コード例 #1
0
void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recv_data*/)
{
    DEBUG_LOG("WORLD: CMSG_LOOT_MONEY");

    Loot* pLoot = sLootMgr.GetLoot(_player);

    if (!pLoot)
    {
        sLog.outError("HandleLootMoneyOpcode> Cannot retrieve loot for player %s", _player->GetGuidStr().c_str());
        return;
    }

    pLoot->SendGold(_player);
}