void LLAvatarPropertiesProcessor::sendPickInfoUpdate(const LLPickData* new_pick) { if (!new_pick) return; LLMessageSystem* msg = gMessageSystem; msg->newMessage(_PREHASH_PickInfoUpdate); msg->nextBlock(_PREHASH_AgentData); msg->addUUID(_PREHASH_AgentID, gAgent.getID()); msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlock(_PREHASH_Data); msg->addUUID(_PREHASH_PickID, new_pick->pick_id); msg->addUUID(_PREHASH_CreatorID, new_pick->creator_id); //legacy var need to be deleted msg->addBOOL(_PREHASH_TopPick, FALSE); // fills in on simulator if null msg->addUUID(_PREHASH_ParcelID, new_pick->parcel_id); msg->addString(_PREHASH_Name, new_pick->name); msg->addString(_PREHASH_Desc, new_pick->desc); msg->addUUID(_PREHASH_SnapshotID, new_pick->snapshot_id); msg->addVector3d(_PREHASH_PosGlobal, new_pick->pos_global); // Only top picks have a sort order msg->addS32(_PREHASH_SortOrder, 0); msg->addBOOL(_PREHASH_Enabled, new_pick->enabled); gAgent.sendReliableMessage(); LLAgentPicksInfo::getInstance()->requestNumberOfPicks(); }
void LLAvatarPropertiesProcessor::sendAvatarPropertiesUpdate(const LLAvatarData* avatar_props) { llinfos << "Sending avatarinfo update" << llendl; // This value is required by sendAvatarPropertiesUpdate method. //A profile should never be mature. (From the original code) BOOL mature = FALSE; LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_AvatarPropertiesUpdate); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast( _PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); msg->nextBlockFast(_PREHASH_PropertiesData); msg->addUUIDFast( _PREHASH_ImageID, avatar_props->image_id); msg->addUUIDFast( _PREHASH_FLImageID, avatar_props->fl_image_id); msg->addStringFast( _PREHASH_AboutText, avatar_props->about_text); msg->addStringFast( _PREHASH_FLAboutText, avatar_props->fl_about_text); msg->addBOOL(_PREHASH_AllowPublish, avatar_props->allow_publish); msg->addBOOL(_PREHASH_MaturePublish, mature); msg->addString(_PREHASH_ProfileURL, avatar_props->profile_url); gAgent.sendReliableMessage(); }
bool LLViewerInventoryCategory::fetchDescendents() { // <edit> if((mUUID == gSystemFolderRoot) || (gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot))) return false; // </edit> if((VERSION_UNKNOWN == mVersion) && mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads. { const F32 FETCH_TIMER_EXPIRY = 10.0f; mDescendentsRequested.reset(); mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY); // bitfield // 1 = by date // 2 = folders by date // Need to mask off anything but the first bit. // This comes from LLInventoryFilter from llfolderview.h U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1; // *NOTE: For bug EXT-2879, originally commented out // gAgent.getRegion()->getCapability in order to use the old // message-based system. This has been uncommented now that // AIS folks are aware of the issue and have a fix in process. // see ticket for details. std::string url; if (gAgent.getRegion()) { url = gAgent.getRegion()->getCapability("FetchInventoryDescendents"); } else { llwarns << "agent region is null" << llendl; } if (!url.empty()) //Capability found. Build up LLSD and use it. { LLInventoryModel::startBackgroundFetch(mUUID); } else { //Deprecated, but if we don't have a capability, use the old system. llinfos << "FetchInventoryDescendents capability not found. Using deprecated UDP message." << llendl; LLMessageSystem* msg = gMessageSystem; msg->newMessage("FetchInventoryDescendents"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("InventoryData"); msg->addUUID("FolderID", mUUID); msg->addUUID("OwnerID", mOwnerID); msg->addS32("SortOrder", sort_order); msg->addBOOL("FetchFolders", FALSE); msg->addBOOL("FetchItems", TRUE); gAgent.sendReliableMessage(); } return true; } return false; }
bool LLViewerInventoryCategory::fetchDescendents() { // <edit> if((mUUID == gLocalInventoryRoot) || (gInventory.isObjectDescendentOf(mUUID, gLocalInventoryRoot))) return false; // </edit> if((VERSION_UNKNOWN == mVersion) && mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads. { const F32 FETCH_TIMER_EXPIRY = 10.0f; mDescendentsRequested.reset(); mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY); // bitfield // 1 = by date // 2 = folders by date // Need to mask off anything but the first bit. // This comes from LLInventoryFilter from llfolderview.h U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1; std::string url = gAgent.getCapability("agent/inventory"); // OGPX : was WebFetchInventoryDescendents if (url.empty()) //OGPX : agent/inventory Capability not found on agent domain. See if the region has one. { LL_INFOS_ONCE("fetchDescendents") << " agent/inventory not on AD, checking fallback to region " << LL_ENDL; //OGPX url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents"); } if (!url.empty()) //Capability found. Build up LLSD and use it. { LLInventoryModel::startBackgroundFetch(mUUID); } else { //Deprecated, but if we don't have a capability, use the old system. LL_INFOS_ONCE("fetchDescendents") << "WebFetchInventoryDescendents or agent/inventory capability not found. Using deprecated UDP message." << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("FetchInventoryDescendents"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("InventoryData"); msg->addUUID("FolderID", mUUID); msg->addUUID("OwnerID", mOwnerID); msg->addS32("SortOrder", sort_order); msg->addBOOL("FetchFolders", FALSE); msg->addBOOL("FetchItems", TRUE); gAgent.sendReliableMessage(); } return true; } return false; }
bool LLViewerInventoryCategory::fetchDescendents() { // <edit> if((mUUID == gSystemFolderRoot) || (gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot))) return false; // </edit> if (VERSION_UNKNOWN == mVersion && (!mDescendentsRequested.getStarted() || mDescendentsRequested.hasExpired())) // Expired check prevents multiple downloads. { const F32 FETCH_TIMER_EXPIRY = 10.0f; mDescendentsRequested.start(FETCH_TIMER_EXPIRY); // bitfield // 1 = by date // 2 = folders by date // Need to mask off anything but the first bit. // This comes from LLInventoryFilter from llfolderview.h U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1; std::string url = gAgent.getRegion()->getCapability("WebFetchInventoryDescendents"); if (!url.empty()) //Capability found. Build up LLSD and use it. { LLInventoryModel::startBackgroundFetch(mUUID); } else { //Deprecated, but if we don't have a capability, use the old system. //llinfos << "FetchInventoryDescendents capability not found. Using deprecated UDP message." << llendl; LLMessageSystem* msg = gMessageSystem; msg->newMessage("FetchInventoryDescendents"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("InventoryData"); msg->addUUID("FolderID", mUUID); msg->addUUID("OwnerID", mOwnerID); msg->addS32("SortOrder", sort_order); msg->addBOOL("FetchFolders", FALSE); msg->addBOOL("FetchItems", TRUE); gAgent.sendReliableMessage(); } return true; } return false; }
void LLPanelPick::sendPickInfoUpdate() { // If we don't have a pick id yet, we'll need to generate one, // otherwise we'll keep overwriting pick_id 00000 in the database. if (mPickID.isNull()) { mPickID.generate(); } LLMessageSystem* msg = gMessageSystem; msg->newMessage("PickInfoUpdate"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addUUID("PickID", mPickID); msg->addUUID("CreatorID", mCreatorID); msg->addBOOL("TopPick", mTopPick); // fills in on simulator if null msg->addUUID("ParcelID", mParcelID); msg->addString("Name", mNameEditor->getText()); msg->addString("Desc", mDescEditor->getText()); msg->addUUID("SnapshotID", mSnapshotCtrl->getImageAssetID()); msg->addVector3d("PosGlobal", mPosGlobal); // Only top picks have a sort order S32 sort_order; if (mTopPick) { sort_order = atoi(mSortOrderEditor->getText().c_str()); } else { sort_order = 0; } msg->addS32("SortOrder", sort_order); msg->addBOOL("Enabled", mEnabledCheck->get()); gAgent.sendReliableMessage(); }
void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MoveInventoryFolder); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addBOOL("Stamp", restamp); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_FolderID, mUUID); msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); gAgent.sendReliableMessage(); }
static void postcard_upload_callback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) { LLSD* postcard_data = (LLSD*)user_data; if (result) { // TODO: display the error messages in UI llwarns << "Failed to send postcard: " << LLAssetStorage::getErrorString(result) << llendl; LLPostCard::reportPostResult(false); } else { // only create the postcard once the upload succeeds // request the postcard const LLSD& data = *postcard_data; LLMessageSystem* msg = gMessageSystem; msg->newMessage("SendPostcard"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUID("AssetID", data["asset-id"].asUUID()); msg->addVector3d("PosGlobal", LLVector3d(data["pos-global"])); msg->addString("To", data["to"]); msg->addString("From", data["from"]); msg->addString("Name", data["name"]); msg->addString("Subject", data["subject"]); msg->addString("Msg", data["msg"]); msg->addBOOL("AllowPublish", FALSE); msg->addBOOL("MaturePublish", FALSE); gAgent.sendReliableMessage(); LLPostCard::reportPostResult(true); } delete postcard_data; }
// static void LLFloaterPostcard::uploadCallback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLFloaterPostcard *self = (LLFloaterPostcard *)user_data; LLUploadDialog::modalUploadFinished(); if (result) { LLSD args; args["REASON"] = std::string(LLAssetStorage::getErrorString(result)); LLNotificationsUtil::add("ErrorUploadingPostcard", args); } else { // only create the postcard once the upload succeeds // request the postcard LLMessageSystem* msg = gMessageSystem; msg->newMessage("SendPostcard"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUID("AssetID", self->mAssetID); msg->addVector3d("PosGlobal", self->mPosTakenGlobal); msg->addString("To", self->getChild<LLUICtrl>("to_form")->getValue().asString()); msg->addString("From", self->getChild<LLUICtrl>("from_form")->getValue().asString()); msg->addString("Name", self->getChild<LLUICtrl>("name_form")->getValue().asString()); msg->addString("Subject", self->getChild<LLUICtrl>("subject_form")->getValue().asString()); msg->addString("Msg", self->getChild<LLUICtrl>("msg_form")->getValue().asString()); msg->addBOOL("AllowPublish", FALSE); msg->addBOOL("MaturePublish", FALSE); gAgent.sendReliableMessage(); } self->closeFloater(); }
// static void LLFloaterPostcard::uploadCallback(const LLUUID& asset_id, void *user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLFloaterPostcard *self = (LLFloaterPostcard *)user_data; LLUploadDialog::modalUploadFinished(); if (result) { LLStringBase<char>::format_map_t args; args["[REASON]"] = std::string(LLAssetStorage::getErrorString(result)); gViewerWindow->alertXml("ErrorUploadingPostcard", args); } else { // only create the postcard once the upload succeeds // request the postcard LLMessageSystem* msg = gMessageSystem; msg->newMessage("SendPostcard"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUID("AssetID", self->mAssetID); msg->addVector3d("PosGlobal", self->mPosTakenGlobal); msg->addString("To", self->childGetValue("to_form").asString()); msg->addString("From", self->childGetValue("from_form").asString()); msg->addString("Name", self->childGetValue("name_form").asString()); msg->addString("Subject", self->childGetValue("subject_form").asString()); msg->addString("Msg", self->childGetValue("msg_form").asString()); msg->addBOOL("AllowPublish", self->childGetValue("allow_publish_check").asBoolean()); msg->addBOOL("MaturePublish", self->childGetValue("mature_check").asBoolean()); gAgent.sendReliableMessage(); } self->close(); }
void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const { // <edit> if(gInventory.isObjectDescendentOf(mUUID, gLocalInventoryRoot)) return; // </edit> LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MoveInventoryFolder); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addBOOL("Stamp", restamp); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_FolderID, mUUID); msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); gAgent.sendReliableMessage(); }
void ImportTracker::get_update(S32 newid, BOOL justCreated, BOOL createSelected) { switch (state) { //lgg crap to change remaining prim parameters from the ascent system build preferences subtab case WAND: if(justCreated && createSelected) { numberExpected--; if(numberExpected<=0) state=IDLE; LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ObjectImage); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid); msg->addStringFast(_PREHASH_MediaURL, NULL); //sets texture stuff LLPrimitive obj; obj.setNumTEs(U8(10)); S32 shinnyLevel = 0; static LLCachedControl<std::string> sshinystr(gSavedSettings, "EmeraldBuildPrefs_Shiny"); std::string shinystr = sshinystr; //if(shinystr == "None") shinnyLevel = 0; //We're already 0. if(shinystr == "Low") shinnyLevel = 1; else if(shinystr == "Medium") shinnyLevel = 2; else if(shinystr == "High") shinnyLevel = 3; for (int i = 0; i < 10; i++) { LLTextureEntry tex = LLTextureEntry(LLUUID(gSavedSettings.getString("EmeraldBuildPrefs_Texture"))); tex.setColor(gSavedSettings.getColor4("EmeraldBuildPrefs_Color")); tex.setAlpha(1.0 - ((gSavedSettings.getF32("EmeraldBuildPrefs_Alpha")) / 100.0)); tex.setGlow(gSavedSettings.getF32("EmeraldBuildPrefs_Glow")); if(gSavedSettings.getBOOL("EmeraldBuildPrefs_FullBright")) { tex.setFullbright(TEM_FULLBRIGHT_MASK); } tex.setShiny((U8) shinnyLevel & TEM_SHINY_MASK); obj.setTE(U8(i), tex); } obj.packTEMessage(gMessageSystem); msg->sendReliable(gAgent.getRegion()->getHost()); //sets some object parameters msg->newMessage("ObjectFlagUpdate"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid ); msg->addBOOLFast(_PREHASH_UsePhysics, gSavedSettings.getBOOL("EmeraldBuildPrefs_Physical")); msg->addBOOLFast(_PREHASH_IsTemporary, gSavedSettings.getBOOL("EmeraldBuildPrefs_Temporary")); msg->addBOOLFast(_PREHASH_IsPhantom, gSavedSettings.getBOOL("EmeraldBuildPrefs_Phantom") ); msg->addBOOL("CastsShadows", false ); msg->sendReliable(gAgent.getRegion()->getHost()); if(gSavedSettings.getBOOL("EmeraldBuildPrefs_EmbedItem")) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem((LLUUID)gSavedPerAccountSettings.getString("EmeraldBuildPrefs_Item")); LLViewerObject* objectp = find((U32)newid); if(objectp) if(item) { if(item->getType()==LLAssetType::AT_LSL_TEXT) { LLToolDragAndDrop::dropScript(objectp, item, TRUE, LLToolDragAndDrop::SOURCE_AGENT, gAgent.getID()); }else { LLToolDragAndDrop::dropInventory(objectp,item,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID()); } } } msg->newMessageFast(_PREHASH_ObjectPermissions); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_HeaderData); msg->addBOOLFast(_PREHASH_Override, FALSE); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid); msg->addU8Fast(_PREHASH_Field, PERM_NEXT_OWNER); msg->addU8Fast(_PREHASH_Set, PERM_SET_TRUE); U32 flags = 0; if ( gSavedSettings.getBOOL("NextOwnerCopy") ) { flags |= PERM_COPY; } if ( gSavedSettings.getBOOL("NextOwnerModify") ) { flags |= PERM_MODIFY; } bool next_owner_trans; if ( next_owner_trans = gSavedSettings.getBOOL("NextOwnerTransfer") ) { flags |= PERM_TRANSFER; } msg->addU32Fast(_PREHASH_Mask, flags); msg->sendReliable(gAgent.getRegion()->getHost()); if (!next_owner_trans) // Workaround transfer being true by default. { msg->newMessageFast(_PREHASH_ObjectPermissions); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgentID); msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID); msg->nextBlockFast(_PREHASH_HeaderData); msg->addBOOLFast(_PREHASH_Override, false); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid); msg->addU8Fast(_PREHASH_Field, PERM_NEXT_OWNER); msg->addU8Fast(_PREHASH_Set, PERM_SET_FALSE); msg->addU32Fast(_PREHASH_Mask, PERM_TRANSFER); msg->sendReliable(gAgent.getRegion()->getHost()); } //llinfos << "LGG SENDING CUBE TEXTURE.." << llendl; } break; /* case BUILDING: if (justCreated && (int)localids.size() < linkset.size()) { localids.push_back(newid); localids.sort(); localids.unique(); linkset[localids.size() -1]["LocalID"] = newid; LLSD prim = linkset[localids.size() -1]; //MAKERIGHT if (!(prim).has("Updated")) { ++updated; send_shape(prim); send_image(prim); send_extras(prim); send_namedesc(prim); send_vectors(prim,updated); send_properties(prim, updated); send_inventory(prim); (prim)["Updated"] = true; } if ((int)localids.size() < linkset.size()) { plywood_above_head(); return; } else { if (updated >= linkset.size()) { updated=0; llinfos << "FINISHED BUILDING, LINKING.." << llendl; state = LINKING; link(); } } } break; case LINKING: link(); break;*/ } }
void ImportTracker::get_update(S32 newid, BOOL justCreated, BOOL createSelected) { switch (state) { //lgg crap case WAND: if(justCreated && createSelected) { numberExpected--; if(numberExpected<=0) state=IDLE; LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ObjectImage); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid); msg->addStringFast(_PREHASH_MediaURL, NULL); LLPrimitive obj; obj.setNumTEs(U8(10)); S32 shinnyLevel = 0; static std::string* shinystr = rebind_llcontrol<std::string>("EmeraldBuildPrefs_Shiny", &gSavedSettings, true); if(*shinystr == "None") shinnyLevel = 0; if(*shinystr == "Low") shinnyLevel = 1; if(*shinystr == "Medium") shinnyLevel = 2; if(*shinystr == "High") shinnyLevel = 3; for (int i = 0; i < 10; i++) { static std::string* buildpreftex = rebind_llcontrol<std::string>("EmeraldBuildPrefs_Texture", &gSavedSettings, true); LLTextureEntry tex = LLTextureEntry(LLUUID(*buildpreftex)); tex.setColor(gSavedSettings.getColor4("EmeraldBuildPrefs_Color")); tex.setAlpha(1.0 - ((gSavedSettings.getF32("EmeraldBuildPrefs_Alpha")) / 100.0)); tex.setGlow(gSavedSettings.getF32("EmeraldBuildPrefs_Glow")); if(gSavedSettings.getBOOL("EmeraldBuildPrefs_FullBright")) { tex.setFullbright(TEM_FULLBRIGHT_MASK); } tex.setShiny((U8) shinnyLevel & TEM_SHINY_MASK); obj.setTE(U8(i), tex); } obj.packTEMessage(gMessageSystem); msg->sendReliable(gAgent.getRegion()->getHost()); msg->newMessage("ObjectFlagUpdate"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addU32Fast(_PREHASH_ObjectLocalID, (U32)newid ); msg->addBOOLFast(_PREHASH_UsePhysics, gSavedSettings.getBOOL("EmeraldBuildPrefs_Physical")); msg->addBOOL("IsTemporary", gSavedSettings.getBOOL("EmeraldBuildPrefs_Temporary")); msg->addBOOL("IsPhantom", gSavedSettings.getBOOL("EmeraldBuildPrefs_Phantom") ); msg->addBOOL("CastsShadows", true ); msg->sendReliable(gAgent.getRegion()->getHost()); if(gSavedSettings.getBOOL("EmeraldBuildPrefs_EmbedItem")) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem((LLUUID)gSavedSettings.getString("EmeraldBuildPrefs_Item")); LLViewerObject* objectp = find((U32)newid); if(objectp) if(item) { if(item->getType()==LLAssetType::AT_LSL_TEXT) { LLToolDragAndDrop::dropScript(objectp, item, TRUE, LLToolDragAndDrop::SOURCE_AGENT, gAgent.getID()); }else { LLToolDragAndDrop::dropInventory(objectp,item,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID()); } } } //llinfos << "LGG SENDING CUBE TEXTURE.." << llendl; } break; case BUILDING: if (justCreated && (int)localids.size() < linkset.size()) { localids.push_back(newid); localids.sort(); localids.unique(); linkset[localids.size() -1]["LocalID"] = newid; LLSD prim = linkset[localids.size() -1]; //MAKERIGHT if (!(prim).has("Updated")) { ++updated; send_shape(prim); send_image(prim); send_extras(prim); send_namedesc(prim); send_vectors(prim,updated); send_properties(prim, updated); send_inventory(prim); (prim)["Updated"] = true; } if ((int)localids.size() < linkset.size()) { plywood_above_head(); return; } else { if (updated >= linkset.size()) { updated=0; llinfos << "FINISHED BUILDING, LINKING.." << llendl; state = LINKING; link(); } } } break; case LINKING: link(); break; } }