void MCELFStreamer::EmitInstToData(const MCInst &Inst) { MCAssembler &Assembler = getAssembler(); SmallVector<MCFixup, 4> Fixups; SmallString<256> Code; raw_svector_ostream VecOS(Code); Assembler.getEmitter().EncodeInstruction(Inst, VecOS, Fixups); VecOS.flush(); for (unsigned i = 0, e = Fixups.size(); i != e; ++i) fixSymbolsInTLSFixups(Fixups[i].getValue()); // There are several possibilities here: // // If bundling is disabled, append the encoded instruction to the current data // fragment (or create a new such fragment if the current fragment is not a // data fragment). // // If bundling is enabled: // - If we're not in a bundle-locked group, emit the instruction into a data // fragment of its own. // - If we're in a bundle-locked group, append the instruction to the current // data fragment because we want all the instructions in a group to get into // the same fragment. Be careful not to do that for the first instruction in // the group, though. MCDataFragment *DF; if (Assembler.isBundlingEnabled()) { MCSectionData *SD = getCurrentSectionData(); if (SD->isBundleLocked() && !SD->isBundleGroupBeforeFirstInst()) DF = getOrCreateDataFragment(); else { DF = new MCDataFragment(SD); if (SD->getBundleLockState() == MCSectionData::BundleLockedAlignToEnd) { // If this is a new fragment created for a bundle-locked group, and the // group was marked as "align_to_end", set a flag in the fragment. DF->setAlignToBundleEnd(true); } } // We're now emitting an instruction in a bundle group, so this flag has // to be turned off. SD->setBundleGroupBeforeFirstInst(false); } else { DF = getOrCreateDataFragment(); } // Add the fixups and data. for (unsigned i = 0, e = Fixups.size(); i != e; ++i) { Fixups[i].setOffset(Fixups[i].getOffset() + DF->getContents().size()); DF->getFixups().push_back(Fixups[i]); } DF->setHasInstructions(true); DF->getContents().append(Code.begin(), Code.end()); }
void MCELFStreamer::EmitBundleLock(bool AlignToEnd) { MCSectionData *SD = getCurrentSectionData(); // Sanity checks // if (!getAssembler().isBundlingEnabled()) report_fatal_error(".bundle_lock forbidden when bundling is disabled"); if (!SD->isBundleLocked()) SD->setBundleGroupBeforeFirstInst(true); SD->setBundleLockState(AlignToEnd ? MCSectionData::BundleLockedAlignToEnd : MCSectionData::BundleLocked); }
void MCELFStreamer::EmitBundleLock(bool AlignToEnd) { MCSectionData *SD = getCurrentSectionData(); // Sanity checks // if (!getAssembler().isBundlingEnabled()) report_fatal_error(".bundle_lock forbidden when bundling is disabled"); if (!SD->isBundleLocked()) SD->setBundleGroupBeforeFirstInst(true); if (getAssembler().getRelaxAll() && !SD->isBundleLocked()) { // TODO: drop the lock state and set directly in the fragment MCDataFragment *DF = new MCDataFragment(); BundleGroups.push_back(DF); } SD->setBundleLockState(AlignToEnd ? MCSectionData::BundleLockedAlignToEnd : MCSectionData::BundleLocked); }
void MCELFStreamer::EmitInstToData(const MCInst &Inst, const MCSubtargetInfo &STI) { MCAssembler &Assembler = getAssembler(); SmallVector<MCFixup, 4> Fixups; SmallString<256> Code; raw_svector_ostream VecOS(Code); Assembler.getEmitter().EncodeInstruction(Inst, VecOS, Fixups, STI); VecOS.flush(); for (unsigned i = 0, e = Fixups.size(); i != e; ++i) fixSymbolsInTLSFixups(Fixups[i].getValue()); // There are several possibilities here: // // If bundling is disabled, append the encoded instruction to the current data // fragment (or create a new such fragment if the current fragment is not a // data fragment). // // If bundling is enabled: // - If we're not in a bundle-locked group, emit the instruction into a // fragment of its own. If there are no fixups registered for the // instruction, emit a MCCompactEncodedInstFragment. Otherwise, emit a // MCDataFragment. // - If we're in a bundle-locked group, append the instruction to the current // data fragment because we want all the instructions in a group to get into // the same fragment. Be careful not to do that for the first instruction in // the group, though. MCDataFragment *DF; if (Assembler.isBundlingEnabled()) { MCSectionData *SD = getCurrentSectionData(); if (SD->isBundleLocked() && !SD->isBundleGroupBeforeFirstInst()) // If we are bundle-locked, we re-use the current fragment. // The bundle-locking directive ensures this is a new data fragment. DF = cast<MCDataFragment>(getCurrentFragment()); else if (!SD->isBundleLocked() && Fixups.size() == 0) { // Optimize memory usage by emitting the instruction to a // MCCompactEncodedInstFragment when not in a bundle-locked group and // there are no fixups registered. MCCompactEncodedInstFragment *CEIF = new MCCompactEncodedInstFragment(); insert(CEIF); CEIF->getContents().append(Code.begin(), Code.end()); return; } else { DF = new MCDataFragment(); insert(DF); } if (SD->getBundleLockState() == MCSectionData::BundleLockedAlignToEnd) { // If this fragment is for a group marked "align_to_end", set a flag // in the fragment. This can happen after the fragment has already been // created if there are nested bundle_align groups and an inner one // is the one marked align_to_end. DF->setAlignToBundleEnd(true); } // We're now emitting an instruction in a bundle group, so this flag has // to be turned off. SD->setBundleGroupBeforeFirstInst(false); } else { DF = getOrCreateDataFragment(); } // Add the fixups and data. for (unsigned i = 0, e = Fixups.size(); i != e; ++i) { Fixups[i].setOffset(Fixups[i].getOffset() + DF->getContents().size()); DF->getFixups().push_back(Fixups[i]); } DF->setHasInstructions(true); DF->getContents().append(Code.begin(), Code.end()); }