コード例 #1
0
void JObjectTree::Traverse( TraverseCallback callback, void* pContext ) const
{
    if (!m_pRoot) return;
    float nodeW    = m_NodeWidth;
    float nodeVisH = m_NodeHeight;
    Frame ext( m_RootPos.x, m_RootPos.y, nodeW, nodeVisH );

    //  find node path for tree expansion
    static std::vector<int> nodePath;
    nodePath.clear();
    JObject* pCurObj = m_pExpanded;
    if (pCurObj) nodePath.push_back( 0 );
    while (pCurObj && pCurObj != m_pRoot)
    {
        JObject* pParent = pCurObj->GetParent();
        if (!pParent) break;
        nodePath.push_back( pParent->GetChildIndex( pCurObj ) );
        pCurObj = pParent;
    }

    //  traverse root node (which is never collapsed)
    if ((this->*callback)( ext, m_pRoot, (m_pExpanded != NULL), pContext ) == false) return;

    //  traverse along expansion path
    pCurObj = m_pRoot;
    for (int i = nodePath.size() - 1; i >= 0; i--)
    {
        int childIdx = nodePath[i];
        if (!pCurObj) break;
        int nCh = pCurObj->GetNChildren();
        if (childIdx >= nCh) break;
        float blockH = float( nCh )*nodeVisH;
        ext.y = ext.y - blockH*0.5f + nodeVisH*0.5f;
        ext.x += nodeW;
        float cY = ext.y;
        for (int j = 0; j < nCh; j++)
        {
            JObject* pChild = pCurObj->GetChild( j );
            Frame chExt( ext );
            chExt.y = cY;
            bool bExpanded = (j == childIdx)&&(pCurObj != m_pExpanded);
            if ((this->*callback)( chExt, pChild, bExpanded, pContext ) == false)
            {
                return;
            }
            cY += nodeVisH;
        }
        pCurObj = pCurObj->GetChild( childIdx );
        ext.y += float( childIdx )*nodeVisH;
    }

} // JObjectTree::Traverse
コード例 #2
0
bool JObjectTree::DeleteNode()
{
    if (!m_pSelected) return false;
    JObject* pParent = m_pSelected->GetParent();
    if (!pParent) return false;

    int idx = pParent->GetChildIndex( m_pSelected );
    pParent->RemoveChild( m_pSelected );
    if (idx >= pParent->GetNChildren()) idx = pParent->GetNChildren() - 1;
    if (idx < 0) idx = 0;
    m_pSelected = pParent->GetChild( idx );
    if (!m_pSelected) m_pSelected = pParent;
    m_pExpanded = m_pSelected;
    return true;
} // JObjectTree::DeleteNode
コード例 #3
0
ファイル: luafunc.cpp プロジェクト: skopp/rush
int JLuaServer::FnChildren( lua_State* pLua )
{
    if (lua_gettop( pLua ) != 1)
    {
        rlog.err( "LUA: Incorrect command usage: <children>. "
            "Function takes 1 argument (<objectRef>|<objectName>), but %d is provided", lua_gettop( pLua ) );
        lua_settop( pLua, 0 );
        lua_pushnil( pLua );
        return 1;
    }

    JObject* pObj = NULL;
    const char* pPath = lua_tostring( pLua, -1 );
    if (pPath)
    {
        JLuaThread* pThread = reinterpret_cast<JLuaThread*>( pLua->userdata );
        assert( pThread->m_pLua == pLua );
        JObject* pRootObj = pThread->m_pRootObj;
        pObj = g_pObjectServer->FindObject( pPath, NULL, pRootObj );
    }
    else
    {
        pObj = reinterpret_cast<JObject*>( lua_touserdata( pLua, -1 ) );
    }

    if (!pObj)
    {
        lua_pushnil( pLua );
        return 1;
    }
    
    //  return table with children
    int nCh = pObj->GetNChildren();
    lua_createtable( pLua, nCh, 0 );
    lua_newtable( pLua );
    for (int i = 0; i < nCh; i++)
    {   
        //  key
        lua_pushnumber( pLua, i + 1 ); 
        //  value (child pointer)
        lua_pushlightuserdata( pLua, pObj->GetChild( i ) );
        lua_settable( pLua, -3 );
    }
    return 1;
} // JLuaServer::FnChildren
コード例 #4
0
void JBoundsEditor::CreateEditor( JObject* pEdited )
{
    JObject* pTemplates = g_pObjectServer->FindObject( "templates", this );
    JObject* pEditors = GetEditorsGroup();
    if (pTemplates == NULL || pEditors == NULL)
    {
        return;
    }
    int nTemplates = pTemplates->GetNChildren();
    JString editorName;
    for (int i = 0; i < nTemplates; i++)
    {
        JWidget* pTemplate = obj_cast<JWidget>( pTemplates->GetChild( i ) );
        if (pTemplate && is_a( pEdited, pTemplate->GetName() ))
        {
            //  this object can be edited with this editor template
            editorName = pEdited->GetName();
            editorName += "_";
            editorName += pTemplate->GetName();
            editorName += "_editor";
            JObject* pEditor = pTemplate->Clone( pEditors, editorName.c_str(), true );

            pEditors->AddChild( pEditor );

            JBoundsEditContext ctx;
            ctx.m_pEdited = pEdited;
            ctx.m_pEditor = pEditor;
            pEdited->GetPath( ctx.m_Path );
            m_Edited.push_back( ctx );

            //  parse property connections from text field
            JString propcfg( pTemplate->GetText() );
            char* propConfig = (char*)propcfg.c_str();
            while (propConfig && *propConfig != 0)
            {
                char* editedVal = propConfig;
                char* editorVal = propConfig + strcspn( propConfig, "<|" );
                char& ch = *editorVal;

                if (ch == '|')
                {
                    ch = 0;
                    editorVal = "value";
                }
                else if (ch == '<')
                {
                    *editorVal = 0;
                    editorVal++;
                    propConfig = editorVal + strcspn( editorVal, "|" );
                    if (*propConfig == '|')
                    {
                        *propConfig = 0;
                        propConfig++;
                    }
                }
                else if (ch == 0)
                {
                    propConfig = 0;
                    editorVal = "value";
                }

                g_pSignalServer->Connect( pEditor, editorVal, pEdited, editedVal );
                g_pSignalServer->Connect( pEdited, editedVal, pEditor, editorVal );
                pEdited->SendSignal( editedVal );

                g_pSignalServer->Connect( pEdited, "visible", pEditor, "visible" );
                pEdited->SendSignal( "visible" );
            }
        }
    }
}