コード例 #1
0
void LLFloaterChatterBox::draw()
{
	// clear new im notifications when chatterbox is visible
	if (!isMinimized()) 
	{
		gIMMgr->clearNewIMNotification();
	}
	LLFloater* current_active_floater = getCurrentVoiceFloater();
	// set icon on tab for floater currently associated with active voice channel
	if(mActiveVoiceFloater != current_active_floater)
	{
		// remove image from old floater's tab
		if (mActiveVoiceFloater)
		{
			mTabContainer->setTabImage(mActiveVoiceFloater, "");
		}
	}

	// update image on current active tab
	if (current_active_floater)
	{
		LLColor4 icon_color = LLColor4::white;
		LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
		if (channelp)
		{
			if (channelp->isActive())
			{
				icon_color = LLColor4::green;
			}
			else if (channelp->getState() == LLVoiceChannel::STATE_ERROR)
			{
				icon_color = LLColor4::red;
			}
			else // active, but not connected
			{
				icon_color = LLColor4::yellow;
			}
		}
		mTabContainer->setTabImage(current_active_floater, "active_voice_tab.tga", icon_color);
	}

	mActiveVoiceFloater = current_active_floater;

	LLMultiFloater::draw();
}
コード例 #2
0
void LLVoiceRemoteCtrl::draw()
{
	BOOL voice_active = FALSE;
	LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
	if (channelp)
	{
		voice_active = channelp->isActive();
	}

	mTalkBtn->setEnabled(voice_active);
	mPosLockBtn->setEnabled(voice_active);
	mTalkLockBtn->setEnabled(voice_active);

	// propagate ptt state to button display,
	if (!mTalkBtn->hasMouseCapture())
	{
		// not in push to talk mode, or push to talk is active means I'm talking
		mTalkBtn->setToggleState(!gSavedSettings.getBOOL("PTTCurrentlyEnabled") || gVoiceClient->getUserPTTState());
	}
	mSpeakersBtn->setToggleState(LLFloaterActiveSpeakers::instanceVisible(LLSD()));
	mPosLockBtn->setToggleState(gVoiceClient->getPosLocked());
	mTalkLockBtn->setToggleState(!gSavedSettings.getBOOL("PTTCurrentlyEnabled"));
	

	std::string talk_blip_image;
	if (gVoiceClient->getIsSpeaking(gAgent.getID()))
	{
		F32 voice_power = gVoiceClient->getCurrentPower(gAgent.getID());

		if (voice_power > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
		{
			talk_blip_image = "icn_voice_ptt-on-lvl3.tga";
		}
		else
		{
			F32 power = gVoiceClient->getCurrentPower(gAgent.getID());
			S32 icon_image_idx = llmin(2, llfloor((power / LLVoiceClient::OVERDRIVEN_POWER_LEVEL) * 3.f));

			switch(icon_image_idx)
			{
			case 0:
				talk_blip_image = "icn_voice_ptt-on.tga";
				break;
			case 1:
				talk_blip_image = "icn_voice_ptt-on-lvl1.tga";
				break;
			case 2:
				talk_blip_image = "icn_voice_ptt-on-lvl2.tga";
				break;
			}
		}
	}
	else
	{
		talk_blip_image = "icn_voice_ptt-off.tga";
	}

	LLIconCtrl* icon = getChild<LLIconCtrl>("voice_volume");
	if (icon)
	{
		icon->setImage(talk_blip_image);
	}

	LLFloater* voice_floater = LLFloaterChatterBox::getInstance()->getCurrentVoiceFloater();
	std::string active_channel_name;
	if (voice_floater)
	{
		active_channel_name = voice_floater->getShortTitle();
	}

	LLVoiceChannel* current_channel = LLVoiceChannel::getCurrentVoiceChannel();
	childSetEnabled("end_call_btn", LLVoiceClient::voiceEnabled() 
								&& current_channel
								&& current_channel->isActive()
								&& current_channel != LLVoiceChannelProximal::getInstance());



	LLButton* expand_button = getChild<LLButton>("show_channel");
	if (expand_button)
	{
		if (expand_button->getToggleState())
		{
			expand_button->setImageOverlay(std::string("arrow_down.tga"));
		}
		else
		{
			expand_button->setImageOverlay(std::string("arrow_up.tga"));
		}
	}

	LLPanel::draw();
}
コード例 #3
0
void LLVoiceRemoteCtrl::draw()
{
	BOOL voice_active = FALSE;
	LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
	if (channelp)
	{
		voice_active = channelp->isActive();
	}

	mTalkBtn->setEnabled(voice_active);
	mTalkLockBtn->setEnabled(voice_active);

	static LLCachedControl<bool> ptt_currently_enabled("PTTCurrentlyEnabled",false);
	// propagate ptt state to button display,
	if (!mTalkBtn->hasMouseCapture())
	{
		// not in push to talk mode, or push to talk is active means I'm talking
		mTalkBtn->setToggleState(!ptt_currently_enabled || gVoiceClient->getUserPTTState());
	}
	mSpeakersBtn->setToggleState(LLFloaterActiveSpeakers::instanceVisible(LLSD()));
	mTalkLockBtn->setToggleState(!ptt_currently_enabled);

	std::string talk_blip_image;
	if (gVoiceClient->getIsSpeaking(gAgent.getID()))
	{
		F32 voice_power = gVoiceClient->getCurrentPower(gAgent.getID());

		if (voice_power > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
		{
			talk_blip_image = "icn_voice_ptt-on-lvl3.tga";
		}
		else
		{
			F32 power = gVoiceClient->getCurrentPower(gAgent.getID());
			S32 icon_image_idx = llmin(2, llfloor((power / LLVoiceClient::OVERDRIVEN_POWER_LEVEL) * 3.f));

			switch(icon_image_idx)
			{
			case 0:
				talk_blip_image = "icn_voice_ptt-on.tga";
				break;
			case 1:
				talk_blip_image = "icn_voice_ptt-on-lvl1.tga";
				break;
			case 2:
				talk_blip_image = "icn_voice_ptt-on-lvl2.tga";
				break;
			}
		}
	}
	else
	{
		talk_blip_image = "icn_voice_ptt-off.tga";
	}

	LLIconCtrl* icon = mVoiceVolIcon;
	if (icon)
	{
		icon->setImage(talk_blip_image);
	}

	LLFloater* voice_floater = LLFloaterChatterBox::getInstance()->getCurrentVoiceFloater();
	std::string active_channel_name;
	if (voice_floater)
	{
		active_channel_name = voice_floater->getShortTitle();
	}

	LLVoiceChannel* current_channel = LLVoiceChannel::getCurrentVoiceChannel();
	mEndCallBtn->setEnabled(LLVoiceClient::voiceEnabled() 
								&& current_channel
								&& current_channel->isActive()
								&& current_channel != LLVoiceChannelProximal::getInstance());

	mChanLabelTextBox->setValue(active_channel_name);
	mVoiceChanBgBtn->setToolTip(active_channel_name);

	if (current_channel)
	{
		LLIconCtrl* voice_channel_icon = mVoiceChanIcon;
		if (voice_channel_icon && voice_floater)
		{
			voice_channel_icon->setImage(voice_floater->getString("voice_icon"));
		}

		LLButton* voice_channel_bg = mVoiceChanBgBtn;
		if (voice_channel_bg)
		{
			LLColor4 bg_color;
			if (current_channel->isActive())
			{
				bg_color = lerp(LLColor4::green, LLColor4::white, 0.7f);
			}
			else if (current_channel->getState() == LLVoiceChannel::STATE_ERROR)
			{
				bg_color = lerp(LLColor4::red, LLColor4::white, 0.7f);
			}
			else // active, but not connected
			{
				bg_color = lerp(LLColor4::yellow, LLColor4::white, 0.7f);
			}
			voice_channel_bg->setImageColor(bg_color);
		}
	}

	LLButton* expand_button = mShowChanBtn;
	if (expand_button)
	{
		if (expand_button->getToggleState())
		{
			expand_button->setImageOverlay(std::string("arrow_down.tga"));
		}
		else
		{
			expand_button->setImageOverlay(std::string("arrow_up.tga"));
		}
	}

	LLPanel::draw();
}