コード例 #1
0
void LLFloaterAvatarTextures::refresh()
{
	LLVOAvatar *avatarp = find_avatar(mID);
	if (avatarp)
	{
		char firstname[DB_FIRST_NAME_BUF_SIZE];	/*Flawfinder: ignore*/
		char lastname[DB_LAST_NAME_BUF_SIZE];		/*Flawfinder: ignore*/
		if (gCacheName->getName(avatarp->getID(), firstname, lastname))
		{
			LLString name;
			name.assign( firstname );
			name.append( " " );
			name.append( lastname );

			setTitle(mTitle + ": " + name);
		}
		update_texture_ctrl(avatarp, mBakedHead,	LLVOAvatar::TEX_HEAD_BAKED);
		update_texture_ctrl(avatarp, mBakedEyes,	LLVOAvatar::TEX_EYES_BAKED);
		update_texture_ctrl(avatarp, mBakedUpper,	LLVOAvatar::TEX_UPPER_BAKED);
		update_texture_ctrl(avatarp, mBakedLower,	LLVOAvatar::TEX_LOWER_BAKED);
		update_texture_ctrl(avatarp, mBakedSkirt,	LLVOAvatar::TEX_SKIRT_BAKED);

		update_texture_ctrl(avatarp, mMakeup,		LLVOAvatar::TEX_HEAD_BODYPAINT);
		update_texture_ctrl(avatarp, mHair,			LLVOAvatar::TEX_HAIR);
		update_texture_ctrl(avatarp, mEye,			LLVOAvatar::TEX_EYES_IRIS);

		update_texture_ctrl(avatarp, mShirt,		LLVOAvatar::TEX_UPPER_SHIRT);
		update_texture_ctrl(avatarp, mUpperTattoo,	LLVOAvatar::TEX_UPPER_BODYPAINT);
		update_texture_ctrl(avatarp, mUpperJacket,	LLVOAvatar::TEX_UPPER_JACKET);
		update_texture_ctrl(avatarp, mGloves,		LLVOAvatar::TEX_UPPER_GLOVES);
		update_texture_ctrl(avatarp, mUndershirt,	LLVOAvatar::TEX_UPPER_UNDERSHIRT);

		update_texture_ctrl(avatarp, mPants,		LLVOAvatar::TEX_LOWER_PANTS);
		update_texture_ctrl(avatarp, mLowerTattoo,	LLVOAvatar::TEX_LOWER_BODYPAINT);
		update_texture_ctrl(avatarp, mShoes,		LLVOAvatar::TEX_LOWER_SHOES);
		update_texture_ctrl(avatarp, mSocks,		LLVOAvatar::TEX_LOWER_SOCKS);
		update_texture_ctrl(avatarp, mJacket,		LLVOAvatar::TEX_LOWER_JACKET);
		update_texture_ctrl(avatarp, mUnderpants,	LLVOAvatar::TEX_LOWER_UNDERPANTS);
		update_texture_ctrl(avatarp, mSkirt,		LLVOAvatar::TEX_SKIRT);
	}
	else
	{
		setTitle(mTitle + ": INVALID AVATAR (" + mID.asString() + ")");
	}
}
コード例 #2
0
ファイル: llfloaterabout.cpp プロジェクト: xinyaojiejie/Dale
// Default constructor
LLFloaterAbout::LLFloaterAbout() 
:	LLFloater("floater_about", "FloaterAboutRect", "")
{
	gUICtrlFactory->buildFloater(this, "floater_about.xml");

	// Support for changing product name.
	LLString title("About ");
	title += gSecondLife;
	setTitle(title);

	LLString support;

	// Version string
	LLString version = gSecondLife
		+ llformat(" %d.%d.%d (%d) %s %s",
				   LL_VERSION_MAJOR, LL_VERSION_MINOR, LL_VERSION_PATCH, LL_VIEWER_BUILD,
				   __DATE__, __TIME__);
	support.append(version);
	support.append("\n\n");

	// Position
	LLViewerRegion* region = gAgent.getRegion();
	if (region)
	{
		//XUI:translate
		const LLVector3d &pos = gAgent.getPositionGlobal();
		LLString pos_text = llformat("You are at %.1f, %.1f, %.1f ", 
			pos.mdV[VX], pos.mdV[VY], pos.mdV[VZ]);
		support.append(pos_text);

		LLString region_text = llformat("in %s located at ",
				gAgent.getRegion()->getName().c_str());
		support.append(region_text);

		char buffer[MAX_STRING];		/*Flawfinder: ignore*/
		gAgent.getRegion()->getHost().getHostName(buffer, MAX_STRING);
		support.append(buffer);
		support.append(" (");
		gAgent.getRegion()->getHost().getString(buffer, MAX_STRING);
		support.append(buffer);
		support.append(")\n\n");
	}

	// CPU
	support.append("CPU: ");
	support.append( gSysCPU.getCPUString() );
	support.append("\n");

	U32 memory = gSysMemory.getPhysicalMemory() / 1024 / 1024;
	// For some reason, the reported amount of memory is always wrong by one meg
	memory++;

	LLString mem_text = llformat("Memory: %u MB\n", memory );
	support.append(mem_text);

	support.append("OS Version: ");
	support.append( gSysOS.getOSString().c_str() );
	support.append("\n");

	support.append("Graphics Card Vendor: ");
	support.append( (const char*) glGetString(GL_VENDOR) );
	support.append("\n");

	support.append("Graphics Card: ");
	support.append( (const char*) glGetString(GL_RENDERER) );
	support.append("\n");

	support.append("OpenGL Version: ");
	support.append( (const char*) glGetString(GL_VERSION) );
	support.append("\n");

#if LL_LIBXUL_ENABLED
	support.append("LLMozLib Version: ");
	support.append( (const char*) LLMozLib::getInstance()->getVersion().c_str() );
	support.append("\n");
#endif // LL_LIBXUL_ENABLED

	if (gViewerStats
		&& gPacketsIn > 0)
	{
		LLString packet_loss = llformat("Packets Lost: %.0f/%.0f (%.1f%%)", 
			gViewerStats->mPacketsLostStat.getCurrent(),
			F32(gPacketsIn),
			100.f*gViewerStats->mPacketsLostStat.getCurrent() / F32(gPacketsIn) );
		support.append(packet_loss);
		support.append("\n");
	}

	// MD5 digest of executable
	support.append("Viewer Digest: ");
	char viewer_digest_string[UUID_STR_LENGTH]; /*Flawfinder: ignore*/
	gViewerDigest.toString( viewer_digest_string );
	support.append(viewer_digest_string);

	// Fix views
	childDisable("credits_editor");
	childDisable("support_editor");
	childSetText("support_editor", support);

	center();

	sInstance = this;
}
コード例 #3
0
ファイル: llfloaterabout.cpp プロジェクト: Boy/netbook
// Default constructor
LLFloaterAbout::LLFloaterAbout() 
:	LLFloater("floater_about", "FloaterAboutRect", "")
{
	gUICtrlFactory->buildFloater(this, "floater_about.xml");

	// Support for changing product name.
	LLString title("About ");
	title += LLAppViewer::instance()->getSecondLifeTitle();
	setTitle(title);

	LLString support;

	// Version string
	LLString version = LLAppViewer::instance()->getSecondLifeTitle() 
		+ llformat(" %d.%d.%d.%d Netbook Edition v1.2 %s %s", LL_VERSION_MAJOR, LL_VERSION_MINOR, LL_VERSION_PATCH, LL_VIEWER_BUILD, __DATE__, __TIME__);
//MK
	if (RRenabled)
	{
		version += "\n" + gAgent.mRRInterface.getVersion ();
	}
//mk
	support.append(version);
	support.append("\n\n");

	// Position
	LLViewerRegion* region = gAgent.getRegion();
	if (region)
	{
		const LLVector3d &pos = gAgent.getPositionGlobal();
		LLUIString pos_text = childGetText("you_are_at");
		pos_text.setArg("[POSITION]",
						llformat("%.1f, %.1f, %.1f ", pos.mdV[VX], pos.mdV[VY], pos.mdV[VZ]));
//MK
		if (RRenabled && gAgent.mRRInterface.mContainsShowloc)
		{
			pos_text = "(Position hidden)\n";
		}
//mk
		support.append(pos_text);

		LLString region_text = llformat("in %s located at ",
				gAgent.getRegion()->getName().c_str());
//MK
		if (RRenabled && gAgent.mRRInterface.mContainsShowloc)
		{
			region_text = "(Region hidden)\n";
		}
//mk
		support.append(region_text);

//MK
		if (!RRenabled || !gAgent.mRRInterface.mContainsShowloc)
		{
//mk
			char buffer[MAX_STRING];		/*Flawfinder: ignore*/
			gAgent.getRegion()->getHost().getHostName(buffer, MAX_STRING);
			support.append(buffer);
			support.append(" (");
			gAgent.getRegion()->getHost().getString(buffer, MAX_STRING);
			support.append(buffer);
			support.append(")\n");
			support.append(gLastVersionChannel);
			support.append("\n\n");
//MK
		}
		else
		{
			support.append ("(Server info hidden)\n\n");
		}
//mk
	}

	//*NOTE: Do not translate text like GPU, Graphics Card, etc -
	//  Most PC users that know what these mean will be used to the english versions,
	//  and this info sometimes gets sent to support
	
	// CPU
	support.append("CPU: ");
	support.append( gSysCPU.getCPUString() );
	support.append("\n");

	U32 memory = gSysMemory.getPhysicalMemoryKB() / 1024;
	// Moved hack adjustment to Windows memory size into llsys.cpp

	LLString mem_text = llformat("Memory: %u MB\n", memory );
	support.append(mem_text);

	support.append("OS Version: ");
	support.append( LLAppViewer::instance()->getOSInfo().getOSString().c_str() );
	support.append("\n");

	support.append("Graphics Card Vendor: ");
	support.append( (const char*) glGetString(GL_VENDOR) );
	support.append("\n");

	support.append("Graphics Card: ");
	support.append( (const char*) glGetString(GL_RENDERER) );
	support.append("\n");

	support.append("OpenGL Version: ");
	support.append( (const char*) glGetString(GL_VERSION) );
	support.append("\n");

#if LL_LIBXUL_ENABLED
	support.append("LLMozLib Version: ");
	support.append( (const char*) LLMozLib::getInstance()->getVersion().c_str() );
	support.append("\n");
#endif // LL_LIBXUL_ENABLED

	if (gViewerStats
		&& gPacketsIn > 0)
	{
		LLString packet_loss = llformat("Packets Lost: %.0f/%.0f (%.1f%%)", 
			gViewerStats->mPacketsLostStat.getCurrent(),
			F32(gPacketsIn),
			100.f*gViewerStats->mPacketsLostStat.getCurrent() / F32(gPacketsIn) );
		support.append(packet_loss);
		support.append("\n");
	}

	// MD5 digest of executable
	support.append("Viewer Digest: ");
	char viewer_digest_string[UUID_STR_LENGTH]; /*Flawfinder: ignore*/
	gViewerDigest.toString( viewer_digest_string );
	support.append(viewer_digest_string);

	// Fix views
	childDisable("credits_editor");

	LLTextEditor * support_widget = (LLTextEditor *) getChildByName("support_editor", true);
	if (support_widget)
	{
		support_widget->setEnabled( FALSE );
		support_widget->setTakesFocus( TRUE );
		support_widget->setText( support );
		support_widget->setHandleEditKeysDirectly( TRUE );
	}

	center();

	sInstance = this;
}
コード例 #4
0
ファイル: llfloaterclothing.cpp プロジェクト: Boy/netbook
void LLFloaterClothing::buildClothingList()
{
	//llinfos << "buildClothingList" << llendl;

	LLScrollListCtrl* list = gUICtrlFactory->getScrollListByName(this, "clothing_list");
	if (!list) return;

	list->operateOnAll(LLCtrlListInterface::OP_DELETE);

	LLInventoryModel::cat_array_t cats;
	LLInventoryModel::item_array_t items;

	LLIsClothing is_clothing;
	gInventory.collectDescendentsIf(gAgent.getInventoryRootID(),
									cats,
									items,
									LLInventoryModel::EXCLUDE_TRASH,
									is_clothing);

	S32 count = items.count();
	for(S32 i = 0; i < count; ++i)
	{
		LLInventoryItem* item = items.get(i);

		LLSD row;
		row["id"] = item->getUUID();

		BOOL item_is_multi = FALSE;
		if ( item->getFlags() & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
		{
			item_is_multi = TRUE;
		}

		LLUUID image_id = get_item_icon_uuid(item->getType(),
											 item->getInventoryType(),
											 item->getFlags(), item_is_multi);		// flags = wearable type
		row["columns"][0]["column"] = "icon";
		row["columns"][0]["type"] = "icon";
		row["columns"][0]["value"] = image_id;

		LLString text = item->getName();
		LLString style = "NORMAL";
		if( gAgent.isWearingItem( item->getUUID() ) )
		{
			text.append(" (worn)");
			style = "BOLD";
		}
		row["columns"][1]["column"] = "name";
		row["columns"][1]["value"] = text;
		row["columns"][1]["font"] = "SANSSERIFSMALL";
		row["columns"][1]["font-style"] = style;

		// hidden column for sorting
		U32 flags = item->getFlags();	// flags = wearable type
		enum EWearableType wearable_type = (enum EWearableType)flags;
		const char* wearable_label = LLWearable::typeToTypeLabel(wearable_type);
		//line->addColumn(wearable_label, FONT, -1);	// invisible
		row["columns"][2]["column"] = "sort";
		row["columns"][2]["value"] = wearable_label;

		list->addElement(row);
	}

	if (count > 0)
	{
		mAllowSelection = TRUE;
	}
	else if (LLInventoryModel::backgroundFetchActive())
	{
		// We're loading
		list->addCommentText(LOADING_STRING);
		mAllowSelection = FALSE;
	}
	else
	{
		// Weird case, we're done loading but have no clothing
		list->addCommentText("No clothing found.");
		mAllowSelection = FALSE;
	}
}
コード例 #5
0
ファイル: mac_updater.cpp プロジェクト: xinyaojiejie/Dale
void *updatethreadproc(void*)
{
	char tempDir[PATH_MAX] = "";		/* Flawfinder: ignore */
	FSRef tempDirRef;
	char temp[PATH_MAX];	/* Flawfinder: ignore */
	// *NOTE: This buffer length is used in a scanf() below.
	char deviceNode[1024] = "";	/* Flawfinder: ignore */
	FILE *downloadFile = NULL;
	OSStatus err;
	ProcessSerialNumber psn;
	char target[PATH_MAX];		/* Flawfinder: ignore */
	FSRef targetRef;
	FSRef targetParentRef;
	FSVolumeRefNum targetVol;
	FSRef trashFolderRef, tempFolderRef;
	Boolean replacingTarget = false;

	memset(&tempDirRef, 0, sizeof(tempDirRef));
	memset(&targetRef, 0, sizeof(targetRef));
	memset(&targetParentRef, 0, sizeof(targetParentRef));
	
	try
	{
		// Attempt to get a reference to the Second Life application bundle containing this updater.
		// Any failures during this process will cause us to default to updating /Applications/Second Life.app
		{
			FSRef myBundle;

			err = GetCurrentProcess(&psn);
			if(err == noErr)
			{
				err = GetProcessBundleLocation(&psn, &myBundle);
			}

			if(err == noErr)
			{
				// Sanity check:  Make sure the name of the item referenced by targetRef is "Second Life.app".
				FSRefMakePath(&myBundle, (UInt8*)target, sizeof(target));
				
				llinfos << "Updater bundle location: " << target << llendl;
			}
			
			// Our bundle should be in Second Life.app/Contents/Resources/AutoUpdater.app
			// so we need to go up 3 levels to get the path to the main application bundle.
			if(err == noErr)
			{
				err = FSGetParentRef(&myBundle, &targetRef);
			}
			if(err == noErr)
			{
				err = FSGetParentRef(&targetRef, &targetRef);
			}
			if(err == noErr)
			{
				err = FSGetParentRef(&targetRef, &targetRef);
			}
			
			// And once more to get the parent of the target
			if(err == noErr)
			{
				err = FSGetParentRef(&targetRef, &targetParentRef);
			}
			
			if(err == noErr)
			{
				FSRefMakePath(&targetRef, (UInt8*)target, sizeof(target));
				llinfos << "Path to target: " << target << llendl;
			}
			
			// Sanity check: make sure the target is a bundle with the right identifier
			if(err == noErr)
			{
				// Assume the worst...
				err = -1;

				if(isFSRefViewerBundle(&targetRef))
				{
					// This is the bundle we're looking for.
					err = noErr;
					replacingTarget = true;
				}
			}
			
			// Make sure the target's parent directory is writable.
			if(err == noErr)
			{
				if(!isDirWritable(targetParentRef))
				{
					// Parent directory isn't writable.
					llinfos << "Target parent directory not writable." << llendl;
					err = -1;
					replacingTarget = false;
				}
			}

			if(err != noErr)
			{
				Boolean isDirectory;
				llinfos << "Target search failed, defaulting to /Applications/" << gProductName << ".app." << llendl;
				
				// Set up the parent directory
				err = FSPathMakeRef((UInt8*)"/Applications", &targetParentRef, &isDirectory);
				if((err != noErr) || (!isDirectory))
				{
					// We're so hosed.
					llinfos << "Applications directory not found, giving up." << llendl;
					throw 0;
				}
				
				snprintf(target, sizeof(target), "/Applications/%s.app", gProductName);		

				memset(&targetRef, 0, sizeof(targetRef));
				err = FSPathMakeRef((UInt8*)target, &targetRef, NULL);
				if(err == fnfErr)
				{
					// This is fine, just means we're not replacing anything.
					err = noErr;
					replacingTarget = false;
				}
				else
				{
					replacingTarget = true;
				}

				// Make sure the target's parent directory is writable.
				if(err == noErr)
				{
					if(!isDirWritable(targetParentRef))
					{
						// Parent directory isn't writable.
						llinfos << "Target parent directory not writable." << llendl;
						err = -1;
						replacingTarget = false;
					}
				}

			}
			
			// If we haven't fixed all problems by this point, just bail.
			if(err != noErr)
			{
				llinfos << "Unable to pick a target, giving up." << llendl;
				throw 0;
			}
		}
		
		// Find the volID of the volume the target resides on
		{
			FSCatalogInfo info;
			err = FSGetCatalogInfo(
				&targetParentRef,
				kFSCatInfoVolume,
				&info,
				NULL, 
				NULL,  
				NULL);
				
			if(err != noErr)
				throw 0;
			
			targetVol = info.volume;
		}

		// Find the temporary items and trash folders on that volume.
		err = FSFindFolder(
			targetVol,
			kTrashFolderType,
			true,
			&trashFolderRef);

		if(err != noErr)
			throw 0;

		err = FSFindFolder(
			targetVol,
			kTemporaryFolderType,
			true,
			&tempFolderRef);
		
		if(err != noErr)
			throw 0;
		
		err = FSRefMakePath(&tempFolderRef, (UInt8*)temp, sizeof(temp));

		if(err != noErr)
			throw 0;
		
		temp[0] = '\0';
		strncat(temp, "/SecondLifeUpdate_XXXXXX", sizeof(temp) - 1);
		if(mkdtemp(temp) == NULL)
		{
			throw 0;
		}
		
		strcpy(tempDir, temp);		/* Flawfinder: ignore */
		
		llinfos << "tempDir is " << tempDir << llendl;

		err = FSPathMakeRef((UInt8*)tempDir, &tempDirRef, NULL);

		if(err != noErr)
			throw 0;
				
		chdir(tempDir);
		
		snprintf(temp, sizeof(temp), "SecondLife.dmg");		
		
		downloadFile = fopen(temp, "wb");		/* Flawfinder: ignore */
		if(downloadFile == NULL)
		{
			throw 0;
		}

		{
			CURL *curl = curl_easy_init();

			curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
	//		curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, &curl_download_callback);
			curl_easy_setopt(curl, CURLOPT_FILE, downloadFile);
			curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 0);
			curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, &curl_progress_callback_func);
			curl_easy_setopt(curl, CURLOPT_URL,	gUpdateURL);
			curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1);
			
			sendProgress(0, 1, CFSTR("Downloading..."));
			
			CURLcode result = curl_easy_perform(curl);
			
			curl_easy_cleanup(curl);
			
			if(gCancelled)
			{
				llinfos << "User cancel, bailing out."<< llendl;
				throw 0;
			}
			
			if(result != CURLE_OK)
			{
				llinfos << "Error " << result << " while downloading disk image."<< llendl;
				throw 0;
			}
			
			fclose(downloadFile);
			downloadFile = NULL;
		}
		
		sendProgress(0, 0, CFSTR("Mounting image..."));
		LLFile::mkdir("mnt", 0700);
		
		// NOTE: we could add -private at the end of this command line to keep the image from showing up in the Finder,
		//		but if our cleanup fails, this makes it much harder for the user to unmount the image.
		LLString mountOutput;
		FILE* mounter = popen("hdiutil attach SecondLife.dmg -mountpoint mnt", "r");		/* Flawfinder: ignore */
		
		if(mounter == NULL)
		{
			llinfos << "Failed to mount disk image, exiting."<< llendl;
			throw 0;
		}
		
		// We need to scan the output from hdiutil to find the device node it uses to attach the disk image.
		// If we don't have this information, we can't detach it later.
		while(mounter != NULL)
		{
			size_t len = fread(temp, 1, sizeof(temp)-1, mounter);
			temp[len] = 0;
			mountOutput.append(temp);
			if(len < sizeof(temp)-1)
			{
				// End of file or error.
				if(pclose(mounter) != 0)
				{
					llinfos << "Failed to mount disk image, exiting."<< llendl;
					throw 0;
				}
				mounter = NULL;
			}
		}
		
		if(!mountOutput.empty())
		{
			const char *s = mountOutput.c_str();
			char *prefix = "/dev/";
			char *sub = strstr(s, prefix);
			
			if(sub != NULL)
			{
				sub += strlen(prefix);	/* Flawfinder: ignore */
				sscanf(sub, "%1023s", deviceNode);	/* Flawfinder: ignore */
			}
		}
		
		if(deviceNode[0] != 0)
		{
			llinfos << "Disk image attached on /dev/" << deviceNode << llendl;
		}
		else
		{
			llinfos << "Disk image device node not found!" << llendl;
		}
		
		// Get an FSRef to the new application on the disk image
		FSRef sourceRef;
		FSRef mountRef;
		snprintf(temp, sizeof(temp), "%s/mnt", tempDir);		

		llinfos << "Disk image mount point is: " << temp << llendl;

		err = FSPathMakeRef((UInt8 *)temp, &mountRef, NULL);
		if(err != noErr)
		{
			llinfos << "Couldn't make FSRef to disk image mount point." << llendl;
			throw 0;
		}

		err = findAppBundleOnDiskImage(&mountRef, &sourceRef);
		if(err != noErr)
		{
			llinfos << "Couldn't find application bundle on mounted disk image." << llendl;
			throw 0;
		}
		
		FSRef asideRef;
		char aside[MAX_PATH];		/* Flawfinder: ignore */
		
		// this will hold the name of the destination target
		HFSUniStr255 appNameUniStr;

		if(replacingTarget)
		{
			// Get the name of the target we're replacing
			err = FSGetCatalogInfo(&targetRef, 0, NULL, &appNameUniStr, NULL, NULL);
			if(err != noErr)
				throw 0;
			
			// Move aside old version (into work directory)
			err = FSMoveObject(&targetRef, &tempDirRef, &asideRef);
			if(err != noErr)
				throw 0;

			// Grab the path for later use.
			err = FSRefMakePath(&asideRef, (UInt8*)aside, sizeof(aside));
		}
		else
		{
			// Construct the name of the target based on the product name
			char appName[MAX_PATH];		/* Flawfinder: ignore */
			snprintf(appName, sizeof(appName), "%s.app", gProductName);		
			utf8str_to_HFSUniStr255( &appNameUniStr, appName );
		}
		
		sendProgress(0, 0, CFSTR("Copying files..."));
		
		llinfos << "Starting copy..." << llendl;

		// Copy the new version from the disk image to the target location.
		err = FSCopyObject(	
				&sourceRef,
				&targetParentRef,
				0,
				kFSCatInfoNone,
				kDupeActionStandard,
				&appNameUniStr,
				false,
				false,
				NULL,
				NULL,
				&targetRef,
				NULL);
		
		// Grab the path for later use.
		err = FSRefMakePath(&targetRef, (UInt8*)target, sizeof(target));
		if(err != noErr)
			throw 0;

		llinfos << "Copy complete. Target = " << target << llendl;

		if(err != noErr)
		{
			// Something went wrong during the copy.  Attempt to put the old version back and bail.
			(void)FSDeleteObjects(&targetRef);
			if(replacingTarget)
			{
				(void)FSMoveObject(&asideRef, &targetParentRef, NULL);
			}
			throw 0;
		}
		else
		{
			// The update has succeeded.  Clear the cache directory.

			sendProgress(0, 0, CFSTR("Clearing cache..."));
	
			llinfos << "Clearing cache..." << llendl;
			
			char mask[LL_MAX_PATH];		/* Flawfinder: ignore */
			snprintf(mask, LL_MAX_PATH, "%s*.*", gDirUtilp->getDirDelimiter().c_str());		
			gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
			
			llinfos << "Clear complete." << llendl;

		}
	}
	catch(...)
	{
		if(!gCancelled)
			if(gFailure == noErr)
				gFailure = -1;
	}

	// Failures from here on out are all non-fatal and not reported.
	sendProgress(0, 3, CFSTR("Cleaning up..."));

	// Close disk image file if necessary
	if(downloadFile != NULL)
	{
		llinfos << "Closing download file." << llendl;

		fclose(downloadFile);
		downloadFile = NULL;
	}

	sendProgress(1, 3);
	// Unmount image
	if(deviceNode[0] != 0)
	{
		llinfos << "Detaching disk image." << llendl;

		snprintf(temp, sizeof(temp), "hdiutil detach '%s'", deviceNode);		
		system(temp);		/* Flawfinder: ignore */
	}

	sendProgress(2, 3);

	// Move work directory to the trash
	if(tempDir[0] != 0)
	{
//		chdir("/");
//		FSDeleteObjects(tempDirRef);

		llinfos << "Moving work directory to the trash." << llendl;

		err = FSMoveObject(&tempDirRef, &trashFolderRef, NULL);

//		snprintf(temp, sizeof(temp), "rm -rf '%s'", tempDir);
//		printf("%s\n", temp);
//		system(temp);
	}
	
	if(!gCancelled  && !gFailure && (target[0] != 0))
	{
		llinfos << "Touching application bundle." << llendl;

		snprintf(temp, sizeof(temp), "touch '%s'", target);		
		system(temp);		/* Flawfinder: ignore */

		llinfos << "Launching updated application." << llendl;

		snprintf(temp, sizeof(temp), "open '%s'", target);		
		system(temp);		/* Flawfinder: ignore */
	}

	sendDone();
	
	return(NULL);
}