コード例 #1
0
ファイル: nsWindow.cpp プロジェクト: jianglu/v8monkey
void
nsWindow::DoDraw(void)
{
    if (!hal::GetScreenEnabled()) {
        gDrawRequest = true;
        return;
    }

    if (!gWindowToRedraw) {
        LOG("  no window to draw, bailing");
        return;
    }

    nsPaintEvent event(true, NS_PAINT, gWindowToRedraw);
    event.region = gWindowToRedraw->mDirtyRegion;
    gWindowToRedraw->mDirtyRegion.SetEmpty();

    LayerManager* lm = gWindowToRedraw->GetLayerManager();
    if (LayerManager::LAYERS_OPENGL == lm->GetBackendType()) {
        LayerManagerOGL* oglm = static_cast<LayerManagerOGL*>(lm);
        oglm->SetClippingRegion(event.region);
        oglm->SetWorldTransform(sRotationMatrix);
        gWindowToRedraw->mEventCallback(&event);
    } else if (LayerManager::LAYERS_BASIC == lm->GetBackendType()) {
        MOZ_ASSERT(sFramebufferOpen);

        nsRefPtr<gfxASurface> backBuffer = Framebuffer::BackBuffer();
        {
            nsRefPtr<gfxContext> ctx = new gfxContext(backBuffer);
            gfxUtils::PathFromRegion(ctx, event.region);
            ctx->Clip();

            // No double-buffering needed.
            AutoLayerManagerSetup setupLayerManager(
                gWindowToRedraw, ctx, BasicLayerManager::BUFFER_NONE);
            gWindowToRedraw->mEventCallback(&event);
        }
        backBuffer->Flush();

        Framebuffer::Present(event.region);
    } else {
        NS_RUNTIMEABORT("Unexpected layer manager type");
    }
}
コード例 #2
0
void
nsWindow::DoDraw(void)
{
    if (!hal::GetScreenEnabled()) {
        gDrawRequest = true;
        return;
    }

    if (!gWindowToRedraw) {
        LOG("  no window to draw, bailing");
        return;
    }

    nsIntRegion region = gWindowToRedraw->mDirtyRegion;
    gWindowToRedraw->mDirtyRegion.SetEmpty();

    nsIWidgetListener* listener = gWindowToRedraw->GetWidgetListener();
    if (listener) {
        listener->WillPaintWindow(gWindowToRedraw);
    }

    LayerManager* lm = gWindowToRedraw->GetLayerManager();
    if (mozilla::layers::LAYERS_OPENGL == lm->GetBackendType()) {
        LayerManagerOGL* oglm = static_cast<LayerManagerOGL*>(lm);
        oglm->SetClippingRegion(region);
        oglm->SetWorldTransform(sRotationMatrix);

        listener = gWindowToRedraw->GetWidgetListener();
        if (listener) {
            listener->PaintWindow(gWindowToRedraw, region);
        }
    } else if (mozilla::layers::LAYERS_CLIENT == lm->GetBackendType()) {
      // No need to do anything, the compositor will handle drawing
    } else if (mozilla::layers::LAYERS_BASIC == lm->GetBackendType()) {
        MOZ_ASSERT(sFramebufferOpen || sUsingOMTC);
        nsRefPtr<gfxASurface> targetSurface;

        if(sUsingOMTC)
            targetSurface = sOMTCSurface;
        else
            targetSurface = Framebuffer::BackBuffer();

        {
            nsRefPtr<gfxContext> ctx = new gfxContext(targetSurface);
            gfxUtils::PathFromRegion(ctx, region);
            ctx->Clip();

            // No double-buffering needed.
            AutoLayerManagerSetup setupLayerManager(
                gWindowToRedraw, ctx, mozilla::layers::BUFFER_NONE,
                ScreenRotation(EffectiveScreenRotation()));

            listener = gWindowToRedraw->GetWidgetListener();
            if (listener) {
                listener->PaintWindow(gWindowToRedraw, region);
            }
        }

        if (!sUsingOMTC) {
            targetSurface->Flush();
            Framebuffer::Present(region);
        }
    } else {
        NS_RUNTIMEABORT("Unexpected layer manager type");
    }

    listener = gWindowToRedraw->GetWidgetListener();
    if (listener) {
        listener->DidPaintWindow();
    }
}