// static void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data) { LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get()); picker->updateFilterPermMask(); picker->commitIfImmediateSet(); }
// static void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); if (self->mOwner) { self->setImageID( self->mOwner->getDefaultImageAssetID() ); } self->commitIfImmediateSet(); }
// static void LLFloaterTexturePicker::onBtnCancel(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setImageID( self->mOriginalImageAssetID ); if (self->mOwner) { self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CANCEL); } self->mViewModel->resetDirty(); self->closeFloater(); }
void LLTextureCtrl::onFloaterClose() { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if (floaterp) { floaterp->setOwner(NULL); } mFloaterHandle.markDead(); }
void LLTextureCtrl::setValid(BOOL valid ) { mValid = valid; if (!valid) { LLFloaterTexturePicker* pickerp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if (pickerp) { pickerp->setActive(FALSE); } } }
void LLTextureCtrl::onFloaterClose() { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if (floaterp) { floaterp->setOwner(NULL); mLastFloaterLeftTop.set( floaterp->getRect().mLeft, floaterp->getRect().mTop ); } mFloaterHandle.markDead(); }
// static void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data) { LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get()); // <FS:Ansariel> FIRE-8298: Apply now checkbox has no effect picker->setCanApply(true, true); // </FS:Ansariel> picker->updateFilterPermMask(); picker->commitIfImmediateSet(); }
void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) { if( mImageAssetID != asset_id ) { mImageItemID.setNull(); mImageAssetID = asset_id; LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if( floaterp && getEnabled() ) { floaterp->setImageID( asset_id ); floaterp->resetDirty(); } } }
// static void LLFloaterTexturePicker::onBtnUUID( void* userdata ) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; if ( self) { std::string texture_uuid = self->childGetValue("texture_uuid").asString(); if (texture_uuid.length() == 36) { self->setImageID( LLUUID(texture_uuid) ); self->mIsDirty = TRUE; self->commitIfImmediateSet(); } } }
void LLTextureCtrl::onFloaterClose() { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if (floaterp) { if (mOnCloseCallback) { mOnCloseCallback(this,LLSD()); } floaterp->setOwner(NULL); mLastFloaterLeftTop.set( floaterp->getRect().mLeft, floaterp->getRect().mTop ); } mFloaterHandle.markDead(); }
// static void LLFloaterTexturePicker::onBtnPipette( void* userdata ) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; if ( self) { BOOL pipette_active = self->childGetValue("Pipette").asBoolean(); pipette_active = !pipette_active; if (pipette_active) { LLToolPipette::getInstance()->setSelectCallback(onTextureSelect, self); LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance()); } else { LLToolMgr::getInstance()->clearTransientTool(); } } }
void LLTextureCtrl::onFloaterCommit(ETexturePickOp op) { LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if( floaterp && getEnabled()) { if (op == TEXTURE_CANCEL) mViewModel->resetDirty(); // If the "no_commit_on_selection" parameter is set // we get dirty only when user presses OK in the picker // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. else if (mCommitOnSelection || op == TEXTURE_SELECT) mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? if( floaterp->isDirty() ) { setTentative( FALSE ); mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE); lldebugs << "mImageItemID: " << mImageItemID << llendl; mImageAssetID = floaterp->getAssetID(); lldebugs << "mImageAssetID: " << mImageAssetID << llendl; if (op == TEXTURE_SELECT && mOnSelectCallback) { mOnSelectCallback( this, LLSD() ); } else if (op == TEXTURE_CANCEL && mOnCancelCallback) { mOnCancelCallback( this, LLSD() ); } else { // If the "no_commit_on_selection" parameter is set // we commit only when user presses OK in the picker // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. if (mCommitOnSelection || op == TEXTURE_SELECT) onCommit(); } } } }
//static void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te, void *data ) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data; //<edit> //LLUUID inventory_item_id = self->findItemID(te.getID(), TRUE); //if (self && inventory_item_id.notNull()) if(self) //</edit> { LLToolPipette::getInstance()->setResult(TRUE, ""); self->setImageID(te.getID()); self->mNoCopyTextureSelected = FALSE; //<edit> self->childSetValue("texture_uuid", te.getID().asString()); /* LLInventoryItem* itemp = gInventory.getItem(inventory_item_id); if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) { // no copy texture self->mNoCopyTextureSelected = TRUE; } else { self->childSetValue("texture_uuid", inventory_item_id.asString()); }*/ //</edit> self->commitIfImmediateSet(); } else { LLToolPipette::getInstance()->setResult(FALSE, "You do not have a copy this \nof texture in your inventory"); } }
// static void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data; if (items.size()) { LLFolderViewItem* first_item = items.front(); LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID()); self->mNoCopyTextureSelected = FALSE; if (itemp) { if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) { self->mNoCopyTextureSelected = TRUE; } self->mImageAssetID = itemp->getAssetUUID(); self->mIsDirty = TRUE; if (user_action) { // only commit intentional selections, not implicit ones self->commitIfImmediateSet(); } } } }
// static void LLFloaterTexturePicker::onBtnNone(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setImageID( LLUUID::null ); self->commitIfImmediateSet(); }
// static void LLFloaterTexturePicker::onBtnWhite(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setImageID( self->mWhiteImageAssetID ); self->commitIfImmediateSet(); }