コード例 #1
0
void UOnlineSessionClient::SetInviteFlags(UWorld* World, const FJoinabilitySettings& Settings)
{
	IOnlineSessionPtr SessionInt = Online::GetSessionInterface(World);
	if (SessionInt.IsValid())
	{
		FOnlineSessionSettings* GameSettings = SessionInt->GetSessionSettings(Settings.SessionName);
		if (GameSettings != NULL)
		{
			GameSettings->bShouldAdvertise = Settings.bPublicSearchable;
			GameSettings->bAllowInvites = Settings.bAllowInvites;
			GameSettings->bAllowJoinViaPresence = Settings.bJoinViaPresence && !Settings.bJoinViaPresenceFriendsOnly;
			GameSettings->bAllowJoinViaPresenceFriendsOnly = Settings.bJoinViaPresenceFriendsOnly;
			GameSettings->NumPublicConnections = Settings.MaxPlayers;
			SessionInt->UpdateSession(Settings.SessionName, *GameSettings, false);
		}
	}
}