BOOL FxParameterGetUiVisible(LPD3DXEFFECT pEffect, DXCCEffectPath& parameter) { BOOL result= TRUE; D3DXHANDLE handle= DXCCFindEffectAnnotation(pEffect, parameter.Root->Handle, "SasUiVisible"); if(handle != NULL) { pEffect->GetBool(handle, &result); } return result; }