コード例 #1
0
void QDirectFBCursor::changeCursor(QCursor *cursor, QWindow *)
{
    int xSpot;
    int ySpot;
    QPixmap map;

    if (cursor->shape() != Qt::BitmapCursor) {
        m_image->set(cursor->shape());
        xSpot = m_image->hotspot().x();
        ySpot = m_image->hotspot().y();
        QImage *i = m_image->image();
        map = QPixmap::fromImage(*i);
    } else {
        QPoint point = cursor->hotSpot();
        xSpot = point.x();
        ySpot = point.y();
        map = cursor->pixmap();
    }

    DFBResult res;
    IDirectFBDisplayLayer *layer = toDfbLayer(m_screen);
    IDirectFBSurface* surface(QDirectFbConvenience::dfbSurfaceForPlatformPixmap(map.handle()));

    res = layer->SetCooperativeLevel(layer, DLSCL_ADMINISTRATIVE);
    if (res != DFB_OK) {
        DirectFBError("Failed to set DLSCL_ADMINISTRATIVE", res);
        return;
    }

    layer->SetCursorShape(layer, surface, xSpot, ySpot);
    layer->SetCooperativeLevel(layer, DLSCL_SHARED);
}
コード例 #2
0
ファイル: zkplayerutil.c プロジェクト: jamesyan84/zbase
/* DFB API */
IDirectFBWindow* dfb_create_window (IDirectFB *dfb, int x, int y, int width, int height, gboolean isAlpha)
{
	DFBResult err;
	DFBWindowDescription dsc;
	IDirectFBWindow *window = NULL;
	IDirectFBDisplayLayer *layer = NULL;
	
	DFBCHECK(dfb->GetDisplayLayer(dfb, DLID_PRIMARY, &layer));
	layer->SetCooperativeLevel(layer, DLSCL_ADMINISTRATIVE);
	
	dsc.flags = DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT;
	dsc.posx = x;
	dsc.posy = y;
	dsc.width = width;
	dsc.height = height;
	if(isAlpha) {
		dsc.flags |= DWDESC_CAPS;
		dsc.caps   = DWCAPS_ALPHACHANNEL;
	}
	err = layer->CreateWindow (layer, &dsc, &window);
	if (err!=DR_OK) {
		ZError(DBG_INIT, "Failed  to dfb_create_window.");
		return NULL;
	}
	/* Set ZKPlayer to Bottom but upper ZImagePlayer */
	DFBCHECK(window->LowerToBottom(window));
	DFBCHECK(window->SetOpacity(window, 0x0));
	return window;
}
コード例 #3
0
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     bool                   quit = false;
     int                    i;
     IDirectFB              dfb;
     IDirectFBDisplayLayer  layer;
     IDirectFBSurface       surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           sizes[2]  = { {400, 400}, {600, 600} };
     size_t                 num_sizes = D_ARRAY_SIZE(sizes);
     DFBInputEvent          evt;
     IDirectFBEventBuffer   keybuffer;

     /* Initialize DirectFB. */
     DirectFB::Init( &argc, &argv );

     /* Create super interface. */
     dfb = DirectFB::Create();

     layer = dfb.GetDisplayLayer( DLID_PRIMARY );

     /* Create an input buffer for key events */
     keybuffer = dfb.CreateInputEventBuffer( DICAPS_KEYS, DFB_TRUE );

     layer.SetCooperativeLevel( DLSCL_EXCLUSIVE );

     layer.GetConfiguration( &config );

     config.width  = sizes[0].w;
     config.height = sizes[0].h;

     layer.SetConfiguration( config );

     surface = layer.GetSurface();

     while (true) {
          surface.Clear( 0, 0, 0, 0xff );

          surface.SetColor( 0x00, 0xff, 0x00, 0xff );
          surface.DrawRectangle( 0, 0, config.width, config.height );

          surface.Flip( NULL, DSFLIP_NONE );


          keybuffer.WaitForEventWithTimeout( 3, 0 );

          /* Process keybuffer */
          while (keybuffer.GetEvent( DFB_EVENT(&evt) )) {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;

                      case DIKS_SPACE:
                      case DIKS_OK:
                          i++;

                          config.width  = sizes[i % num_sizes].w;
                          config.height = sizes[i % num_sizes].h;

                          layer.SetConfiguration( config );
                          break;

                      default:
                          break;
                  }
              }
          }
     }

     return 0;
}
コード例 #4
0
void
DirectFB_InitModes(_THIS)
{
    SDL_DFB_DEVICEDATA(_this);
    IDirectFBDisplayLayer *layer = NULL;
    SDL_VideoDisplay display;
    DFB_DisplayData *dispdata = NULL;
    SDL_DisplayMode mode;
    DFBGraphicsDeviceDescription caps;
    DFBDisplayLayerConfig dlc;
    struct screen_callback_t *screencbdata;

    int tcw[DFB_MAX_SCREENS];
    int tch[DFB_MAX_SCREENS];
    int i;
    DFBResult ret;

    SDL_DFB_ALLOC_CLEAR(screencbdata, sizeof(*screencbdata));

    screencbdata->numscreens = 0;

    for (i = 0; i < DFB_MAX_SCREENS; i++) {
        screencbdata->gralayer[i] = -1;
        screencbdata->vidlayer[i] = -1;
    }

    SDL_DFB_CHECKERR(devdata->dfb->EnumScreens(devdata->dfb, &EnumScreensCallback,
                                               screencbdata));

    for (i = 0; i < screencbdata->numscreens; i++) {
        IDirectFBScreen *screen;

        SDL_DFB_CHECKERR(devdata->dfb->GetScreen(devdata->dfb,
                                                 screencbdata->screenid
                                                 [i], &screen));

        screencbdata->aux = i;
        SDL_DFB_CHECKERR(screen->EnumDisplayLayers(screen, &EnumLayersCallback,
                                                   screencbdata));
        screen->GetSize(screen, &tcw[i], &tch[i]);

        screen->Release(screen);
    }

    /* Query card capabilities */

    devdata->dfb->GetDeviceDescription(devdata->dfb, &caps);

    for (i = 0; i < screencbdata->numscreens; i++) {
        SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb,
                                                       screencbdata->gralayer
                                                       [i], &layer));

        SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer,
                                                    DLSCL_ADMINISTRATIVE));
        layer->EnableCursor(layer, 1);
        SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0));

        if (devdata->use_yuv_underlays) {
            dlc.flags = DLCONF_PIXELFORMAT | DLCONF_OPTIONS;
            dlc.pixelformat = DSPF_ARGB;
            dlc.options = DLOP_ALPHACHANNEL;

            ret = layer->SetConfiguration(layer, &dlc);
            if (ret != DFB_OK) {
                /* try AiRGB if the previous failed */
                dlc.pixelformat = DSPF_AiRGB;
                SDL_DFB_CHECKERR(layer->SetConfiguration(layer, &dlc));
            }
        }

        /* Query layer configuration to determine the current mode and pixelformat */
        dlc.flags = DLCONF_ALL;
        SDL_DFB_CHECKERR(layer->GetConfiguration(layer, &dlc));

        mode.format = DirectFB_DFBToSDLPixelFormat(dlc.pixelformat);
        
        if (mode.format == SDL_PIXELFORMAT_UNKNOWN) {
            SDL_DFB_ERR("Unknown dfb pixelformat %x !\n", dlc.pixelformat);
            goto error;
        }

        mode.w = dlc.width;
        mode.h = dlc.height;
        mode.refresh_rate = 0;
        mode.driverdata = NULL;

        SDL_DFB_ALLOC_CLEAR(dispdata, sizeof(*dispdata));

        dispdata->layer = layer;
        dispdata->pixelformat = dlc.pixelformat;
        dispdata->cw = tcw[i];
        dispdata->ch = tch[i];

        /* YUV - Video layer */

        dispdata->vidID = screencbdata->vidlayer[i];
        dispdata->vidIDinuse = 0;

        SDL_zero(display);

        display.desktop_mode = mode;
        display.current_mode = mode;
        display.driverdata = dispdata;

#if (DFB_VERSION_ATLEAST(1,2,0))
        dlc.flags =
            DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
            DLCONF_OPTIONS;
        ret = layer->SetConfiguration(layer, &dlc);
#endif

        SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, DLSCL_SHARED));

        SDL_AddVideoDisplay(&display);
    }
    SDL_DFB_FREE(screencbdata);
    return;
  error:
    /* FIXME: Cleanup not complete, Free existing displays */
    SDL_DFB_FREE(dispdata);
    SDL_DFB_RELEASE(layer);
    return;
}
コード例 #5
0
ファイル: SDL_DirectFB_yuv.c プロジェクト: 3bu1/crossbridge
static DFBResult CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata,
                                  int width, int height, Uint32 format)
{
  DFBResult              ret;
  IDirectFB             *dfb = HIDDEN->dfb;
  IDirectFBDisplayLayer *layer;
  DFBDisplayLayerConfig  conf;

  ret = dfb->EnumDisplayLayers (dfb, enum_layers_callback, hwdata);
  if (ret)
    {
      SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret);
      return ret;
    }

  if (!hwdata->layer_id)
    return DFB_UNSUPPORTED;

  ret = dfb->GetDisplayLayer (dfb, hwdata->layer_id, &layer);
  if (ret)
    {
      SetDirectFBerror("IDirectFB::GetDisplayLayer", ret);
      return ret;
    }

  conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
  conf.width = width;
  conf.height = height;

  switch (format)
    {
    case SDL_YV12_OVERLAY:
      conf.pixelformat = DSPF_YV12;
      break;
    case SDL_IYUV_OVERLAY:
      conf.pixelformat = DSPF_I420;
      break;
    case SDL_YUY2_OVERLAY:
      conf.pixelformat = DSPF_YUY2;
      break;
    case SDL_UYVY_OVERLAY:
      conf.pixelformat = DSPF_UYVY;
      break;
    default:
      fprintf (stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", format);
      break;
    }

  /* Need to set coop level or newer DirectFB versions will fail here. */
  ret = layer->SetCooperativeLevel (layer, DLSCL_ADMINISTRATIVE);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::SetCooperativeLevel() failed", ret);
      layer->Release (layer);
      return ret;
    }

  ret = layer->SetConfiguration (layer, &conf);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret);
      layer->Release (layer);
      return ret;
    }

  ret = layer->GetSurface (layer, &hwdata->surface);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret);
      layer->Release (layer);
      return ret;
    }

  hwdata->layer = layer;

  return DFB_OK;
}
コード例 #6
0
ファイル: main.c プロジェクト: iuridiniz/eitv-lots
int get_display_layer_surface() {
    int i;
    IDirectFB *dfb = NULL;
    IDirectFBSurface *surface = NULL;
    DFBSurfaceCapabilities  caps;
    IDirectFBDisplayLayer   *layer   = NULL;
    int width, height;
  	DFBSurfacePixelFormat p_format;

    DFBCHECK(DirectFBInit(NULL, NULL));

    DFBCHECK(DirectFBCreate(&dfb));
    push_release(dfb, dfb->Release);

    DFBCHECK(dfb->GetDisplayLayer(dfb, DLID_PRIMARY, &layer));
    push_release(layer, layer->Release);

    DFBCHECK(layer->SetCooperativeLevel(layer, DLSCL_EXCLUSIVE));
    DFBCHECK(layer->GetSurface(layer, &surface));
    push_release(surface, surface->Release);

    DFBCHECK(surface->GetCapabilities(surface, &caps));

    if (caps & DSCAPS_PRIMARY) {
        printf("Surface Primary\n");
    }
    if (caps & DSCAPS_SYSTEMONLY) {
        printf("Surface SystemOnly\n");
    }
    if (caps & DSCAPS_VIDEOONLY) {
        printf("Surface VideoOnly\n");
    }
    if (caps & DSCAPS_DOUBLE) {
        printf("Surface Double buffered\n");
    }
    if (caps & DSCAPS_SUBSURFACE) {
        printf("Surface is a sub surface\n");
    }
    if (caps & DSCAPS_INTERLACED) {
        printf("Surface is Interlaced\n");
    }
    if (caps & DSCAPS_SEPARATED) {
        printf("Surface is separated\n");
    }
    if (caps & DSCAPS_STATIC_ALLOC) {
        printf("Surface is static alloc\n");
    }
    if (caps & DSCAPS_TRIPLE) {
        printf("Surface is triple buffered\n");
    }
    if (caps & DSCAPS_PREMULTIPLIED) {
        printf("Surface stores premiltiplied alpha\n");
    }
    if (caps & DSCAPS_DEPTH) {
        printf("Surface has a depth buffer\n");
    }
    DFBCHECK(surface->GetSize(surface, &width, &height));
    printf("Surface size: %dx%d\n", width, height);


    DFBCHECK(surface->GetPixelFormat(surface, &p_format));
    for(i = 0; pformat_names[i].format; i++) {
        if (pformat_names[i].format == p_format) {
            printf("Surface pixelformat: %s\n", pformat_names[i].name);
        }
    }

    release_all();
    return 0;


}
コード例 #7
0
ファイル: dfbtest_layer.c プロジェクト: Distrotech/DirectFB
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     int                    i;
     int                    x, y;
     int                    dx, dy;
     int                    sw3, sh3;
     int                    opacity       = 255;
     int                    opacity_delta = -1;
     IDirectFB             *dfb;
     IDirectFBDisplayLayer *layer;
     IDirectFBSurface      *surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           size;
     DFBInputEvent          evt;

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBInit() failed!\n" );
          return ret;
     }


     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBCreate() failed!\n" );
          return ret;
     }

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );

     /* Create an input buffer for key events */
     dfb->CreateInputEventBuffer( dfb, DICAPS_KEYS,
                                  DFB_TRUE, &keybuffer);

     layer->SetCooperativeLevel( layer, DFSCL_EXCLUSIVE );

     layer->GetConfiguration( layer, &config );


     config.options    = DLOP_OPACITY | DLOP_SRC_COLORKEY;
     config.buffermode = DLBM_FRONTONLY;

     layer->SetConfiguration( layer, &config );
     layer->SetSrcColorKey( layer, 0x00, 0xff, 0x00 );



     ret = layer->GetSurface( layer, &surface );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: GetSurface() failed!\n" );
          dfb->Release( dfb );
          return ret;
     }

     surface->GetSize( surface, &size.w, &size.h );

     sw3 = ((size.w / 3) + 1) & ~1;
     sh3 = ((size.h / 3) + 1) & ~1;


     surface->Clear( surface, 0, 0, 0, 0xff );

     for (i=0; i<10; i++) {
          surface->SetColor( surface, 0xff - i*16, 0xff - i*16, 0xff - i*16, 0xff );
          surface->DrawRectangle( surface, i, i, size.w - i*2, size.h - i*2 );
     }

     surface->FillRectangle( surface, 10, size.h/2, size.w - 20, 1 );
     surface->FillRectangle( surface, size.w/2, 10, 1, size.h - 20 );

     surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3, size.h/3, size.w/3, size.h/3 );

     surface->SetColor( surface, 0x00, 0xff, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3 + size.w/9, size.h/3 + size.h/9, size.w/9, size.h/9 );

     surface->Flip( surface, NULL, DSFLIP_NONE );

#ifdef BUILD_AUTOMATION
     sleep( 2 );
#else
     sleep( 12 );
#endif
     layer->SetSourceRectangle( layer, 0, 0, size.w - sw3, size.h - sh3 );

     layer->SetScreenPosition( layer, 100, 100 );
     layer->SetScreenRectangle( layer, 100, 100, size.w - sw3, size.h - sh3 );

     sleep( 2 );
#ifdef BUILD_AUTOMATION
     sleep( 20 );
     quit = 1;
#endif

     for (x=0, y=0, dx=1, dy=1; !quit ; x+=dx, y+=dy) {
          layer->SetOpacity( layer, opacity );

          if (opacity == 255)
               opacity_delta = -1;
          else if (opacity == 0)
               opacity_delta = 1;

          opacity += opacity_delta;


          layer->SetSourceRectangle( layer, x, y, size.w - sw3, size.h - sh3 );

          surface->Flip( surface, NULL, DSFLIP_UPDATE );

          if (dx > 0) {
               if (x == size.w/3) {
                    dx = -1;

                    usleep( 500000 );
               }
          }
          else if (x == 0) {
               dx = 1;

               usleep( 500000 );
          }

          if (dy > 0) {
               if (y == size.h/3) {
                    dy = -1;

                    usleep( 500000 );
               }
          }
          else if (y == 0) {
               dy = 1;

               usleep( 500000 );
          }

          usleep( 10000 );

          /* Process keybuffer */
          while (keybuffer->GetEvent( keybuffer, DFB_EVENT(&evt)) == DFB_OK)
          {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;
                      default:
                          break;
                  }
              }
          }

     }

     surface->Release( surface );
     layer->Release( layer );

     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}