コード例 #1
0
bool KisOpenGLImageTextures::imageCanUseHDRExposureProgram(KisImageSP image)
{
#ifdef HAVE_GLEW
    if (!image->colorSpace()->hasHighDynamicRange()) {
        return false;
    }

    KisConfig cfg;

    if (!cfg.useOpenGLShaders()) {
        return false;
    }
    if (HDRExposureProgram == 0) {
        return false;
    }
    if (!HDRExposureProgram->isValid()) {
        return false;
    }
    if (!haveHDRTextureFormat(image->colorSpace())) {
        return false;
    }
    return true;
#else
    Q_UNUSED(image);
    return false;
#endif
}
コード例 #2
0
void KisOpenGLImageTextures::createHDRExposureProgramIfCan()
{
    KisConfig cfg;
    if (!cfg.useOpenGLShaders()) return;
    
#ifdef HAVE_GLEW
    if (HDRExposureProgram == 0 && KisOpenGL::hasShadingLanguage()) {
        dbgUI << "Creating shared HDR exposure program";
        HDRExposureProgram = new KisOpenGLHDRExposureProgram();
        Q_CHECK_PTR(HDRExposureProgram);
    }
#endif
}