void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { { std::vector<std::string> items; std::vector<std::string> disabled_items; LLInventoryPanel* inv_panel = mInventoryPanel.get(); bool is_open = false; if (inv_panel) { LLFolderViewFolder* folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID)); is_open = (NULL != folder) && folder->isOpen(); } // collect all items' names fill_items_with_menu_items(items, menu); // remove expand or collapse menu item depend on folder state std::string collapse_expand_item_to_hide(is_open ? "expand" : "collapse"); std::vector<std::string>::iterator it = std::find(items.begin(), items.end(), collapse_expand_item_to_hide); if (it != items.end()) items.erase(it); // Disabled items are processed via LLLandmarksPanel::isActionEnabled() // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601 // repeat parent functionality sSelf = getHandle(); // necessary for "New Folder" functionality hide_context_entries(menu, items, disabled_items); } }
// bit of a hack to make sure the inventory is open. void LLInventoryPanel::openStartFolderOrMyInventory() { // Find My Inventory folder and open it up by name for (LLView *child = mFolderRoot.get()->getFirstChild(); child; child = mFolderRoot.get()->findNextSibling(child)) { LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child); if (fchild && fchild->getListener() && fchild->getListener()->getUUID() == gInventory.getRootFolderID()) { fchild->setOpen(TRUE); break; } } }
void LLPanelOutfitEdit::saveListSelection() { if(mWearablesListViewPanel->getVisible()) { std::set<LLUUID> selected_ids = mInventoryItemsPanel->getRootFolder()->getSelectionList(); if(!selected_ids.size()) return; for (std::set<LLUUID>::const_iterator item_id = selected_ids.begin(); item_id != selected_ids.end(); ++item_id) { mWearableItemsList->selectItemByUUID(*item_id, true); } mWearableItemsList->scrollToShowFirstSelectedItem(); } else if(mInventoryItemsPanel->getVisible()) { std::vector<LLUUID> selected_ids; mWearableItemsList->getSelectedUUIDs(selected_ids); if(!selected_ids.size()) return; mInventoryItemsPanel->clearSelection(); LLFolderView* root = mInventoryItemsPanel->getRootFolder(); if(!root) return; for(std::vector<LLUUID>::const_iterator item_id = selected_ids.begin(); item_id != selected_ids.end(); ++item_id) { LLFolderViewItem* item = root->getItemByID(*item_id); if (!item) continue; LLFolderViewFolder* parent = item->getParentFolder(); if(parent) { parent->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } mInventoryItemsPanel->getRootFolder()->changeSelection(item, TRUE); } mInventoryItemsPanel->getRootFolder()->scrollToShowSelection(); } }
// bit of a hack to make sure the inventory is open. void LLInventoryPanel::openStartFolderOrMyInventory() { if (mStartFolderString != "") { mFolderRoot->openFolder(mStartFolderString); } else { // Find My Inventory folder and open it up by name for (LLView *child = mFolderRoot->getFirstChild(); child; child = mFolderRoot->findNextSibling(child)) { LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child); if (fchild && fchild->getListener() && (fchild->getListener()->getUUID() == gInventory.getRootFolderID())) { const std::string& child_name = child->getName(); mFolderRoot->openFolder(child_name); break; } } } }
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) { LLInventoryObject const* objectp = gInventory.getObject(id); LLUUID root_id = mFolderRoot.get()->getListener()->getUUID(); LLFolderViewFolder* parent_folder = NULL; LLFolderViewItem* itemp = NULL; if (id == root_id) { parent_folder = mFolderRoot.get(); } else if (objectp) { const LLUUID &parent_id = objectp->getParentUUID(); parent_folder = (LLFolderViewFolder*)mFolderRoot.get()->getItemByID(parent_id); if (parent_folder) { if (objectp->getType() <= LLAssetType::AT_NONE || objectp->getType() >= LLAssetType::AT_COUNT) { llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << llendl; return NULL; } if ((objectp->getType() == LLAssetType::AT_CATEGORY) && (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) { LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), objectp->getType(), LLInventoryType::IT_CATEGORY, this, mFolderRoot.get(), objectp->getUUID()); if (new_listener) { LLFolderViewFolder* folderp = createFolderViewFolder(new_listener); if (folderp) { folderp->setItemSortOrder(mFolderRoot.get()->getSortOrder()); } itemp = folderp; } } else { // Build new view for item. LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), item->getActualType(), item->getInventoryType(), this, mFolderRoot.get(), item->getUUID(), item->getFlags()); if (new_listener) { itemp = createFolderViewItem(new_listener); } } if (itemp) { itemp->addToFolder(parent_folder, mFolderRoot.get()); } } } // If this is a folder, add the children of the folder and recursively add any // child folders. if (id.isNull() || (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; mInventory->lockDirectDescendentArrays(id, categories, items); if(categories) { for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin(); cat_iter != categories->end(); ++cat_iter) { const LLViewerInventoryCategory* cat = (*cat_iter); buildNewViews(cat->getUUID()); } } if(items && parent_folder) { for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin(); item_iter != items->end(); ++item_iter) { const LLViewerInventoryItem* item = (*item_iter); buildNewViews(item->getUUID()); } } mInventory->unlockDirectDescendentArrays(id); } return itemp; }
void LLInventoryPanel::buildNewViews(const LLUUID& id) { LLFolderViewItem* itemp = NULL; LLInventoryObject* objectp = gInventory.getObject(id); if (objectp) { if (objectp->getType() <= LLAssetType::AT_NONE || objectp->getType() >= LLAssetType::AT_COUNT) { llwarns << "LLInventoryPanel::buildNewViews called with objectp->mType == " << ((S32) objectp->getType()) << " (shouldn't happen)" << llendl; } else if (objectp->getType() == LLAssetType::AT_CATEGORY) // build new view for category { LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(), LLInventoryType::IT_CATEGORY, this, objectp->getUUID()); if (new_listener) { LLFolderViewFolder* folderp = new LLFolderViewFolder(new_listener->getDisplayName(), new_listener->getIcon(), mFolders, new_listener); folderp->setItemSortOrder(mFolders->getSortOrder()); itemp = folderp; } } else // build new view for item { LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = LLInvFVBridge::createBridge( item->getType(), item->getInventoryType(), this, item->getUUID(), item->getFlags()); if (new_listener) { itemp = new LLFolderViewItem(new_listener->getDisplayName(), new_listener->getIcon(), new_listener->getCreationDate(), mFolders, new_listener); } } LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolders->getItemByID(objectp->getParentUUID()); if (itemp) { if (parent_folder) { itemp->addToFolder(parent_folder, mFolders); } else { llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl; delete itemp; } } } if ((id.isNull() || (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; mInventory->lockDirectDescendentArrays(id, categories, items); if(categories) { S32 count = categories->count(); for(S32 i = 0; i < count; ++i) { LLInventoryCategory* cat = categories->get(i); buildNewViews(cat->getUUID()); } } if(items) { S32 count = items->count(); for(S32 i = 0; i < count; ++i) { LLInventoryItem* item = items->get(i); buildNewViews(item->getUUID()); } } mInventory->unlockDirectDescendentArrays(id); } }
void LLBuildNewViewsScheduler::buildNewViews(LLInventoryPanel* panelp, LLInventoryObject* objectp) { LLFolderViewItem* itemp = NULL; if (objectp) { if (objectp->getType() <= LLAssetType::AT_NONE || objectp->getType() >= LLAssetType::AT_COUNT) { llwarns << "called with objectp->mType == " << ((S32) objectp->getType()) << " (shouldn't happen)" << llendl; } else if (objectp->getType() == LLAssetType::AT_CATEGORY) // build new view for category { LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(), LLInventoryType::IT_CATEGORY, panelp, objectp->getUUID()); if (new_listener) { LLFolderViewFolder* folderp = new LLFolderViewFolder(new_listener->getDisplayName(), new_listener->getIcon(), panelp->getRootFolder(), new_listener); folderp->setItemSortOrder(panelp->getSortOrder()); itemp = folderp; } } else // build new view for item { LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = LLInvFVBridge::createBridge( item->getType(), item->getInventoryType(), panelp, item->getUUID(), item->getFlags()); if (new_listener) { itemp = new LLFolderViewItem(new_listener->getDisplayName(), new_listener->getIcon(), new_listener->getCreationDate(), panelp->getRootFolder(), new_listener); } } LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)panelp->getRootFolder()->getItemByID(objectp->getParentUUID()); if (itemp) { itemp->mDelayedDelete = TRUE; if (parent_folder) { itemp->addToFolder(parent_folder, panelp->getRootFolder()); } else { llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl; delete itemp; } } } if (!objectp || (objectp && (objectp->getType() == LLAssetType::AT_CATEGORY))) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; panelp->getModel()->lockDirectDescendentArrays((objectp != NULL) ? objectp->getUUID() : LLUUID::null, categories, items); if(categories) { S32 count = categories->count(); for(S32 i = 0; i < count; ++i) { LLInventoryCategory* cat = categories->get(i); addJob(panelp, cat); } } if(items) { S32 count = items->count(); for(S32 i = 0; i < count; ++i) { LLInventoryItem* item = items->get(i); addJob(panelp, item); } } panelp->getModel()->unlockDirectDescendentArrays(objectp->getUUID()); } }
void LLInventoryPanel::buildNewViews(const LLUUID& id) { LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); LLFolderViewItem* itemp = NULL; LLInventoryObject* objectp = gInventory.getObject(id); if (objectp) { const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(parent_id); if (id == mStartFolderID) { parent_folder = mFolderRoot; } else if ((mStartFolderID != LLUUID::null) && (!gInventory.isObjectDescendentOf(id, mStartFolderID))) { // This item exists outside the inventory's hierarchy, so don't add it. return; } if (objectp->getType() <= LLAssetType::AT_NONE || objectp->getType() >= LLAssetType::AT_COUNT) { llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << llendl; return; } if ((objectp->getType() == LLAssetType::AT_CATEGORY) && (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) { LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), objectp->getType(), LLInventoryType::IT_CATEGORY, this, mFolderRoot, objectp->getUUID()); if (new_listener) { LLFolderViewFolder::Params params; params.name = new_listener->getDisplayName(); params.icon = new_listener->getIcon(); params.icon_open = new_listener->getOpenIcon(); if (mShowItemLinkOverlays) // if false, then links show up just like normal items { params.icon_overlay = LLUI::getUIImage("Inv_Link"); } params.root = mFolderRoot; params.listener = new_listener; params.tool_tip = params.name; LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(params); folderp->setItemSortOrder(mFolderRoot->getSortOrder()); itemp = folderp; // Hide the root folder, so we can show the contents of a folder flat // but still have the parent folder present for listener-related operations. if (id == mStartFolderID) { folderp->setHidden(TRUE); } const LLViewerInventoryCategory *cat = dynamic_cast<LLViewerInventoryCategory *>(objectp); if (cat && getIsHiddenFolderType(cat->getPreferredType())) { folderp->setHidden(TRUE); } } } else { // Build new view for item. LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), item->getActualType(), item->getInventoryType(), this, mFolderRoot, item->getUUID(), item->getFlags()); if (new_listener) { LLFolderViewItem::Params params; params.name = new_listener->getDisplayName(); params.icon = new_listener->getIcon(); params.icon_open = new_listener->getOpenIcon(); if (mShowItemLinkOverlays) // if false, then links show up just like normal items { params.icon_overlay = LLUI::getUIImage("Inv_Link"); } params.creation_date = new_listener->getCreationDate(); params.root = mFolderRoot; params.listener = new_listener; params.rect = LLRect (0, 0, 0, 0); params.tool_tip = params.name; itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); } } if (itemp) { itemp->addToFolder(parent_folder, mFolderRoot); // Don't add children of hidden folders unless this is the panel's root folder. if (itemp->getHidden() && (id != mStartFolderID)) { return; } } } // If this is a folder, add the children of the folder and recursively add any // child folders. if ((id == mStartFolderID) || (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; mInventory->lockDirectDescendentArrays(id, categories, items); if(categories) { for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin(); cat_iter != categories->end(); ++cat_iter) { const LLViewerInventoryCategory* cat = (*cat_iter); buildNewViews(cat->getUUID()); } } if(items) { for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin(); item_iter != items->end(); ++item_iter) { const LLViewerInventoryItem* item = (*item_iter); buildNewViews(item->getUUID()); } } mInventory->unlockDirectDescendentArrays(id); } }