コード例 #1
0
std::unordered_map<uint32_t, std::vector<IndexedSubfeature>> CollisionIndex::queryRenderedSymbols(const ScreenLineString& queryGeometry) const {
    std::unordered_map<uint32_t, std::vector<IndexedSubfeature>> result;
    if (queryGeometry.empty() || (collisionGrid.empty() && ignoredGrid.empty())) {
        return result;
    }

    LineString<float> gridQuery;
    for (const auto& point : queryGeometry) {
        gridQuery.emplace_back(point.x + viewportPadding, point.y + viewportPadding);
    }
    
    auto envelope = mapbox::geometry::envelope(gridQuery);
    
    using QueryResult = std::pair<IndexedSubfeature, GridIndex<IndexedSubfeature>::BBox>;
    
    std::vector<QueryResult> features = collisionGrid.queryWithBoxes(envelope);
    std::vector<QueryResult> ignoredFeatures = ignoredGrid.queryWithBoxes(envelope);
    features.insert(features.end(), ignoredFeatures.begin(), ignoredFeatures.end());

    std::unordered_map<uint32_t, std::unordered_set<size_t>> seenBuckets;
   for (auto& queryResult : features) {
        auto& feature = queryResult.first;
        auto& bbox = queryResult.second;

        // Skip already seen features.
        auto& seenFeatures = seenBuckets[feature.bucketInstanceId];
        if (seenFeatures.find(feature.index) != seenFeatures.end())
            continue;
        
        if (!polygonIntersectsBox(gridQuery, bbox)) {
            continue;
        }

        seenFeatures.insert(feature.index);
        result[feature.bucketInstanceId].push_back(feature);
    }

    return result;

}