コード例 #1
0
ファイル: llvm_compiler.cpp プロジェクト: GranPC/llvm-lua
void llvm_compiler_compile_all(lua_State *L, Proto *p) {
	LLVMCompiler *compiler = llvm_get_compiler(L);
	if(compiler == NULL) {
		llvm_compiler_main(1);
	}
	compiler->compileAll(L, p);
}
コード例 #2
0
ファイル: system.cpp プロジェクト: dbalatero/rubinius
  Object* System::vm_jit_block(STATE, BlockEnvironment* env, Object* show) {
#ifdef ENABLE_LLVM
    LLVMState* ls = LLVMState::get(state);
    timer::Running timer(ls->time_spent);

    VMMethod* vmm = env->vmmethod(state);

    LLVMCompiler* jit = new LLVMCompiler();
    jit->compile(ls, vmm, true);

    if(show->true_p()) {
      jit->show_assembly(state);
    }

    env->set_native_function(jit->function_pointer(state));
#endif

    return show;
  }
コード例 #3
0
    virtual void perform() {
      for(;;) { // forever

        BackgroundCompileRequest* req = 0;

        // Lock, wait, get a request, unlock
        {
          thread::Mutex::LockGuard guard(mutex_);

          if(pause_) {
            state = cPaused;

            paused_ = true;
            pause_condition_.signal();

            while(pause_) {
              condition_.wait(mutex_);
            }

            state = cUnknown;
            paused_ = false;
          }

          // If we've been asked to stop, do so now.
          if(stop_) return;

          while(pending_requests_.size() == 0) {
            state = cIdle;

            // unlock and wait...
            condition_.wait(mutex_);

            if(stop_) return;
          }

          // now locked again, shift a request
          req = pending_requests_.front();
          pending_requests_.pop_front();

          state = cRunning;
        }

        // mutex now unlock, allowing others to push more requests
        //


        LLVMCompiler* jit = new LLVMCompiler();

        {
          timer::Running timer(ls_->time_spent);
          jit->compile(ls_, req->vmmethod(), req->is_block());
          jit->generate_function(ls_);
        }

        if(show_machine_code_) {
          jit->show_machine_code();
        }

        // Ok, compiled, generated machine code, now update MachineMethod

        // Ok, now we are manipulating managed memory, so make
        // sure the GC doesn't run.
        ls_->shared().gc_dependent();

        req->vmmethod()->set_jitted(jit->llvm_function(),
                                    jit->code_bytes(),
                                    jit->function_pointer());

        if(req->is_block()) {
          BlockEnvironment* be = req->block_env();
          if(!be) {
            llvm::outs() << "Fatal error in JIT. Expected a BlockEnvironment.\n";
          } else {
            be->set_native_function(jit->function_pointer());
          }
        } else {
          MachineMethod* mm = req->machine_method();
          if(!mm) {
            llvm::outs() << "Fatal error in JIT. Expected a MachineMethod.\n";
          } else {
            mm->update(req->vmmethod(), jit);
            mm->activate();
          }
        }

        int which = ls_->add_jitted_method();
        if(ls_->config().jit_show_compiling) {
          llvm::outs() << "[[[ JIT finished background compiling "
                    << which
                    << (req->is_block() ? " (block)" : " (method)")
                    << " ]]]\n";
        }

        delete req;

        // We don't depend on the GC here, so let it run independent
        // of us.
        ls_->shared().gc_independent();
      }
    }
コード例 #4
0
ファイル: llvm_compiler.cpp プロジェクト: GranPC/llvm-lua
void llvm_compiler_free(lua_State *L, Proto *p) {
	LLVMCompiler *compiler = llvm_get_compiler(L);
	if(compiler != NULL) {
		compiler->free(L, p);
	}
}