コード例 #1
0
void JoyControlStickEditDialogHelper::setFromPendingSlots()
{
    if (!pendingSlots.isEmpty())
    {
        QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots);
        while (iter.hasNext())
        {
            iter.next();

            JoyButtonSlot *slot = iter.value();
            if (slot)
            {
                JoyControlStick::JoyStickDirections tempDir = iter.key();
                JoyControlStickButton *button = stick->getDirectionButton(tempDir);
                if (button)
                {
                    button->clearSlotsEventReset(false);
                    button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(),
                                            slot->getSlotMode());
                }

                slot->deleteLater();
            }
        }
    }
}
コード例 #2
0
void AdvanceButtonDialog::updateSelectedSlot(int value)
{
    SimpleKeyGrabberButton *grabbutton = static_cast<SimpleKeyGrabberButton*>(sender());
    JoyButtonSlot *tempbuttonslot = grabbutton->getValue();
    int index = ui->slotListWidget->currentRow();

    // Stop all events on JoyButton
    this->button->eventReset();

    this->button->setAssignedSlot(tempbuttonslot->getSlotCode(),
                                  tempbuttonslot->getSlotCodeAlias(),
                                  index,
                                  tempbuttonslot->getSlotMode());
    updateSlotsScrollArea(value);
}
コード例 #3
0
ファイル: dpadcontextmenu.cpp プロジェクト: givanse/antimicro
/**
 * @brief Assign the appropriate slots to DPad buttons based on the preset item
 *     that was chosen.
 */
void DPadContextMenu::setDPadPreset()
{
    QAction *action = static_cast<QAction*>(sender());
    int item = action->data().toInt();

    JoyButtonSlot *upButtonSlot = 0;
    JoyButtonSlot *downButtonSlot = 0;
    JoyButtonSlot *leftButtonSlot = 0;
    JoyButtonSlot *rightButtonSlot = 0;
    JoyButtonSlot *upLeftButtonSlot = 0;
    JoyButtonSlot *upRightButtonSlot = 0;
    JoyButtonSlot *downLeftButtonSlot = 0;
    JoyButtonSlot *downRightButtonSlot = 0;

    if (item == 0)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 1)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 2)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 3)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 4)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 5)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
        dpad->setJoyMode(JoyDPad::StandardMode);
    }
    else if (item == 6)
    {
        if (dpad->getJoyMode() == JoyDPad::StandardMode ||
            dpad->getJoyMode() == JoyDPad::FourWayCardinal)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::EightWayMode)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (item == 7)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}
コード例 #4
0
AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) :
    QDialog(parent, Qt::Dialog),
    ui(new Ui::AdvanceButtonDialog)
{
    ui->setupUi(this);
    setAttribute(Qt::WA_DeleteOnClose);

    this->button = button;
    oldRow = 0;

    if (this->button->getToggleState())
    {
        ui->toggleCheckbox->setChecked(true);
    }

    if (this->button->isUsingTurbo())
    {
        ui->turboCheckbox->setChecked(true);
        ui->turboSlider->setEnabled(true);
    }

    int interval = this->button->getTurboInterval() / 10;
    if (interval < MINIMUMTURBO)
    {
        interval = JoyButton::ENABLEDTURBODEFAULT / 10;
    }
    ui->turboSlider->setValue(interval);
    this->changeTurboText(interval);

    QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots()));
    while (iter.hasNext())
    {
        JoyButtonSlot *buttonslot = iter.next();
        SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this);
        existingCode->setText(buttonslot->getSlotString());
        existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotCodeAlias(), buttonslot->getSlotMode());

        QListWidgetItem *item = new QListWidgetItem();
        item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode));
        QHBoxLayout *layout= new QHBoxLayout();
        layout->setContentsMargins(10, 0, 10, 0);
        layout->addWidget(existingCode);
        QWidget *widget = new QWidget();
        widget->setLayout(layout);
        item->setSizeHint(widget->sizeHint());

        ui->slotListWidget->addItem(item);
        ui->slotListWidget->setItemWidget(item, widget);
        connectButtonEvents(existingCode);
    }

    appendBlankKeyGrabber();
    populateSetSelectionComboBox();

    if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled)
    {
        int selectIndex = (int)this->button->getChangeSetCondition();
        selectIndex += this->button->getSetSelection() * 3;
        if (this->button->getOriginSet() < this->button->getSetSelection())
        {
            selectIndex -= 3;
        }

        ui->setSelectionComboBox->setCurrentIndex(selectIndex);
    }

    fillTimeComboBoxes();
    ui->actionTenthsComboBox->setCurrentIndex(1);

    updateActionTimeLabel();
    changeTurboForSequences();

    if (button->isCycleResetActive())
    {
        ui->autoResetCycleCheckBox->setEnabled(true);
        ui->autoResetCycleCheckBox->setChecked(true);
        checkCycleResetWidgetStatus(true);
    }

    if (button->getCycleResetTime() != 0)
    {
        populateAutoResetInterval();
    }

    updateWindowTitleButtonName();

    connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool)));
    connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int)));

    connect(ui->insertSlotButton, SIGNAL(clicked()), this, SLOT(insertSlot()));
    connect(ui->deleteSlotButton, SIGNAL(clicked()), this, SLOT(deleteSlot()));
    connect(ui->clearAllPushButton, SIGNAL(clicked()), this, SLOT(clearAllSlots()));
    connect(ui->pausePushButton, SIGNAL(clicked()), this, SLOT(insertPauseSlot()));
    connect(ui->holdPushButton, SIGNAL(clicked()), this, SLOT(insertHoldSlot()));
    connect(ui->cyclePushButton, SIGNAL(clicked()), this, SLOT(insertCycleSlot()));
    connect(ui->distancePushButton, SIGNAL(clicked()), this, SLOT(insertDistanceSlot()));
    connect(ui->releasePushButton, SIGNAL(clicked()), this, SLOT(insertReleaseSlot()));

    connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
    connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
    connect(ui->actionMinutesComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
    connect(ui->actionTenthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));

    connect(ui->toggleCheckbox, SIGNAL(clicked(bool)), button, SLOT(setToggle(bool)));
    connect(ui->turboCheckbox, SIGNAL(clicked(bool)), this, SLOT(checkTurboSetting(bool)));

    connect(ui->setSelectionComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateSetSelection()));
    connect(ui->mouseModPushButton, SIGNAL(clicked()), this, SLOT(insertMouseSpeedModSlot()));

    connect(ui->slotListWidget, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(performStatsWidgetRefresh(QListWidgetItem*)));

    connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate()));
    connect(ui->actionTenthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate()));
    connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate()));
    connect(ui->actionMinutesComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate()));

    connect(ui->distanceSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotDistanceUpdate()));
    connect(ui->mouseSpeedModSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotMouseModUpdate()));
    connect(ui->pressTimePushButton, SIGNAL(clicked()), this, SLOT(insertKeyPressSlot()));
    connect(ui->delayPushButton, SIGNAL(clicked()), this, SLOT(insertDelaySlot()));

    connect(ui->autoResetCycleCheckBox, SIGNAL(clicked(bool)), this, SLOT(checkCycleResetWidgetStatus(bool)));
    connect(ui->autoResetCycleCheckBox, SIGNAL(clicked(bool)), this, SLOT(setButtonCycleReset(bool)));
    connect(ui->resetCycleDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(setButtonCycleResetInterval(double)));

    connect(button, SIGNAL(toggleChanged(bool)), ui->toggleCheckbox, SLOT(setChecked(bool)));
    connect(button, SIGNAL(turboChanged(bool)), this, SLOT(checkTurboSetting(bool)));
}
コード例 #5
0
void AxisEditDialog::implementPresets(int index)
{
    JoyButtonSlot *nbuttonslot = 0;
    JoyButtonSlot *pbuttonslot = 0;

    if (index == 1)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 2)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 3)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 4)
    {
        nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
    }
    else if (index == 5)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 6)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 7)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 8)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 9)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 10)
    {
        nbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
        pbuttonslot = new JoyButtonSlot(AntKeyMapper::returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
    }
    else if (index == 11)
    {
        JoyAxisButton *nbutton = axis->getNAxisButton();
        JoyAxisButton *pbutton = axis->getPAxisButton();
        nbutton->clearSlotsEventReset();
        refreshNButtonLabel();

        pbutton->clearSlotsEventReset();
        refreshPButtonLabel();
    }

    if (nbuttonslot)
    {
        JoyAxisButton *button = axis->getNAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(nbuttonslot->getSlotCode(), nbuttonslot->getSlotCodeAlias(), nbuttonslot->getSlotMode());
        refreshNButtonLabel();
        nbuttonslot->deleteLater();
    }

    if (pbuttonslot)
    {
        JoyAxisButton *button = axis->getPAxisButton();
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(pbuttonslot->getSlotCode(), pbuttonslot->getSlotCodeAlias(), pbuttonslot->getSlotMode());
        refreshPButtonLabel();
        pbuttonslot->deleteLater();
    }
}
コード例 #6
0
ファイル: dpadeditdialog.cpp プロジェクト: givanse/antimicro
void DPadEditDialog::implementPresets(int index)
{
    JoyButtonSlot *upButtonSlot = 0;
    JoyButtonSlot *downButtonSlot = 0;
    JoyButtonSlot *leftButtonSlot = 0;
    JoyButtonSlot *rightButtonSlot = 0;
    JoyButtonSlot *upLeftButtonSlot = 0;
    JoyButtonSlot *upRightButtonSlot = 0;
    JoyButtonSlot *downLeftButtonSlot = 0;
    JoyButtonSlot *downRightButtonSlot = 0;

    if (index == 1)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 2)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 3)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 4)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 5)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 6)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 7)
    {
        if (ui->joyModeComboBox->currentIndex() == 0 ||
            ui->joyModeComboBox->currentIndex() == 2)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 1)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 3)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (index == 8)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
        rightButtonSlot->deleteLater();
    }

    if (upLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode());
        upLeftButtonSlot->deleteLater();
    }

    if (upRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode());
        upRightButtonSlot->deleteLater();
    }

    if (downLeftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode());
        downLeftButtonSlot->deleteLater();
    }

    if (downRightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode());
        downRightButtonSlot->deleteLater();
    }
}