コード例 #1
0
ファイル: kernel_interface.cpp プロジェクト: AmirAbrams/haiku
static status_t
ext2_get_file_map(fs_volume* _volume, fs_vnode* _node, off_t offset,
	size_t size, struct file_io_vec* vecs, size_t* _count)
{
	TRACE("ext2_get_file_map()\n");
	Volume* volume = (Volume*)_volume->private_volume;
	Inode* inode = (Inode*)_node->private_node;
	size_t index = 0, max = *_count;

	while (true) {
		fsblock_t block;
		uint32 count = 1;
		status_t status = inode->FindBlock(offset, block, &count);
		if (status != B_OK)
			return status;

		if (block > volume->NumBlocks()) {
			panic("ext2_get_file_map() found block %" B_PRIu64 " for offset %"
				B_PRIdOFF "\n", block, offset);
		}

		off_t blockOffset = block << volume->BlockShift();
		uint32 blockLength = volume->BlockSize() * count;

		if (index > 0 && (vecs[index - 1].offset
				== blockOffset - vecs[index - 1].length
				|| (vecs[index - 1].offset == -1 && block == 0))) {
			vecs[index - 1].length += blockLength;
		} else {
			if (index >= max) {
				// we're out of file_io_vecs; let's bail out
				*_count = index;
				return B_BUFFER_OVERFLOW;
			}

			// 'block' is 0 for sparse blocks
			if (block != 0)
				vecs[index].offset = blockOffset;
			else
				vecs[index].offset = -1;

			vecs[index].length = blockLength;
			index++;
		}

		offset += blockLength;

		if (offset >= inode->Size() || size <= blockLength) {
			// We're done!
			*_count = index;
			TRACE("ext2_get_file_map for inode %" B_PRIdINO "\n", inode->ID());
			return B_OK;
		}

		size -= blockLength;
	}

	// can never get here
	return B_ERROR;
}
コード例 #2
0
ファイル: kernel_interface.cpp プロジェクト: DonCN/haiku
static status_t
btrfs_get_file_map(fs_volume* _volume, fs_vnode* _node, off_t offset,
	size_t size, struct file_io_vec* vecs, size_t* _count)
{
	TRACE("btrfs_get_file_map()\n");
	Inode* inode = (Inode*)_node->private_node;
	size_t index = 0, max = *_count;

	while (true) {
		off_t blockOffset;
		off_t blockLength;
		status_t status = inode->FindBlock(offset, blockOffset, &blockLength);
		if (status != B_OK)
			return status;

		if (index > 0 && (vecs[index - 1].offset
				== blockOffset - vecs[index - 1].length)) {
			vecs[index - 1].length += blockLength;
		} else {
			if (index >= max) {
				// we're out of file_io_vecs; let's bail out
				*_count = index;
				return B_BUFFER_OVERFLOW;
			}

			vecs[index].offset = blockOffset;
			vecs[index].length = blockLength;
			index++;
		}

		offset += blockLength;
		size -= blockLength;

		if ((off_t)size <= vecs[index - 1].length || offset >= inode->Size()) {
			// We're done!
			*_count = index;
			TRACE("btrfs_get_file_map for inode %" B_PRIdINO "\n", inode->ID());
			return B_OK;
		}
	}

	// can never get here
	return B_ERROR;
}
コード例 #3
0
ファイル: kernel_interface.cpp プロジェクト: AmirAbrams/haiku
static status_t
ext2_rename(fs_volume* _volume, fs_vnode* _oldDir, const char* oldName,
	fs_vnode* _newDir, const char* newName)
{
	TRACE("ext2_rename()\n");

	Volume* volume = (Volume*)_volume->private_volume;
	Inode* oldDirectory = (Inode*)_oldDir->private_node;
	Inode* newDirectory = (Inode*)_newDir->private_node;

	if (oldDirectory == newDirectory && strcmp(oldName, newName) == 0)
		return B_OK;

	Transaction transaction(volume->GetJournal());

	oldDirectory->WriteLockInTransaction(transaction);
	if (oldDirectory != newDirectory)
		newDirectory->WriteLockInTransaction(transaction);

	status_t status = oldDirectory->CheckPermissions(W_OK);
	if (status == B_OK)
		status = newDirectory->CheckPermissions(W_OK);
	if (status != B_OK)
		return status;

	HTree oldHTree(volume, oldDirectory);
	DirectoryIterator* oldIterator;

	status = oldHTree.Lookup(oldName, &oldIterator);
	if (status != B_OK)
		return status;

	ObjectDeleter<DirectoryIterator> oldIteratorDeleter(oldIterator);

	ino_t oldID;
	status = oldIterator->FindEntry(oldName, &oldID);
	if (status != B_OK)
		return status;

	if (oldDirectory != newDirectory) {
		TRACE("ext2_rename(): Different parent directories\n");
		CachedBlock cached(volume);

		ino_t parentID = newDirectory->ID();
		ino_t oldDirID = oldDirectory->ID();

		do {
			Vnode vnode(volume, parentID);
			Inode* parent;

			status = vnode.Get(&parent);
			if (status != B_OK)
				return B_IO_ERROR;

			fsblock_t blockNum;
			status = parent->FindBlock(0, blockNum);
			if (status != B_OK)
				return status;

			const HTreeRoot* data = (const HTreeRoot*)cached.SetTo(blockNum);
			parentID = data->dotdot.InodeID();
		} while (parentID != oldID && parentID != oldDirID
			&& parentID != EXT2_ROOT_NODE);

		if (parentID == oldID)
			return B_BAD_VALUE;
	}

	HTree newHTree(volume, newDirectory);
	DirectoryIterator* newIterator;

	status = newHTree.Lookup(newName, &newIterator);
	if (status != B_OK)
		return status;

	ObjectDeleter<DirectoryIterator> newIteratorDeleter(newIterator);

	Vnode vnode(volume, oldID);
	Inode* inode;

	status = vnode.Get(&inode);
	if (status != B_OK)
		return status;

	uint8 fileType;

	// TODO: Support all file types?
	if (inode->IsDirectory())
		fileType = EXT2_TYPE_DIRECTORY;
	else if (inode->IsSymLink())
		fileType = EXT2_TYPE_SYMLINK;
	else
		fileType = EXT2_TYPE_FILE;

	// Add entry in destination directory
	ino_t existentID;
	status = newIterator->FindEntry(newName, &existentID);
	if (status == B_OK) {
		if (existentID == oldID) {
			// Remove entry in oldID
			// return inode->Unlink();
			return B_BAD_VALUE;
		}

		Vnode vnodeExistent(volume, existentID);
		Inode* existent;

		if (vnodeExistent.Get(&existent) != B_OK)
			return B_NAME_IN_USE;

		if (existent->IsDirectory() != inode->IsDirectory()) {
			return existent->IsDirectory() ? B_IS_A_DIRECTORY
				: B_NOT_A_DIRECTORY;
		}

		// TODO: Perhaps we have to revert this in case of error?
		status = newIterator->ChangeEntry(transaction, oldID, fileType);
		if (status != B_OK)
			return status;

		notify_entry_removed(volume->ID(), newDirectory->ID(), newName,
			existentID);
	} else if (status == B_ENTRY_NOT_FOUND) {
		newIterator->Restart();

		status = newIterator->AddEntry(transaction, newName, strlen(newName),
			oldID, fileType);
		if (status != B_OK)
			return status;
	} else
		return status;

	// Remove entry from source folder
	status = oldIterator->RemoveEntry(transaction);
	if (status != B_OK)
		return status;

	inode->WriteLockInTransaction(transaction);

	if (oldDirectory != newDirectory && inode->IsDirectory()) {
		DirectoryIterator inodeIterator(inode);

		status = inodeIterator.FindEntry("..");
		if (status == B_ENTRY_NOT_FOUND) {
			TRACE("Corrupt file system. Missing \"..\" in directory %"
				B_PRIdINO "\n", inode->ID());
			return B_BAD_DATA;
		} else if (status != B_OK)
			return status;

		inodeIterator.ChangeEntry(transaction, newDirectory->ID(),
			(uint8)EXT2_TYPE_DIRECTORY);
	}

	status = inode->WriteBack(transaction);
	if (status != B_OK)
		return status;

	entry_cache_remove(volume->ID(), oldDirectory->ID(), oldName);
	entry_cache_add(volume->ID(), newDirectory->ID(), newName, oldID);

	status = transaction.Done();
	if (status != B_OK) {
		entry_cache_remove(volume->ID(), oldDirectory->ID(), newName);
		entry_cache_add(volume->ID(), newDirectory->ID(), oldName, oldID);

		return status;
	}

	notify_entry_moved(volume->ID(), oldDirectory->ID(), oldName,
		newDirectory->ID(), newName, oldID);

	return B_OK;
}