const LLInventoryItem *LLPreview::getItem() const { const LLInventoryItem *item = NULL; if (mItem.notNull()) { item = mItem; } else if (mObjectUUID.isNull()) { // it's an inventory item, so get the item. // [SL:KB] - Patch: UI-Notecards | Checked: 2010-09-11 (Catznip-2.1.2d) | Added: Catznip-2.1.2d if (LLInventoryType::IT_NONE == mAuxItem->getInventoryType()) item = gInventory.getItem(mItemUUID); else item = mAuxItem; // [/SL:KB] } else { // it's an object's inventory item. LLViewerObject* object = gObjectList.findObject(mObjectUUID); if(object) { item = dynamic_cast<LLInventoryItem*>(object->getInventoryObject(mItemUUID)); } } return item; }
LLInventoryItem* LLFloaterProperties::findItem() const { LLInventoryItem* item = NULL; if(mObjectID.isNull()) { // it is in agent inventory item = gInventory.getItem(mItemID); } else { LLViewerObject* object = gObjectList.findObject(mObjectID); if(object) { item = (LLInventoryItem*)object->getInventoryObject(mItemID); } } return item; }
LLViewerInventoryItem* LLSidepanelItemInfo::findItem() const { LLViewerInventoryItem* item = NULL; if(mObjectID.isNull()) { // it is in agent inventory item = gInventory.getItem(mItemID); } else { LLViewerObject* object = gObjectList.findObject(mObjectID); if(object) { item = static_cast<LLViewerInventoryItem*>(object->getInventoryObject(mItemID)); } } return item; }
const LLViewerInventoryItem *LLPreview::getItem() const { if(mItem) return mItem; const LLViewerInventoryItem *item = NULL; if(mObjectUUID.isNull()) { // it's an inventory item, so get the item. item = gInventory.getItem(mItemUUID); } else { // it's an object's inventory item. LLViewerObject* object = gObjectList.findObject(mObjectUUID); if(object) { item = (LLViewerInventoryItem*)object->getInventoryObject(mItemUUID); } } return item; }
const LLInventoryItem *LLPreview::getItem() const { const LLInventoryItem *item = NULL; if (mItem.notNull()) { item = mItem; } else if (mObjectUUID.isNull()) { // it's an inventory item, so get the item. item = gInventory.getItem(mItemUUID); } else { // it's an object's inventory item. LLViewerObject* object = gObjectList.findObject(mObjectUUID); if(object) { item = dynamic_cast<LLInventoryItem*>(object->getInventoryObject(mItemUUID)); } } return item; }
// static void LLPreviewNotecard::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLSaveNotecardInfo* info = static_cast<LLSaveNotecardInfo*>(user_data); if (0 == status) { if(info->mObjectUUID.isNull()) { LLViewerInventoryItem* item; item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID); if(item) { LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); new_item->setAssetUUID(asset_uuid); new_item->setTransactionID(info->mTransactionID); new_item->updateServer(FALSE); gInventory.updateItem(new_item); gInventory.notifyObservers(); } else { llwarns << "Inventory item for script " << info->mItemUUID << " is no longer in agent inventory." << llendl; } } else { LLViewerObject* object = gObjectList.findObject(info->mObjectUUID); LLViewerInventoryItem* item = NULL; if(object) { item = (LLViewerInventoryItem*)object->getInventoryObject(info->mItemUUID); } if(object && item) { item->setAssetUUID(asset_uuid); item->setTransactionID(info->mTransactionID); object->updateInventory(item, TASK_INVENTORY_ITEM_KEY, false); dialog_refresh_all(); } else { LLNotificationsUtil::add("SaveNotecardFailObjectNotFound"); } } // Perform item copy to inventory if (info->mCopyItem.notNull()) { if (LLViewerTextEditor* editor = info->mSelf->findChild<LLViewerTextEditor>("Notecard Editor")) { editor->copyInventory(info->mCopyItem); } } // Find our window and close it if requested. LLPreviewNotecard* previewp = (LLPreviewNotecard*)LLPreview::find(info->mItemUUID); if (previewp && previewp->mCloseAfterSave) { previewp->close(); } } else { llwarns << "Problem saving notecard: " << status << llendl; LLSD args; args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); LLNotificationsUtil::add("SaveNotecardFailReason", args); } std::string uuid_string; asset_uuid.toString(uuid_string); std::string filename; filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_string) + ".tmp"; LLFile::remove(filename); delete info; }
// TODO: This is very similar to LLPreviewNotecard::onSaveComplete. // Could merge code. // static void LLPreviewGesture::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLSaveInfo* info = (LLSaveInfo*)user_data; if (info && (status == 0)) { if(info->mObjectUUID.isNull()) { // Saving into user inventory LLViewerInventoryItem* item; item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID); if(item) { LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); new_item->setDescription(info->mDesc); new_item->setTransactionID(info->mTransactionID); new_item->setAssetUUID(asset_uuid); new_item->updateServer(FALSE); gInventory.updateItem(new_item); gInventory.notifyObservers(); } else { llwarns << "Inventory item for gesture " << info->mItemUUID << " is no longer in agent inventory." << llendl; } } else { // Saving into in-world object inventory LLViewerObject* object = gObjectList.findObject(info->mObjectUUID); LLViewerInventoryItem* item = NULL; if(object) { item = (LLViewerInventoryItem*)object->getInventoryObject(info->mItemUUID); } if(object && item) { item->setDescription(info->mDesc); item->setAssetUUID(asset_uuid); item->setTransactionID(info->mTransactionID); object->updateInventory(item, TASK_INVENTORY_ITEM_KEY, false); dialog_refresh_all(); } else { LLNotifications::instance().add("GestureSaveFailedObjectNotFound"); } } // Find our window and close it if requested. LLPreviewGesture* previewp = (LLPreviewGesture*)LLPreview::find(info->mItemUUID); if (previewp && previewp->mCloseAfterSave) { previewp->close(); } } else { llwarns << "Problem saving gesture: " << status << llendl; LLSD args; args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); LLNotifications::instance().add("GestureSaveFailedReason", args); } delete info; info = NULL; }
// static void LLPreviewNotecard::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLSaveNotecardInfo* info = (LLSaveNotecardInfo*)user_data; if(info && (0 == status)) { if(info->mObjectUUID.isNull()) { LLViewerInventoryItem* item; item = (LLViewerInventoryItem*)gInventory.getItem(info->mItemUUID); if(item) { LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); new_item->setAssetUUID(asset_uuid); new_item->setTransactionID(info->mTransactionID); new_item->updateServer(FALSE); gInventory.updateItem(new_item); gInventory.notifyObservers(); } else { llwarns << "Inventory item for script " << info->mItemUUID << " is no longer in agent inventory." << llendl; } } else { LLViewerObject* object = gObjectList.findObject(info->mObjectUUID); LLViewerInventoryItem* item = NULL; if(object) { item = (LLViewerInventoryItem*)object->getInventoryObject(info->mItemUUID); } if(object && item) { item->setAssetUUID(asset_uuid); item->setTransactionID(info->mTransactionID); object->updateInventory(item, TASK_INVENTORY_ITEM_KEY, false); dialog_refresh_all(); } else { gViewerWindow->alertXml("SaveNotecardFailObjectNotFound"); } } // Perform item copy to inventory if (info->mCopyItem.notNull()) { LLViewerTextEditor* editor = LLViewerUICtrlFactory::getViewerTextEditorByName(info->mSelf, "Notecard Editor"); if (editor) { editor->copyInventory(info->mCopyItem); } } // Find our window and close it if requested. LLPreviewNotecard* previewp = (LLPreviewNotecard*)LLPreview::find(info->mItemUUID); if (previewp && previewp->mCloseAfterSave) { previewp->close(); } } else { llwarns << "Problem saving notecard: " << status << llendl; LLStringBase<char>::format_map_t args; args["[REASON]"] = std::string(LLAssetStorage::getErrorString(status)); gViewerWindow->alertXml("SaveNotecardFailReason",args); } char uuid_string[UUID_STR_LENGTH]; /*Flawfinder: ignore*/ asset_uuid.toString(uuid_string); char filename[LL_MAX_PATH]; /*Flawfinder: ignore*/ snprintf(filename, LL_MAX_PATH, "%s.tmp", gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_string).c_str()); /* Flawfinder: ignore */ LLFile::remove(filename); delete info; }