void ConstantInsertExtractElementIndex::fixOutOfRangeConstantIndices( BasicBlock &BB, const Instructions &Instrs) const { for (Instructions::const_iterator IB = Instrs.begin(), IE = Instrs.end(); IB != IE; ++IB) { Instruction *I = *IB; const APInt &Idx = cast<ConstantInt>(getInsertExtractElementIdx(I))->getValue(); APInt NumElements = APInt(Idx.getBitWidth(), vectorNumElements(I)); APInt NewIdx = Idx.urem(NumElements); setInsertExtractElementIdx(I, ConstantInt::get(M->getContext(), NewIdx)); } }
void ConstantInsertExtractElementIndex::fixNonConstantVectorIndices( BasicBlock &BB, const Instructions &Instrs) const { for (Instructions::const_iterator IB = Instrs.begin(), IE = Instrs.end(); IB != IE; ++IB) { Instruction *I = *IB; Value *Vec = I->getOperand(0); Value *Idx = getInsertExtractElementIdx(I); VectorType *VecTy = cast<VectorType>(Vec->getType()); Type *ElemTy = VecTy->getElementType(); unsigned ElemAlign = DL->getPrefTypeAlignment(ElemTy); unsigned VecAlign = std::max(ElemAlign, DL->getPrefTypeAlignment(VecTy)); IRBuilder<> IRB(I); AllocaInst *Alloca = IRB.CreateAlloca( ElemTy, ConstantInt::get(Type::getInt32Ty(M->getContext()), vectorNumElements(I))); Alloca->setAlignment(VecAlign); Value *AllocaAsVec = IRB.CreateBitCast(Alloca, VecTy->getPointerTo()); IRB.CreateAlignedStore(Vec, AllocaAsVec, Alloca->getAlignment()); Value *GEP = IRB.CreateGEP(Alloca, Idx); Value *Res; switch (I->getOpcode()) { default: llvm_unreachable("expected InsertElement or ExtractElement"); case Instruction::InsertElement: IRB.CreateAlignedStore(I->getOperand(1), GEP, ElemAlign); Res = IRB.CreateAlignedLoad(AllocaAsVec, Alloca->getAlignment()); break; case Instruction::ExtractElement: Res = IRB.CreateAlignedLoad(GEP, ElemAlign); break; } I->replaceAllUsesWith(Res); I->eraseFromParent(); } }
void LowerEmAsyncify::transformAsyncFunction(Function &F, Instructions const& AsyncCalls) { assert(!AsyncCalls.empty()); // Pass 0 // collect all the return instructions from the original function // will use later std::vector<ReturnInst*> OrigReturns; for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ++I) { if (ReturnInst *RI = dyn_cast<ReturnInst>(&*I)) { OrigReturns.push_back(RI); } } // Pass 1 // Scan each async call and make the basic structure: // All these will be cloned into the callback functions // - allocate the async context before calling an async function // - check async right after calling an async function, save context & return if async, continue if not // - retrieve the async return value and free the async context if the called function turns out to be sync std::vector<AsyncCallEntry> AsyncCallEntries; AsyncCallEntries.reserve(AsyncCalls.size()); for (Instructions::const_iterator I = AsyncCalls.begin(), E = AsyncCalls.end(); I != E; ++I) { // prepare blocks Instruction *CurAsyncCall = *I; // The block containing the async call BasicBlock *CurBlock = CurAsyncCall->getParent(); // The block should run after the async call BasicBlock *AfterCallBlock = SplitBlock(CurBlock, CurAsyncCall->getNextNode()); // The block where we store the context and return BasicBlock *SaveAsyncCtxBlock = BasicBlock::Create(TheModule->getContext(), "SaveAsyncCtx", &F, AfterCallBlock); // return a dummy value at the end, to make the block valid new UnreachableInst(TheModule->getContext(), SaveAsyncCtxBlock); // allocate the context before making the call // we don't know the size yet, will fix it later // we cannot insert the instruction later because, // we need to make sure that all the instructions and blocks are fixed before we can generate DT and find context variables // In CallHandler.h `sp` will be put as the second parameter // such that we can take a note of the original sp CallInst *AllocAsyncCtxInst = CallInst::Create(AllocAsyncCtxFunction, Constant::getNullValue(I32), "AsyncCtx", CurAsyncCall); // Right after the call // check async and return if so // TODO: we can define truly async functions and partial async functions { // remove old terminator, which came from SplitBlock CurBlock->getTerminator()->eraseFromParent(); // go to SaveAsyncCtxBlock if the previous call is async // otherwise just continue to AfterCallBlock CallInst *CheckAsync = CallInst::Create(CheckAsyncFunction, "IsAsync", CurBlock); BranchInst::Create(SaveAsyncCtxBlock, AfterCallBlock, CheckAsync, CurBlock); } // take a note of this async call AsyncCallEntry CurAsyncCallEntry; CurAsyncCallEntry.AsyncCallInst = CurAsyncCall; CurAsyncCallEntry.AfterCallBlock = AfterCallBlock; CurAsyncCallEntry.AllocAsyncCtxInst = AllocAsyncCtxInst; CurAsyncCallEntry.SaveAsyncCtxBlock = SaveAsyncCtxBlock; // create an empty function for the callback, which will be constructed later CurAsyncCallEntry.CallbackFunc = Function::Create(CallbackFunctionType, F.getLinkage(), F.getName() + "__async_cb", TheModule); AsyncCallEntries.push_back(CurAsyncCallEntry); } // Pass 2 // analyze the context variables and construct SaveAsyncCtxBlock for each async call // also calculate the size of the context and allocate the async context accordingly for (std::vector<AsyncCallEntry>::iterator EI = AsyncCallEntries.begin(), EE = AsyncCallEntries.end(); EI != EE; ++EI) { AsyncCallEntry & CurEntry = *EI; // Collect everything to be saved FindContextVariables(CurEntry); // Pack the variables as a struct { // TODO: sort them from large memeber to small ones, in order to make the struct compact even when aligned SmallVector<Type*, 8> Types; Types.push_back(CallbackFunctionType->getPointerTo()); for (Values::iterator VI = CurEntry.ContextVariables.begin(), VE = CurEntry.ContextVariables.end(); VI != VE; ++VI) { Types.push_back((*VI)->getType()); } CurEntry.ContextStructType = StructType::get(TheModule->getContext(), Types); } // fix the size of allocation CurEntry.AllocAsyncCtxInst->setOperand(0, ConstantInt::get(I32, DL->getTypeStoreSize(CurEntry.ContextStructType))); // construct SaveAsyncCtxBlock { // fill in SaveAsyncCtxBlock // temporarily remove the terminator for convenience CurEntry.SaveAsyncCtxBlock->getTerminator()->eraseFromParent(); assert(CurEntry.SaveAsyncCtxBlock->empty()); Type *AsyncCtxAddrTy = CurEntry.ContextStructType->getPointerTo(); BitCastInst *AsyncCtxAddr = new BitCastInst(CurEntry.AllocAsyncCtxInst, AsyncCtxAddrTy, "AsyncCtxAddr", CurEntry.SaveAsyncCtxBlock); SmallVector<Value*, 2> Indices; // store the callback { Indices.push_back(ConstantInt::get(I32, 0)); Indices.push_back(ConstantInt::get(I32, 0)); GetElementPtrInst *AsyncVarAddr = GetElementPtrInst::Create(AsyncCtxAddrTy, AsyncCtxAddr, Indices, "", CurEntry.SaveAsyncCtxBlock); new StoreInst(CurEntry.CallbackFunc, AsyncVarAddr, CurEntry.SaveAsyncCtxBlock); } // store the context variables for (size_t i = 0; i < CurEntry.ContextVariables.size(); ++i) { Indices.clear(); Indices.push_back(ConstantInt::get(I32, 0)); Indices.push_back(ConstantInt::get(I32, i + 1)); // the 0th element is the callback function GetElementPtrInst *AsyncVarAddr = GetElementPtrInst::Create(AsyncCtxAddrTy, AsyncCtxAddr, Indices, "", CurEntry.SaveAsyncCtxBlock); new StoreInst(CurEntry.ContextVariables[i], AsyncVarAddr, CurEntry.SaveAsyncCtxBlock); } // to exit the block, we want to return without unwinding the stack frame CallInst::Create(DoNotUnwindFunction, "", CurEntry.SaveAsyncCtxBlock); ReturnInst::Create(TheModule->getContext(), (F.getReturnType()->isVoidTy() ? 0 : Constant::getNullValue(F.getReturnType())), CurEntry.SaveAsyncCtxBlock); } } // Pass 3 // now all the SaveAsyncCtxBlock's have been constructed // we can clone F and construct callback functions // we could not construct the callbacks in Pass 2 because we need _all_ those SaveAsyncCtxBlock's appear in _each_ callback for (std::vector<AsyncCallEntry>::iterator EI = AsyncCallEntries.begin(), EE = AsyncCallEntries.end(); EI != EE; ++EI) { AsyncCallEntry & CurEntry = *EI; Function *CurCallbackFunc = CurEntry.CallbackFunc; ValueToValueMapTy VMap; // Add the entry block // load variables from the context // also update VMap for CloneFunction BasicBlock *EntryBlock = BasicBlock::Create(TheModule->getContext(), "AsyncCallbackEntry", CurCallbackFunc); std::vector<LoadInst *> LoadedAsyncVars; { Type *AsyncCtxAddrTy = CurEntry.ContextStructType->getPointerTo(); BitCastInst *AsyncCtxAddr = new BitCastInst(CurCallbackFunc->arg_begin(), AsyncCtxAddrTy, "AsyncCtx", EntryBlock); SmallVector<Value*, 2> Indices; for (size_t i = 0; i < CurEntry.ContextVariables.size(); ++i) { Indices.clear(); Indices.push_back(ConstantInt::get(I32, 0)); Indices.push_back(ConstantInt::get(I32, i + 1)); // the 0th element of AsyncCtx is the callback function GetElementPtrInst *AsyncVarAddr = GetElementPtrInst::Create(AsyncCtxAddrTy, AsyncCtxAddr, Indices, "", EntryBlock); LoadedAsyncVars.push_back(new LoadInst(AsyncVarAddr, "", EntryBlock)); // we want the argument to be replaced by the loaded value if (isa<Argument>(CurEntry.ContextVariables[i])) VMap[CurEntry.ContextVariables[i]] = LoadedAsyncVars.back(); } } // we don't need any argument, just leave dummy entries there to cheat CloneFunctionInto for (Function::const_arg_iterator AI = F.arg_begin(), AE = F.arg_end(); AI != AE; ++AI) { if (VMap.count(AI) == 0) VMap[AI] = Constant::getNullValue(AI->getType()); } // Clone the function { SmallVector<ReturnInst*, 8> Returns; CloneFunctionInto(CurCallbackFunc, &F, VMap, false, Returns); // return type of the callback functions is always void // need to fix the return type if (!F.getReturnType()->isVoidTy()) { // for those return instructions that are from the original function // it means we are 'truly' leaving this function // need to store the return value right before ruturn for (size_t i = 0; i < OrigReturns.size(); ++i) { ReturnInst *RI = cast<ReturnInst>(VMap[OrigReturns[i]]); // Need to store the return value into the global area CallInst *RawRetValAddr = CallInst::Create(GetAsyncReturnValueAddrFunction, "", RI); BitCastInst *RetValAddr = new BitCastInst(RawRetValAddr, F.getReturnType()->getPointerTo(), "AsyncRetValAddr", RI); new StoreInst(RI->getOperand(0), RetValAddr, RI); } // we want to unwind the stack back to where it was before the original function as called // but we don't actually need to do this here // at this point it must be true that no callback is pended // so the scheduler will correct the stack pointer and pop the frame // here we just fix the return type for (size_t i = 0; i < Returns.size(); ++i) { ReplaceInstWithInst(Returns[i], ReturnInst::Create(TheModule->getContext())); } } } // the callback function does not have any return value // so clear all the attributes for return { AttributeSet Attrs = CurCallbackFunc->getAttributes(); CurCallbackFunc->setAttributes( Attrs.removeAttributes(TheModule->getContext(), AttributeSet::ReturnIndex, Attrs.getRetAttributes()) ); } // in the callback function, we never allocate a new async frame // instead we reuse the existing one for (std::vector<AsyncCallEntry>::iterator EI = AsyncCallEntries.begin(), EE = AsyncCallEntries.end(); EI != EE; ++EI) { Instruction *I = cast<Instruction>(VMap[EI->AllocAsyncCtxInst]); ReplaceInstWithInst(I, CallInst::Create(ReallocAsyncCtxFunction, I->getOperand(0), "ReallocAsyncCtx")); } // mapped entry point & async call BasicBlock *ResumeBlock = cast<BasicBlock>(VMap[CurEntry.AfterCallBlock]); Instruction *MappedAsyncCall = cast<Instruction>(VMap[CurEntry.AsyncCallInst]); // To save space, for each async call in the callback function, we just ignore the sync case, and leave it to the scheduler // TODO need an option for this { for (std::vector<AsyncCallEntry>::iterator EI = AsyncCallEntries.begin(), EE = AsyncCallEntries.end(); EI != EE; ++EI) { AsyncCallEntry & CurEntry = *EI; Instruction *MappedAsyncCallInst = cast<Instruction>(VMap[CurEntry.AsyncCallInst]); BasicBlock *MappedAsyncCallBlock = MappedAsyncCallInst->getParent(); BasicBlock *MappedAfterCallBlock = cast<BasicBlock>(VMap[CurEntry.AfterCallBlock]); // for the sync case of the call, go to NewBlock (instead of MappedAfterCallBlock) BasicBlock *NewBlock = BasicBlock::Create(TheModule->getContext(), "", CurCallbackFunc, MappedAfterCallBlock); MappedAsyncCallBlock->getTerminator()->setSuccessor(1, NewBlock); // store the return value if (!MappedAsyncCallInst->use_empty()) { CallInst *RawRetValAddr = CallInst::Create(GetAsyncReturnValueAddrFunction, "", NewBlock); BitCastInst *RetValAddr = new BitCastInst(RawRetValAddr, MappedAsyncCallInst->getType()->getPointerTo(), "AsyncRetValAddr", NewBlock); new StoreInst(MappedAsyncCallInst, RetValAddr, NewBlock); } // tell the scheduler that we want to keep the current async stack frame CallInst::Create(DoNotUnwindAsyncFunction, "", NewBlock); // finally we go to the SaveAsyncCtxBlock, to register the callbac, save the local variables and leave BasicBlock *MappedSaveAsyncCtxBlock = cast<BasicBlock>(VMap[CurEntry.SaveAsyncCtxBlock]); BranchInst::Create(MappedSaveAsyncCtxBlock, NewBlock); } } std::vector<AllocaInst*> ToPromote; // applying loaded variables in the entry block { BasicBlockSet ReachableBlocks = FindReachableBlocksFrom(ResumeBlock); for (size_t i = 0; i < CurEntry.ContextVariables.size(); ++i) { Value *OrigVar = CurEntry.ContextVariables[i]; if (isa<Argument>(OrigVar)) continue; // already processed Value *CurVar = VMap[OrigVar]; assert(CurVar != MappedAsyncCall); if (Instruction *Inst = dyn_cast<Instruction>(CurVar)) { if (ReachableBlocks.count(Inst->getParent())) { // Inst could be either defined or loaded from the async context // Do the dirty works in memory // TODO: might need to check the safety first // TODO: can we create phi directly? AllocaInst *Addr = DemoteRegToStack(*Inst, false); new StoreInst(LoadedAsyncVars[i], Addr, EntryBlock); ToPromote.push_back(Addr); } else { // The parent block is not reachable, which means there is no confliction // it's safe to replace Inst with the loaded value assert(Inst != LoadedAsyncVars[i]); // this should only happen when OrigVar is an Argument Inst->replaceAllUsesWith(LoadedAsyncVars[i]); } } } } // resolve the return value of the previous async function // it could be the value just loaded from the global area // or directly returned by the function (in its sync case) if (!CurEntry.AsyncCallInst->use_empty()) { // load the async return value CallInst *RawRetValAddr = CallInst::Create(GetAsyncReturnValueAddrFunction, "", EntryBlock); BitCastInst *RetValAddr = new BitCastInst(RawRetValAddr, MappedAsyncCall->getType()->getPointerTo(), "AsyncRetValAddr", EntryBlock); LoadInst *RetVal = new LoadInst(RetValAddr, "AsyncRetVal", EntryBlock); AllocaInst *Addr = DemoteRegToStack(*MappedAsyncCall, false); new StoreInst(RetVal, Addr, EntryBlock); ToPromote.push_back(Addr); } // TODO remove unreachable blocks before creating phi // We go right to ResumeBlock from the EntryBlock BranchInst::Create(ResumeBlock, EntryBlock); /* * Creating phi's * Normal stack frames and async stack frames are interleaving with each other. * In a callback function, if we call an async function, we might need to realloc the async ctx. * at this point we don't want anything stored after the ctx, * such that we can free and extend the ctx by simply update STACKTOP. * Therefore we don't want any alloca's in callback functions. * */ if (!ToPromote.empty()) { DominatorTreeWrapperPass DTW; DTW.runOnFunction(*CurCallbackFunc); PromoteMemToReg(ToPromote, DTW.getDomTree()); } removeUnreachableBlocks(*CurCallbackFunc); } // Pass 4 // Here are modifications to the original function, which we won't want to be cloned into the callback functions for (std::vector<AsyncCallEntry>::iterator EI = AsyncCallEntries.begin(), EE = AsyncCallEntries.end(); EI != EE; ++EI) { AsyncCallEntry & CurEntry = *EI; // remove the frame if no async functinon has been called CallInst::Create(FreeAsyncCtxFunction, CurEntry.AllocAsyncCtxInst, "", CurEntry.AfterCallBlock->getFirstNonPHI()); } }
void linkInstructionBranches(Instructions &instructions) { /* Go through all instructions and link them according to the flow graph. * * In specifics, link each instruction's follower, the instruction that * naturally follows if no branches are taken. Also fill in the branches * array, which contains all branches an instruction can take. This * directly creates an address type for each instruction: does it start * a subroutine, is it a jump destination, is it a tail of a jump or none * of these? */ for (Instructions::iterator i = instructions.begin(); i != instructions.end(); ++i) { // If this is an instruction that has a natural follower, link it if ((i->opcode != kOpcodeJMP) && (i->opcode != kOpcodeRETN)) { Instructions::iterator follower = i + 1; i->follower = (follower != instructions.end()) ? &*follower : 0; if (follower != instructions.end()) follower->predecessors.push_back(&*i); } // Link destinations of unconditional branches if ((i->opcode == kOpcodeJMP) || (i->opcode == kOpcodeJSR) || (i->opcode == kOpcodeSTORESTATE)) { assert(((i->opcode == kOpcodeSTORESTATE) && (i->argCount == 3)) || (i->argCount == 1)); Instruction *branch = findInstruction(instructions, i->address + i->args[0]); if (!branch) throw Common::Exception("Can't find destination of unconditional branch"); i->branches.push_back(branch); if (i->opcode == kOpcodeJSR) setAddressType(branch, kAddressTypeSubRoutine); else if (i->opcode == kOpcodeSTORESTATE) setAddressType(branch, kAddressTypeStoreState); else { setAddressType(branch, kAddressTypeJumpLabel); branch->predecessors.push_back(&*i); } setAddressType(const_cast<Instruction *>(i->follower), kAddressTypeTail); } // Link destinations of conditional branches if ((i->opcode == kOpcodeJZ) || (i->opcode == kOpcodeJNZ)) { assert(i->argCount == 1); if (!i->follower) throw Common::Exception("Conditional branch has no false destination"); Instruction *branch = findInstruction(instructions, i->address + i->args[0]); if (!branch) throw Common::Exception("Can't find destination of conditional branch"); setAddressType(branch, kAddressTypeJumpLabel); setAddressType(const_cast<Instruction *>(i->follower), kAddressTypeTail); i->branches.push_back(branch); // True branch i->branches.push_back(i->follower); // False branch branch->predecessors.push_back(&*i); } } }