コード例 #1
0
HitTestCanvasResult* CanvasRenderingContext2D::getControlAndIdIfHitRegionExists(
    const LayoutPoint& location) {
  if (hitRegionsCount() <= 0)
    return HitTestCanvasResult::create(String(), nullptr);

  LayoutBox* box = canvas()->layoutBox();
  FloatPoint localPos =
      box->absoluteToLocal(FloatPoint(location), UseTransforms);
  if (box->hasBorderOrPadding())
    localPos.move(-box->contentBoxOffset());
  localPos.scale(canvas()->width() / box->contentWidth(),
                 canvas()->height() / box->contentHeight());

  HitRegion* hitRegion = hitRegionAtPoint(localPos);
  if (hitRegion) {
    Element* control = hitRegion->control();
    if (control && canvas()->isSupportedInteractiveCanvasFallback(*control))
      return HitTestCanvasResult::create(hitRegion->id(), hitRegion->control());
    return HitTestCanvasResult::create(hitRegion->id(), nullptr);
  }
  return HitTestCanvasResult::create(String(), nullptr);
}
コード例 #2
0
void SpinButtonElement::defaultEventHandler(Event* event)
{
    if (!event->isMouseEvent()) {
        if (!event->defaultHandled())
            HTMLDivElement::defaultEventHandler(event);
        return;
    }

    LayoutBox* box = layoutBox();
    if (!box) {
        if (!event->defaultHandled())
            HTMLDivElement::defaultEventHandler(event);
        return;
    }

    if (!shouldRespondToMouseEvents()) {
        if (!event->defaultHandled())
            HTMLDivElement::defaultEventHandler(event);
        return;
    }

    MouseEvent* mouseEvent = toMouseEvent(event);
    IntPoint local = roundedIntPoint(box->absoluteToLocal(FloatPoint(mouseEvent->absoluteLocation()), UseTransforms));
    if (mouseEvent->type() == EventTypeNames::mousedown && mouseEvent->button() == LeftButton) {
        if (box->pixelSnappedBorderBoxRect().contains(local)) {
            // The following functions of HTMLInputElement may run JavaScript
            // code which detaches this shadow node. We need to take a reference
            // and check layoutObject() after such function calls.
            RefPtrWillBeRawPtr<Node> protector(this);
            if (m_spinButtonOwner)
                m_spinButtonOwner->focusAndSelectSpinButtonOwner();
            if (layoutObject()) {
                if (m_upDownState != Indeterminate) {
                    // A JavaScript event handler called in doStepAction() below
                    // might change the element state and we might need to
                    // cancel the repeating timer by the state change. If we
                    // started the timer after doStepAction(), we would have no
                    // chance to cancel the timer.
                    startRepeatingTimer();
                    doStepAction(m_upDownState == Up ? 1 : -1);
                }
            }
            event->setDefaultHandled();
        }
    } else if (mouseEvent->type() == EventTypeNames::mouseup && mouseEvent->button() == LeftButton) {
        releaseCapture();
    } else if (event->type() == EventTypeNames::mousemove) {
        if (box->pixelSnappedBorderBoxRect().contains(local)) {
            if (!m_capturing) {
                if (LocalFrame* frame = document().frame()) {
                    frame->eventHandler().setCapturingMouseEventsNode(this);
                    m_capturing = true;
                    if (Page* page = document().page())
                        page->chromeClient().registerPopupOpeningObserver(this);
                }
            }
            UpDownState oldUpDownState = m_upDownState;
            m_upDownState = (local.y() < box->size().height() / 2) ? Up : Down;
            if (m_upDownState != oldUpDownState)
                layoutObject()->setShouldDoFullPaintInvalidation();
        } else {
            releaseCapture();
            m_upDownState = Indeterminate;
        }
    }

    if (!event->defaultHandled())
        HTMLDivElement::defaultEventHandler(event);
}