void LSLocation::reduce(LSLocation &Base, SILModule *M, LSLocationSet &Locs, TypeExpansionAnalysis *TE) { // First, construct the LSLocation by appending the projection path from the // accessed node to the leaf nodes. LSLocationList Nodes; ProjectionPath &BasePath = Base.getPath().getValue(); for (const auto &P : TE->getTypeExpansionProjectionPaths(Base.getType(), M, TEKind::TENode)) { Nodes.push_back(LSLocation(Base.getBase(), P.getValue(), BasePath)); } // Second, go from leaf nodes to their parents. This guarantees that at the // point the parent is processed, its children have been processed already. for (auto I = Nodes.rbegin(), E = Nodes.rend(); I != E; ++I) { LSLocationList FirstLevel; I->getFirstLevelLSLocations(FirstLevel, M); // Reached the end of the projection tree, this is a leaf node. if (FirstLevel.empty()) continue; // If this is a class reference type, we have reached end of the type tree. if (I->getType().getClassOrBoundGenericClass()) continue; // This is NOT a leaf node, check whether all its first level children are // alive. bool Alive = true; for (auto &X : FirstLevel) { Alive &= Locs.find(X) != Locs.end(); } // All first level locations are alive, create the new aggregated location. if (Alive) { for (auto &X : FirstLevel) Locs.erase(X); Locs.insert(*I); } } }
SILValue LSValue::reduce(LSLocation &Base, SILModule *M, LSLocationValueMap &Values, SILInstruction *InsertPt, TypeExpansionAnalysis *TE) { // Walk bottom up the projection tree, try to reason about how to construct // a single SILValue out of all the available values for all the memory // locations. // // First, get a list of all the leaf nodes and intermediate nodes for the // Base memory location. LSLocationList ALocs; ProjectionPath &BasePath = Base.getPath().getValue(); for (const auto &P : TE->getTypeExpansionProjectionPaths(Base.getType(), M, TEKind::TENode)) { ALocs.push_back(LSLocation(Base.getBase(), P.getValue(), BasePath)); } // Second, go from leaf nodes to their parents. This guarantees that at the // point the parent is processed, its children have been processed already. for (auto I = ALocs.rbegin(), E = ALocs.rend(); I != E; ++I) { // This is a leaf node, we have a value for it. // // Reached the end of the projection tree, this is a leaf node. LSLocationList FirstLevel; I->getFirstLevelLSLocations(FirstLevel, M); if (FirstLevel.empty()) continue; // If this is a class reference type, we have reached end of the type tree. if (I->getType().getClassOrBoundGenericClass()) continue; // This is NOT a leaf node, we need to construct a value for it. // There is only 1 children node and its value's projection path is not // empty, keep stripping it. auto Iter = FirstLevel.begin(); LSValue &FirstVal = Values[*Iter]; if (FirstLevel.size() == 1 && !FirstVal.hasEmptyProjectionPath()) { Values[*I] = FirstVal.stripLastLevelProjection(); // We have a value for the parent, remove all the values for children. removeLSLocations(Values, FirstLevel); continue; } // If there are more than 1 children and all the children nodes have // LSValues with the same base and non-empty projection path. we can get // away by not extracting value for every single field. // // Simply create a new node with all the aggregated base value, i.e. // stripping off the last level projection. bool HasIdenticalValueBase = true; SILValue FirstBase = FirstVal.getBase(); Iter = std::next(Iter); for (auto EndIter = FirstLevel.end(); Iter != EndIter; ++Iter) { LSValue &V = Values[*Iter]; HasIdenticalValueBase &= (FirstBase == V.getBase()); } if (FirstLevel.size() > 1 && HasIdenticalValueBase && !FirstVal.hasEmptyProjectionPath()) { Values[*I] = FirstVal.stripLastLevelProjection(); // We have a value for the parent, remove all the values for children. removeLSLocations(Values, FirstLevel); continue; } // In 3 cases do we need aggregation. // // 1. If there is only 1 child and we cannot strip off any projections, // that means we need to create an aggregation. // // 2. There are multiple children and they have the same base, but empty // projection paths. // // 3. Children have values from different bases, We need to create // extractions and aggregation in this case. // llvm::SmallVector<SILValue, 8> Vals; for (auto &X : FirstLevel) { Vals.push_back(Values[X].materialize(InsertPt)); } SILBuilder Builder(InsertPt); // We use an auto-generated SILLocation for now. // TODO: make the sil location more precise. NullablePtr<swift::SILInstruction> AI = Projection::createAggFromFirstLevelProjections( Builder, RegularLocation::getAutoGeneratedLocation(), I->getType(), Vals); // This is the Value for the current node. ProjectionPath P; Values[*I] = LSValue(SILValue(AI.get()), P); removeLSLocations(Values, FirstLevel); // Keep iterating until we have reach the top-most level of the projection // tree. // i.e. the memory location represented by the Base. } assert(Values.size() == 1 && "Should have a single location this point"); // Finally materialize and return the forwarding SILValue. return Values.begin()->second.materialize(InsertPt); }