コード例 #1
0
void GraphicsLinesForCurve::updateFinish (const LineStyle &lineStyle)
{
  LOG4CPP_INFO_S ((*mainCat)) << "GraphicsLinesForCurve::updateFinish";

  // Apply line style
  QPen pen = QPen (QBrush (ColorPaletteToQColor (lineStyle.paletteColor())),
                   lineStyle.width());
  setPen (pen);

  updateGraphicsLinesToMatchGraphicsPoints (lineStyle);
}
コード例 #2
0
void GraphicsLinesForCurve::lineMembershipPurge (const LineStyle &lineStyle)
{
  LOG4CPP_INFO_S ((*mainCat)) << "GraphicsLinesForCurve::lineMembershipPurge"
                              << " curve=" << m_curveName.toLatin1().data();

  OrdinalToGraphicsPoint::iterator itr, itrNext;
  for (itr = m_graphicsPoints.begin(); itr != m_graphicsPoints.end(); itr = itrNext) {

    itrNext = itr;
    ++itrNext;

    GraphicsPoint *point = *itr;

    if (!point->wanted ()) {

      double ordinal = itr.key ();

      delete point;
      m_graphicsPoints.remove (ordinal);
    }
  }

  // Apply line style
  QPen pen;
  if (lineStyle.paletteColor() == COLOR_PALETTE_TRANSPARENT) {

    pen = QPen (Qt::NoPen);

  } else {

    pen = QPen (QBrush (ColorPaletteToQColor (lineStyle.paletteColor())),
                lineStyle.width());

  }

  setPen (pen);

  updateGraphicsLinesToMatchGraphicsPoints (lineStyle);
}
コード例 #3
0
void DlgSettingsCurveProperties::drawLine (bool isRelation,
                                           const LineStyle &lineStyle)
{
  const double Z_LINE = -1.0; // Looks nicer if line goes under the points, so points are unobscured

  // Line between points. Start with function connection
  QPainterPath path;
  QPointF p0 (POS_LEFT), p1 (POS_CENTER), p2 (POS_RIGHT);
  if (isRelation) {

    // Relation connection
    p1 = POS_RIGHT;
    p2 = POS_CENTER;
  }

  // Draw straight or smooth
  if (lineStyle.curveConnectAs() == CONNECT_AS_FUNCTION_SMOOTH ||
      lineStyle.curveConnectAs() == CONNECT_AS_RELATION_SMOOTH) {

    vector<double> t;
    vector<SplinePair> xy;
    t.push_back(0);
    t.push_back(1);
    t.push_back(2);
    xy.push_back (SplinePair (p0.x(), p0.y()));
    xy.push_back (SplinePair (p1.x(), p1.y()));
    xy.push_back (SplinePair (p2.x(), p2.y()));
    Spline spline (t, xy);
    path.moveTo (p0);
    path.cubicTo (QPointF (spline.p1(0).x(),
                           spline.p1(0).y()),
                  QPointF (spline.p2(0).x(),
                           spline.p2(0).y()),
                  p1);
    path.cubicTo (QPointF (spline.p1(1).x(),
                           spline.p1(1).y()),
                  QPointF (spline.p2(1).x(),
                           spline.p2(1).y()),
                  p2);
  } else {
    path.moveTo (p0);
    path.lineTo (p1);
    path.lineTo (p2);
  }

  QGraphicsPathItem *line = new QGraphicsPathItem (path);
  line->setPen (QPen (QBrush (ColorPaletteToQColor (lineStyle.paletteColor())),
                      lineStyle.width()));
  line->setZValue (Z_LINE);
  m_scenePreview->addItem (line);
}
コード例 #4
0
ファイル: LineStyle.cpp プロジェクト: wvulej/engauge6
LineStyle::LineStyle (const LineStyle &other) :
  m_width (other.width ()),
  m_paletteColor (other.paletteColor()),
  m_curveConnectAs (other.curveConnectAs())
{
}