_POINTER;
    }
    else if (nullptr == pHwInfo)
    {
        GPA_LogError("Parameter 'pHwInfo' is NULL.");
        result = GPA_STATUS_ERROR_NULL_POINTER;
    }
    else
    {
        IUnknown* pUnknown = static_cast<IUnknown*>(pContext);

        ID3D12GraphicsCommandList* pCommandList = nullptr;
        HRESULT hr = pUnknown->QueryInterface(__uuidof(ID3D12GraphicsCommandList), reinterpret_cast<void**>(&pCommandList));

        if (S_OK != hr)
        {
            GPA_LogError("Failed to get command list from context");
            result = GPA_STATUS_ERROR_FAILED;
        }
        else
        {
            ID3D12Device* pDevice;
            hr = pCommandList->GetDevice(__uuidof(ID3D12Device), reinterpret_cast<void**>(&pDevice));

            if (S_OK != hr)
            {
                GPA_LogError("Failed to get device from command list");
                result = GPA_STATUS_ERROR_FAILED;
            }
            else
            {
                DXGI_ADAPTER_DESC adapterDesc;
                result = DX12GetAdapterDesc(pDevice, adapterDesc);

                if (GPA_STATUS_OK != result)
                {
                    GPA_LogError("Could not get adapter description, hardware cannot be supported.");
                    result = GPA_STATUS_ERROR_FAILED;
                }
                else
                {
                    //get Time stamp frequency
                    gpa_uint64 freq = 0ull;

                    if (nullptr == g_pCurrentContext)
                    {
                        GPA_LogError("g_pCurrentContext is NULL.");
                        result = GPA_STATUS_ERROR_NULL_POINTER;
                        return result;
                    }

                    GetCurrentContext()->SetCommandList(pCommandList);
                    result = GetCurrentContext()->GetTimestampFrequency(freq);

                    if (GPA_STATUS_OK != result)
                    {
                        GPA_LogError("GetTimestampFrequency() failed.");
                    }
                    else
                    {

                        // For now it is assumed that DX12 MGPU support is exposed to the app
                        // and the app always opens the device on the correct GPU.
                        // In case where MGPU support hides the GPU from the app, then
                        // we will need to use DX12 MGPU extension (and possibly ADL util)
                        // to get the correct HW info
                        pHwInfo->SetVendorID(adapterDesc.VendorId);

                        // TODO: To enable running on WARP driver, fake a Bonaire HW ID if the device is the WARP device
                        if (0x8c == adapterDesc.DeviceId && AMD_VENDOR_ID == adapterDesc.VendorId)
                        {
                            pHwInfo->SetDeviceID(0x665C);
                            pHwInfo->SetRevisionID(0);
                        }
                        else
                        {
                            pHwInfo->SetVendorID(adapterDesc.VendorId);
                            pHwInfo->SetDeviceID(adapterDesc.DeviceId);
                            pHwInfo->SetRevisionID(adapterDesc.Revision);
                        }

                        std::wstring adapterNameW(adapterDesc.Description);
                        std::string adapterName(adapterNameW.begin(), adapterNameW.end());
                        pHwInfo->SetDeviceName(adapterName.c_str());
                        GDT_HW_GENERATION hwGen = GDT_HW_GENERATION_NONE;

                        if (NVIDIA_VENDOR_ID == adapterDesc.VendorId)
                        {
                            hwGen = GDT_HW_GENERATION_NVIDIA;
                        }
                        else if (INTEL_VENDOR_ID == adapterDesc.VendorId)
                        {
                            hwGen = GDT_HW_GENERATION_INTEL;
                        }

                        else if (AMD_VENDOR_ID == adapterDesc.VendorId)
                        {
                            AMDTDeviceInfoUtils::Instance()->GetHardwareGeneration(adapterDesc.DeviceId, hwGen);
                        }

                        pHwInfo->SetHWGeneration(hwGen);
                        pHwInfo->SetTimeStampFrequency(freq);
                    }

                }

                pDevice->Release();
            }

            pCommandList->Release();
        }
    }

    return result;
}
コード例 #3
0
ファイル: GPUPerfAPIDX12.cpp プロジェクト: amitprakash07/GPA
GPA_Status GPA_IMP_VerifyHWSupport(void* pContext, GPA_HWInfo* pHwInfo)
{
    GPA_Status result = GPA_STATUS_OK;

    if ((nullptr == pContext) || (nullptr == pHwInfo))
    {
        result = GPA_STATUS_ERROR_FAILED;
    }
    else
    {
        IUnknown* pUnknown = static_cast<IUnknown*>(pContext);

        ID3D12GraphicsCommandList* pCommandList = nullptr;
        HRESULT hr = pUnknown->QueryInterface(__uuidof(ID3D12GraphicsCommandList), reinterpret_cast<void**>(&pCommandList));

        if (S_OK != hr)
        {
            GPA_LogError("Failed to get command list from context");
            result = GPA_STATUS_ERROR_FAILED;
        }
        else
        {
            ID3D12Device* pDevice;
            hr = pCommandList->GetDevice(__uuidof(ID3D12Device), reinterpret_cast<void**>(&pDevice));

            if (S_OK != hr)
            {
                GPA_LogError("Failed to get D3D12 device");
                result = GPA_STATUS_ERROR_FAILED;
            }
            else
            {
                D3D12_FEATURE_DATA_FEATURE_LEVELS featureLevels;
                static const D3D_FEATURE_LEVEL requestedFeatureLevels[] =
                {
                    D3D_FEATURE_LEVEL_11_0,
                    D3D_FEATURE_LEVEL_11_1,
                };
                featureLevels.NumFeatureLevels =
                    (sizeof(requestedFeatureLevels) / sizeof(D3D_FEATURE_LEVEL));
                featureLevels.pFeatureLevelsRequested = requestedFeatureLevels;
                featureLevels.MaxSupportedFeatureLevel = D3D_FEATURE_LEVEL_11_1;
                hr = pDevice->CheckFeatureSupport(
                         D3D12_FEATURE_FEATURE_LEVELS, &featureLevels, sizeof(featureLevels));

                if (S_OK != hr)
                {
                    GPA_LogError("Failed to get D3D12 device feature levels");
                    result = GPA_STATUS_ERROR_FAILED;
                }
                else
                {
                    if (D3D_FEATURE_LEVEL_11_0 > featureLevels.MaxSupportedFeatureLevel)
                    {
                        result = GPA_STATUS_ERROR_HARDWARE_NOT_SUPPORTED;
                    }
                    else
                    {
                        // TODO Once DX12 performance extension is available, check
                        //      it's possible to create a HW counter
                    }
                }

                pDevice->Release();
            }

            pCommandList->Release();
        }
    }

    return result;
} // end of GPA_IMP_VerifyHwSupport