void LLMenuOptionPathfindingRebakeNavmesh::handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus) { llassert(mIsInitialized); if (mIsInitialized) { ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default; if (pNavMeshStatus.isValid()) { switch (pNavMeshStatus.getStatus()) { case LLPathfindingNavMeshStatus::kPending : case LLPathfindingNavMeshStatus::kRepending : rebakeNavMeshMode = kRebakeNavMesh_Available; break; case LLPathfindingNavMeshStatus::kBuilding : rebakeNavMeshMode = kRebakeNavMesh_InProgress; break; case LLPathfindingNavMeshStatus::kComplete : rebakeNavMeshMode = kRebakeNavMesh_NotAvailable; break; default : rebakeNavMeshMode = kRebakeNavMesh_Default; llassert(0); break; } } setMode(rebakeNavMeshMode); } }
void LLPathfindingManager::handleNavMeshStatusUpdate(const LLPathfindingNavMeshStatus &pNavMeshStatus) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pNavMeshStatus.getRegionUUID()); if (!pNavMeshStatus.isValid()) { navMeshPtr->handleNavMeshError(); } else { navMeshPtr->handleNavMeshNewVersion(pNavMeshStatus); } }
void LLPathfindingManager::handleNavMeshStatusRequest(const LLPathfindingNavMeshStatus &pNavMeshStatus, LLViewerRegion *pRegion, bool pIsGetStatusOnly) { LLPathfindingNavMeshPtr navMeshPtr = getNavMeshForRegion(pNavMeshStatus.getRegionUUID()); if (!pNavMeshStatus.isValid()) { navMeshPtr->handleNavMeshError(); } else { if (navMeshPtr->hasNavMeshVersion(pNavMeshStatus)) { navMeshPtr->handleRefresh(pNavMeshStatus); } else if (pIsGetStatusOnly) { navMeshPtr->handleNavMeshNewVersion(pNavMeshStatus); } else { sendRequestGetNavMeshForRegion(navMeshPtr, pRegion, pNavMeshStatus); } } }
void LLStatusBar::onNavMeshStatusChange(const LLPathfindingNavMeshStatus &pNavMeshStatus) { mIsNavMeshDirty = pNavMeshStatus.isValid() && (pNavMeshStatus.getStatus() != LLPathfindingNavMeshStatus::kComplete); refresh(); }
void LLLocationInputCtrl::onNavMeshStatusChange(const LLPathfindingNavMeshStatus &pNavMeshStatus) { mIsNavMeshDirty = pNavMeshStatus.isValid() && (pNavMeshStatus.getStatus() != LLPathfindingNavMeshStatus::kComplete); refreshParcelIcons(); }