コード例 #1
0
ファイル: GrRegionBatch.cpp プロジェクト: alphan102/gecko-dev
    void onPrepareDraws(Target* target) const override {
        sk_sp<GrGeometryProcessor> gp = make_gp(fOverrides.readsCoverage(), fViewMatrix);
        if (!gp) {
            SkDebugf("Couldn't create GrGeometryProcessor\n");
            return;
        }
        SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));

        int numRegions = fRegions.count();
        int numRects = 0;
        for (int i = 0; i < numRegions; i++) {
            numRects += fRegions[i].fRegion.computeRegionComplexity();
        }

        size_t vertexStride = gp->getVertexStride();
        SkAutoTUnref<const GrBuffer> indexBuffer(target->resourceProvider()->refQuadIndexBuffer());
        InstancedHelper helper;
        void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
                                     indexBuffer, kVertsPerInstance, kIndicesPerInstance, numRects);
        if (!vertices || !indexBuffer) {
            SkDebugf("Could not allocate vertices\n");
            return;
        }

        intptr_t verts = reinterpret_cast<intptr_t>(vertices);
        for (int i = 0; i < numRegions; i++) {
            tesselate_region(verts, vertexStride, fRegions[i].fColor, fRegions[i].fRegion);
            int numRectsInRegion = fRegions[i].fRegion.computeRegionComplexity();
            verts += numRectsInRegion * kVertsPerInstance * vertexStride;
        }
        helper.recordDraw(target, gp.get());
    }
コード例 #2
0
ファイル: GrNinePatch.cpp プロジェクト: shokeywind/skia
    void onPrepareDraws(Target* target) override {
        SkAutoTUnref<const GrGeometryProcessor> gp(create_gp(fOverrides.readsCoverage()));
        if (!gp) {
            SkDebugf("Couldn't create GrGeometryProcessor\n");
            return;
        }

        target->initDraw(gp, this->pipeline());

        size_t vertexStride = gp->getVertexStride();
        int instanceCount = fGeoData.count();

        SkAutoTUnref<const GrIndexBuffer> indexBuffer(
                target->resourceProvider()->refQuadIndexBuffer());
        InstancedHelper helper;
        void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
                                     indexBuffer, kVertsPerRect,
                                     kIndicesPerRect, instanceCount * kRectsPerInstance);
        if (!vertices || !indexBuffer) {
            SkDebugf("Could not allocate vertices\n");
            return;
        }

        for (int i = 0; i < instanceCount; i++) {
            intptr_t verts = reinterpret_cast<intptr_t>(vertices) +
                             i * kRectsPerInstance * kVertsPerRect * vertexStride;

            Geometry& geo = fGeoData[i];
            SkNinePatchIter iter(fImageWidth, fImageHeight, geo.fCenter, geo.fDst);

            SkRect srcR, dstR;
            while (iter.next(&srcR, &dstR)) {
                SkPoint* positions = reinterpret_cast<SkPoint*>(verts);

                positions->setRectFan(dstR.fLeft, dstR.fTop,
                                      dstR.fRight, dstR.fBottom, vertexStride);

                SkASSERT(!geo.fViewMatrix.hasPerspective());
                geo.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVertsPerRect);

                // Setup local coords
                static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
                SkPoint* coords = reinterpret_cast<SkPoint*>(verts + kLocalOffset);
                coords->setRectFan(srcR.fLeft, srcR.fTop, srcR.fRight, srcR.fBottom, vertexStride);

                static const int kColorOffset = sizeof(SkPoint);
                GrColor* vertColor = reinterpret_cast<GrColor*>(verts + kColorOffset);
                for (int j = 0; j < 4; ++j) {
                    *vertColor = geo.fColor;
                    vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
                }
                verts += kVertsPerRect * vertexStride;
            }
        }
        helper.recordDraw(target);
    }
コード例 #3
0
void AAStrokeRectBatch::onPrepareDraws(Target* target) const {
    bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();

    SkAutoTUnref<const GrGeometryProcessor> gp(create_stroke_rect_gp(canTweakAlphaForCoverage,
                                                                     this->viewMatrix(),
                                                                     this->usesLocalCoords(),
                                                                     this->coverageIgnored()));
    if (!gp) {
        SkDebugf("Couldn't create GrGeometryProcessor\n");
        return;
    }

    target->initDraw(gp);

    size_t vertexStride = gp->getVertexStride();

    SkASSERT(canTweakAlphaForCoverage ?
             vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
             vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
    int innerVertexNum = 4;
    int outerVertexNum = this->miterStroke() ? 4 : 8;
    int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2;
    int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
    int instanceCount = fGeoData.count();

    const SkAutoTUnref<const GrBuffer> indexBuffer(
        GetIndexBuffer(target->resourceProvider(), this->miterStroke()));
    InstancedHelper helper;
    void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
                                 indexBuffer, verticesPerInstance, indicesPerInstance,
                                 instanceCount);
    if (!vertices || !indexBuffer) {
         SkDebugf("Could not allocate vertices\n");
         return;
     }

    for (int i = 0; i < instanceCount; i++) {
        const Geometry& args = fGeoData[i];
        this->generateAAStrokeRectGeometry(vertices,
                                           i * verticesPerInstance * vertexStride,
                                           vertexStride,
                                           outerVertexNum,
                                           innerVertexNum,
                                           args.fColor,
                                           args.fDevOutside,
                                           args.fDevOutsideAssist,
                                           args.fDevInside,
                                           fMiterStroke,
                                           args.fDegenerate,
                                           canTweakAlphaForCoverage);
    }
    helper.recordDraw(target);
}