コード例 #1
0
ファイル: sceKernel.cpp プロジェクト: cloud1250000/ppsspp
void __KernelShutdown()
{
	if (!kernelRunning)
	{
		ERROR_LOG(HLE, "Can't shut down kernel - not running");
		return;
	}
	kernelObjects.List();
	INFO_LOG(HLE, "Shutting down kernel - %i kernel objects alive", kernelObjects.GetCount());
	kernelObjects.Clear();

	__MpegShutdown();
	__PsmfShutdown();
	__PPGeShutdown();

	__CtrlShutdown();
	__UtilityShutdown();
	__GeShutdown();
	__SasShutdown();
	__DisplayShutdown();
	__AudioShutdown();
	__IoShutdown();
	__KernelMutexShutdown();
	__KernelThreadingShutdown();
	__KernelMemoryShutdown();
	__InterruptsShutdown();

	CoreTiming::ClearPendingEvents();
	CoreTiming::UnregisterAllEvents();

	kernelRunning = false;
}
コード例 #2
0
ファイル: sceKernel.cpp プロジェクト: metalex10/ppsspp
void __KernelShutdown()
{
	if (!kernelRunning)
	{
		ERROR_LOG(SCEKERNEL, "Can't shut down kernel - not running");
		return;
	}
	kernelObjects.List();
	INFO_LOG(SCEKERNEL, "Shutting down kernel - %i kernel objects alive", kernelObjects.GetCount());
	hleCurrentThreadName = NULL;
	kernelObjects.Clear();

	__AudioCodecShutdown();
	__VideoPmpShutdown();
	__AACShutdown();
	__NetAdhocShutdown();
	__NetShutdown();
	__FontShutdown();

	__Mp3Shutdown();
	__MpegShutdown();
	__PsmfShutdown();
	__PPGeShutdown();

	__CtrlShutdown();
	__UtilityShutdown();
	__GeShutdown();
	__SasShutdown();
	__DisplayShutdown();
	__AtracShutdown();
	__AudioShutdown();
	__IoShutdown();
	__KernelMutexShutdown();
	__KernelThreadingShutdown();
	__KernelMemoryShutdown();
	__InterruptsShutdown();
	__CheatShutdown();
	__KernelModuleShutdown();

	CoreTiming::ClearPendingEvents();
	CoreTiming::UnregisterAllEvents();
	Reporting::Shutdown();
	SaveState::Shutdown();

	kernelRunning = false;
}
コード例 #3
0
ファイル: sceKernel.cpp プロジェクト: CPkmn/ppsspp
void __KernelDoState(PointerWrap &p)
{
	std::string git_version = PPSSPP_GIT_VERSION;
	p.Do(git_version);
	if (git_version != PPSSPP_GIT_VERSION)
	{
		p.SetError(p.ERROR_WARNING);
		WARN_LOG(HLE, "Warning: this savestate was generated by a different version of PPSSPP.  It may not load properly.");
	}

	p.Do(kernelRunning);
	kernelObjects.DoState(p);
	p.DoMarker("KernelObjects");

	__InterruptsDoState(p);
	// Memory needs to be after kernel objects, which may free kernel memory.
	__KernelMemoryDoState(p);
	__KernelThreadingDoState(p);
	__KernelAlarmDoState(p);
	__KernelVTimerDoState(p);
	__KernelEventFlagDoState(p);
	__KernelMbxDoState(p);
	__KernelModuleDoState(p);
	__KernelMutexDoState(p);
	__KernelSemaDoState(p);
	__KernelTimeDoState(p);

	__AtracDoState(p);
	__AudioDoState(p);
	__CtrlDoState(p);
	__DisplayDoState(p);
	__FontDoState(p);
	__GeDoState(p);
	__ImposeDoState(p);
	__IoDoState(p);
	__MpegDoState(p);
	__NetDoState(p);
	__PowerDoState(p);
	__PsmfDoState(p);
	__PsmfPlayerDoState(p);
	__RtcDoState(p);
	__SasDoState(p);
	__SslDoState(p);
	__UmdDoState(p);
	__UtilityDoState(p);
	__UsbDoState(p);
	__VaudioDoState(p);

	__PPGeDoState(p);

	__InterruptsDoStateLate(p);
	__KernelThreadingDoStateLate(p);
}
コード例 #4
0
ファイル: sceKernel.cpp プロジェクト: JakotsuTheOne/ppsspp
void KernelObjectPool::DoState(PointerWrap &p)
{
	auto s = p.Section("KernelObjectPool", 1);
	if (!s)
		return;

	int _maxCount = maxCount;
	p.Do(_maxCount);

	if (_maxCount != maxCount)
	{
		p.SetError(p.ERROR_FAILURE);
		ERROR_LOG(SCEKERNEL, "Unable to load state: different kernel object storage.");
		return;
	}

	if (p.mode == p.MODE_READ)
	{
		hleCurrentThreadName = NULL;
		kernelObjects.Clear();
	}

	p.Do(nextID);
	p.DoArray(occupied, maxCount);
	for (int i = 0; i < maxCount; ++i)
	{
		if (!occupied[i])
			continue;

		int type;
		if (p.mode == p.MODE_READ)
		{
			p.Do(type);
			pool[i] = CreateByIDType(type);

			// Already logged an error.
			if (pool[i] == NULL)
				return;

			pool[i]->uid = i + handleOffset;
		}
		else
		{
			type = pool[i]->GetIDType();
			p.Do(type);
		}
		pool[i]->DoState(p);
		if (p.error >= p.ERROR_FAILURE)
			break;
	}
}
コード例 #5
0
ファイル: sceKernel.cpp プロジェクト: KrisLee/ppsspp
void __KernelDoState(PointerWrap &p)
{
	p.Do(kernelRunning);
	kernelObjects.DoState(p);
	p.DoMarker("KernelObjects");

	__InterruptsDoState(p);
	// Memory needs to be after kernel objects, which may free kernel memory.
	__KernelMemoryDoState(p);
	__KernelThreadingDoState(p);
	__KernelAlarmDoState(p);
	__KernelVTimerDoState(p);
	__KernelEventFlagDoState(p);
	__KernelMbxDoState(p);
	__KernelModuleDoState(p);
	__KernelMsgPipeDoState(p);
	__KernelMutexDoState(p);
	__KernelSemaDoState(p);
	__KernelTimeDoState(p);

	__AtracDoState(p);
	__AudioDoState(p);
	__CccDoState(p);
	__CtrlDoState(p);
	__DisplayDoState(p);
	__FontDoState(p);
	__GeDoState(p);
	__ImposeDoState(p);
	__IoDoState(p);
	__JpegDoState(p);
	__MpegDoState(p);
	__NetDoState(p);
	__PowerDoState(p);
	__PsmfDoState(p);
	__PsmfPlayerDoState(p);
	__RtcDoState(p);
	__SasDoState(p);
	__SslDoState(p);
	__UmdDoState(p);
	__UtilityDoState(p);
	__UsbDoState(p);
	__VaudioDoState(p);

	__PPGeDoState(p);

	__InterruptsDoStateLate(p);
	__KernelThreadingDoStateLate(p);
}
コード例 #6
0
ファイル: sceKernel.cpp プロジェクト: bsauvage1/ppsspp
void KernelObjectPool::DoState(PointerWrap &p)
{
	int _maxCount = maxCount;
	p.Do(_maxCount);

	if (_maxCount != maxCount)
		ERROR_LOG(HLE, "Unable to load state: different kernel object storage.");

	if (p.mode == p.MODE_READ)
	{
		hleCurrentThreadName = NULL;
		kernelObjects.Clear();
	}

	p.Do(nextID);
	p.DoArray(occupied, maxCount);
	for (int i = 0; i < maxCount; ++i)
	{
		if (!occupied[i])
			continue;

		int type;
		if (p.mode == p.MODE_READ)
		{
			p.Do(type);
			pool[i] = CreateByIDType(type);
			pool[i]->uid = i + handleOffset;

			// Already logged an error.
			if (pool[i] == NULL)
				return;
		}
		else
		{
			type = pool[i]->GetIDType();
			p.Do(type);
		}
		pool[i]->DoState(p);
	}
	p.DoMarker("KernelObjectPool");
}
コード例 #7
0
ファイル: sceKernel.cpp プロジェクト: tmaul/ppsspp
void __KernelDoState(PointerWrap &p)
{
	p.Do(kernelRunning);
	kernelObjects.DoState(p);
	p.DoMarker("KernelObjects");

	__InterruptsDoState(p);
	__KernelMemoryDoState(p);
	__KernelThreadingDoState(p);
	__KernelAlarmDoState(p);
	__KernelEventFlagDoState(p);
	__KernelMbxDoState(p);
	__KernelModuleDoState(p);
	__KernelMutexDoState(p);
	__KernelSemaDoState(p);
	__KernelTimeDoState(p);

	__AudioDoState(p);
	__CtrlDoState(p);
	__DisplayDoState(p);
	__FontDoState(p);
	__GeDoState(p);
	__ImposeDoState(p);
	__IoDoState(p);
	__MpegDoState(p);
	__PowerDoState(p);
	__PsmfDoState(p);
	__PsmfPlayerDoState(p);
	__SasDoState(p);
	__SslDoState(p);
	__UmdDoState(p);
	__UtilityDoState(p);
	__UsbDoState(p);

	__PPGeDoState(p);

	__InterruptsDoStateLate(p);
	__KernelThreadingDoStateLate(p);
}
コード例 #8
0
ファイル: sceKernel.cpp プロジェクト: JakotsuTheOne/ppsspp
void __KernelDoState(PointerWrap &p)
{
	{
		auto s = p.Section("Kernel", 1, 2);
		if (!s)
			return;

		p.Do(kernelRunning);
		kernelObjects.DoState(p);

		if (s >= 2)
			p.Do(registeredExitCbId);
	}

	{
		auto s = p.Section("Kernel Modules", 1);
		if (!s)
			return;

		__InterruptsDoState(p);
		// Memory needs to be after kernel objects, which may free kernel memory.
		__KernelMemoryDoState(p);
		__KernelThreadingDoState(p);
		__KernelAlarmDoState(p);
		__KernelVTimerDoState(p);
		__KernelEventFlagDoState(p);
		__KernelMbxDoState(p);
		__KernelModuleDoState(p);
		__KernelMsgPipeDoState(p);
		__KernelMutexDoState(p);
		__KernelSemaDoState(p);
		__KernelTimeDoState(p);
	}

	{
		auto s = p.Section("HLE Modules", 1);
		if (!s)
			return;

		__AtracDoState(p);
		__AudioDoState(p);
		__CccDoState(p);
		__CtrlDoState(p);
		__DisplayDoState(p);
		__FontDoState(p);
		__GeDoState(p);
		__ImposeDoState(p);
		__IoDoState(p);
		__JpegDoState(p);
		__Mp3DoState(p);
		__MpegDoState(p);
		__NetDoState(p);
		__NetAdhocDoState(p);
		__PowerDoState(p);
		__PsmfDoState(p);
		__PsmfPlayerDoState(p);
		__RtcDoState(p);
		__SasDoState(p);
		__SslDoState(p);
		__UmdDoState(p);
		__UtilityDoState(p);
		__UsbDoState(p);
		__VaudioDoState(p);
		__HeapDoState(p);

		__PPGeDoState(p);
		__CheatDoState(p);
	}

	{
		auto s = p.Section("Kernel Cleanup", 1);
		if (!s)
			return;

		__InterruptsDoStateLate(p);
		__KernelThreadingDoStateLate(p);
		Reporting::DoState(p);
	}
}