コード例 #1
0
MStatus liqSurfaceNode::initialize()
{
  MFnTypedAttribute   tAttr;
  MFnStringData       tDefault;
  MFnNumericAttribute nAttr;
  MFnEnumAttribute    eAttr;
  MFnMessageAttribute mAttr;
  MFnLightDataAttribute lAttr;
  MStatus status;

  // Create input attributes

  aRmanShader = tAttr.create( MString("rmanShader"), MString("rms"), MFnData::kString, aRmanShader, &status );
  MAKE_INPUT(tAttr);

  aRmanShaderLong = tAttr.create( MString("rmanShaderLong"), MString("rml"), MFnData::kString, aRmanShaderLong, &status );
  MAKE_INPUT(tAttr);

  aRmanShaderLif = tAttr.create(  MString("rmanShaderLif"),  MString("lif"), MFnData::kString, aRmanShaderLif, &status );
  MAKE_INPUT(tAttr);

  aRmanParams = tAttr.create(  MString("rmanParams"),  MString("rpr"), MFnData::kStringArray, aRmanParams, &status );
  MAKE_INPUT(tAttr);

  aRmanDetails = tAttr.create(  MString("rmanDetails"),  MString("rdt"), MFnData::kStringArray, aRmanDetails, &status );
  MAKE_INPUT(tAttr);

  aRmanTypes = tAttr.create(  MString("rmanTypes"),  MString("rty"), MFnData::kStringArray, aRmanTypes, &status );
  MAKE_INPUT(tAttr);

  aRmanDefaults = tAttr.create(  MString("rmanDefaults"),  MString("rdf"), MFnData::kStringArray, aRmanDefaults, &status );
  MAKE_INPUT(tAttr);

  aRmanArraySizes = tAttr.create(  MString("rmanArraySizes"),  MString("ras"), MFnData::kIntArray, aRmanArraySizes, &status );
  MAKE_INPUT(tAttr);

  aRmanLifCmds = tAttr.create(  MString("rmanLifCmds"),  MString("rlc"), MFnData::kStringArray, aRmanLifCmds, &status );
  MAKE_INPUT(tAttr);

  aPreviewPrimitive = eAttr.create( "previewPrimitive", "pvp", 7, &status );
  eAttr.addField( "Sphere",   0 );
  eAttr.addField( "Cube",     1 );
  eAttr.addField( "Cylinder", 2 );
  eAttr.addField( "Torus",    3 );
  eAttr.addField( "Plane",    4 );
  eAttr.addField( "Teapot",   5 );
  eAttr.addField( "Custom",   6 );
  eAttr.addField( "(globals)",7 );
  MAKE_NONKEYABLE_INPUT(eAttr);
  CHECK_MSTATUS(eAttr.setConnectable(false));

  aPreviewCustomPrimitive = tAttr.create(  MString("previewCustomPrimitive"),  MString("pcp"), MFnData::kString, aPreviewCustomPrimitive, &status );
  MAKE_INPUT(tAttr);

  aPreviewCustomBackplane = tAttr.create(  MString("previewCustomBackplane"),  MString("pcb"), MFnData::kString, aPreviewCustomBackplane, &status );
  MAKE_INPUT(tAttr);

  aPreviewCustomLightRig = tAttr.create(  MString("previewCustomLights"),  MString("pcl"), MFnData::kString, aPreviewCustomLightRig, &status );
  MAKE_INPUT(tAttr);

  aPreviewObjectSize = nAttr.create("previewObjectSize", "pos", MFnNumericData::kDouble, 1.0, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setConnectable(false));

  aPreviewPixelSamples = nAttr.create("previewPixelSamples", "pxs",  MFnNumericData::kInt, 3, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setConnectable(false));

  aPreviewShadingRate = nAttr.create("previewShadingRate", "psr", MFnNumericData::kDouble, 1.0, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setConnectable(false));

  aPreviewBackplane = nAttr.create("previewBackplane", "pbp", MFnNumericData::kBoolean, true, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setConnectable(false));

  aPreviewIntensity = nAttr.create("previewIntensity", "pi", MFnNumericData::kDouble, 1.0, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setConnectable(false));

  aGLPreviewTexture = nAttr.createColor("GLPreviewTexture", "gpt");
  nAttr.setDefault( -1.0, -1.0, -1.0 );
  nAttr.setDisconnectBehavior( MFnAttribute::kReset );
  MAKE_INPUT(nAttr);



  aColor = nAttr.createColor("color", "cs");
  nAttr.setDefault( 1.0, 1.0, 1.0 );
  nAttr.setDisconnectBehavior( MFnAttribute::kReset );
  MAKE_INPUT(nAttr);

  aOpacity = nAttr.createColor("opacity", "os");
  nAttr.setDefault( 1.0, 1.0, 1.0 );
  MAKE_INPUT(nAttr);

  aShaderSpace = tAttr.create( MString("shaderSpace"), MString("ssp"), MFnData::kString, aShaderSpace, &status );
  MAKE_INPUT(tAttr);

  aDisplacementBound = nAttr.create("displacementBound", "db", MFnNumericData::kDouble, 0.0, &status);
  MAKE_INPUT(nAttr);

  MObject defaultSpaceObj = tDefault.create( MString("shader"), &status);
  aDisplacementBoundSpace = tAttr.create( MString("displacementBoundSpace"), MString("dbs"), MFnData::kString, defaultSpaceObj, &status );
  MAKE_INPUT(tAttr);

  aOutputInShadow = nAttr.create("outputInShadow", "ois",  MFnNumericData::kBoolean, 0.0, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);

  // resolution attribute for maya's hardware renderer
  aResolution = nAttr.create("resolution", "res",  MFnNumericData::kInt, 8, &status);
  CHECK_MSTATUS(nAttr.setStorable( true ));
  CHECK_MSTATUS(nAttr.setReadable( true ));
  CHECK_MSTATUS(nAttr.setWritable( true ));
  CHECK_MSTATUS(nAttr.setHidden( true ));

  // refreshPreview must be true to allow refresh
  aRefreshPreview = nAttr.create("refreshPreview", "rfp",  MFnNumericData::kBoolean, 0.0, &status);
  MAKE_NONKEYABLE_INPUT(nAttr);
  CHECK_MSTATUS(nAttr.setHidden(true));

  // dynamic shader attr
  aCi = nAttr.createColor("Ci", "ci");
  nAttr.setDefault( 1.0, 1.0, 1.0 );
  MAKE_INPUT(nAttr);

  aOi = nAttr.createColor("Oi", "oi");
  nAttr.setDefault( 1.0, 1.0, 1.0 );
  MAKE_INPUT(nAttr);


  // create attributes for maya renderer

  // lambertian control
  aMayaIgnoreLights = nAttr.create("mayaIgnoreLights", "mil",  MFnNumericData::kBoolean, 0.0, &status);
  MAKE_INPUT(nAttr);
  aMayaKa = nAttr.create("mayaKa", "mka", MFnNumericData::kFloat, 0.2, &status);
  MAKE_INPUT(nAttr);
  aMayaKd = nAttr.create("mayaKd", "mkd", MFnNumericData::kFloat, 0.8, &status);
  MAKE_INPUT(nAttr);

  // Camera Normals
  aNormalCameraX = nAttr.create( "normalCameraX", "nx", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aNormalCameraY = nAttr.create( "normalCameraY", "ny", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aNormalCameraZ = nAttr.create( "normalCameraZ", "nz", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aNormalCamera = nAttr.create( "normalCamera","n", aNormalCameraX, aNormalCameraY, aNormalCameraZ, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f, 1.0f, 1.0f ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );

  // Light Direction
  aLightDirectionX = nAttr.create( "lightDirectionX", "ldx", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightDirectionY = nAttr.create( "lightDirectionY", "ldy", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightDirectionZ = nAttr.create( "lightDirectionZ", "ldz", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightDirection = nAttr.create( "lightDirection", "ld", aLightDirectionX, aLightDirectionY, aLightDirectionZ, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f, 1.0f, 1.0f ) );

  // Light Intensity
  aLightIntensityR = nAttr.create( "lightIntensityR", "lir", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightIntensityG = nAttr.create( "lightIntensityG", "lig", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightIntensityB = nAttr.create( "lightIntensityB", "lib", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aLightIntensity = nAttr.create( "lightIntensity", "li", aLightIntensityR, aLightIntensityG, aLightIntensityB, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f, 1.0f, 1.0f ) );

  // Light
  aLightAmbient = nAttr.create( "lightAmbient", "la", MFnNumericData::kBoolean, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( true ) );
  aLightDiffuse = nAttr.create( "lightDiffuse", "ldf", MFnNumericData::kBoolean, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( true ) );
  aLightSpecular = nAttr.create( "lightSpecular", "ls", MFnNumericData::kBoolean, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( false ) );
  aLightShadowFraction = nAttr.create( "lightShadowFraction", "lsf", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setReadable( true ) );
  CHECK_MSTATUS( nAttr.setWritable( true ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );
  aPreShadowIntensity = nAttr.create( "preShadowIntensity", "psi", MFnNumericData::kFloat, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 1.0f ) );

  #if MAYA_API_VERSION >= 800
  aLightBlindData = nAttr.createAddr( "lightBlindData", "lbld", 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( (void*) 0 ) );
  #else
  aLightBlindData = nAttr.create( "lightBlindData", "lbld", MFnNumericData::kLong, 0, &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( nAttr.setStorable( false ) );
  CHECK_MSTATUS( nAttr.setHidden( true ) );
  CHECK_MSTATUS( nAttr.setReadable( false ) );
  CHECK_MSTATUS( nAttr.setDefault( 0 ) );
  #endif
  aLightData = lAttr.create( "lightDataArray", "ltd", aLightDirection,
                              aLightIntensity, aLightAmbient, aLightDiffuse, aLightSpecular,
                              aLightShadowFraction, aPreShadowIntensity, aLightBlindData,
                              &status );
  CHECK_MSTATUS( status );
  CHECK_MSTATUS( lAttr.setArray( true ) );
  CHECK_MSTATUS( lAttr.setStorable( false ) );
  CHECK_MSTATUS( lAttr.setHidden( true ) );
  CHECK_MSTATUS( lAttr.setDefault( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, true, true, false, 1.0f, 1.0f, 0 ) );

  // Create output attributes
  aOutColor = nAttr.createColor("outColor", "oc");
  MAKE_OUTPUT(nAttr);
  aOutTransparency = nAttr.createColor("outTransparency", "ot");
  MAKE_OUTPUT(nAttr);
  aAssignedObjects = mAttr.create("liqAssignedObjects", "ao");
  MAKE_OUTPUT(mAttr);


  CHECK_MSTATUS(addAttribute(aRmanShader));
  CHECK_MSTATUS(addAttribute(aRmanShaderLong));
  CHECK_MSTATUS(addAttribute(aRmanShaderLif));
  CHECK_MSTATUS(addAttribute(aRmanParams));
  CHECK_MSTATUS(addAttribute(aRmanDetails));
  CHECK_MSTATUS(addAttribute(aRmanTypes));
  CHECK_MSTATUS(addAttribute(aRmanDefaults));
  CHECK_MSTATUS(addAttribute(aRmanArraySizes));
  CHECK_MSTATUS(addAttribute(aRmanLifCmds));

  CHECK_MSTATUS(addAttribute(aPreviewPrimitive));
  CHECK_MSTATUS(addAttribute(aPreviewCustomPrimitive));
  CHECK_MSTATUS(addAttribute(aPreviewCustomBackplane));
  CHECK_MSTATUS(addAttribute(aPreviewCustomLightRig));
  CHECK_MSTATUS(addAttribute(aPreviewObjectSize));
  CHECK_MSTATUS(addAttribute(aPreviewPixelSamples));
  CHECK_MSTATUS(addAttribute(aPreviewShadingRate));
  CHECK_MSTATUS(addAttribute(aPreviewBackplane));
  CHECK_MSTATUS(addAttribute(aPreviewIntensity));
  CHECK_MSTATUS(addAttribute(aGLPreviewTexture));
  CHECK_MSTATUS(addAttribute(aCi));
  CHECK_MSTATUS(addAttribute(aOi));

  CHECK_MSTATUS(addAttribute(aColor));
  CHECK_MSTATUS(addAttribute(aOpacity));
  CHECK_MSTATUS(addAttribute(aShaderSpace));
  CHECK_MSTATUS(addAttribute(aDisplacementBound));
  CHECK_MSTATUS(addAttribute(aDisplacementBoundSpace));
  CHECK_MSTATUS(addAttribute(aOutputInShadow));
  CHECK_MSTATUS(addAttribute(aResolution));
  CHECK_MSTATUS(addAttribute(aRefreshPreview));
  CHECK_MSTATUS(addAttribute(aMayaIgnoreLights));
  CHECK_MSTATUS(addAttribute(aMayaKa));
  CHECK_MSTATUS(addAttribute(aMayaKd));
  CHECK_MSTATUS(addAttribute(aNormalCamera));
  CHECK_MSTATUS(addAttribute(aLightData));
  CHECK_MSTATUS(addAttribute(aAssignedObjects));
  CHECK_MSTATUS(addAttribute(aOutColor));
  CHECK_MSTATUS(addAttribute(aOutTransparency));

  CHECK_MSTATUS(attributeAffects( aColor,               aOutColor ));
  CHECK_MSTATUS(attributeAffects( aOpacity,             aOutColor ));
  CHECK_MSTATUS(attributeAffects( aGLPreviewTexture,    aOutColor ));
  CHECK_MSTATUS(attributeAffects( aMayaIgnoreLights,    aOutColor ));
  CHECK_MSTATUS(attributeAffects( aMayaKa,              aOutColor ));
  CHECK_MSTATUS(attributeAffects( aMayaKd,              aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightIntensityR,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightIntensityB,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightIntensityG,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightIntensity,      aOutColor ));
  CHECK_MSTATUS(attributeAffects( aNormalCameraX,       aOutColor ));
  CHECK_MSTATUS(attributeAffects( aNormalCameraY,       aOutColor ));
  CHECK_MSTATUS(attributeAffects( aNormalCameraZ,       aOutColor ));
  CHECK_MSTATUS(attributeAffects( aNormalCamera,        aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightDirectionX,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightDirectionY,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightDirectionZ,     aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightDirection,      aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightAmbient,        aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightSpecular,       aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightDiffuse,        aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightShadowFraction, aOutColor ));
  CHECK_MSTATUS(attributeAffects( aPreShadowIntensity,  aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightBlindData,      aOutColor ));
  CHECK_MSTATUS(attributeAffects( aLightData,           aOutColor ));

  return MS::kSuccess;
}
コード例 #2
0
MStatus geometrySurfaceConstraint::initialize()
{
	MFnNumericAttribute nAttr;
	MStatus				status;

	// constraint attributes

	{	// Geometry: mesh, readable, not writable, delete on disconnect
		MFnTypedAttribute typedAttrNotWritable;
		geometrySurfaceConstraint::constraintGeometry =
			typedAttrNotWritable.create( "constraintGeometry", "cg", MFnData::kMesh, &status ); 	
		if (!status) { status.perror("typedAttrNotWritable.create:cgeom"); return status;}
		status = typedAttrNotWritable.setReadable(true);
		if (!status) { status.perror("typedAttrNotWritable.setReadable:cgeom"); return status;}
		status = typedAttrNotWritable.setWritable(false);
		if (!status) { status.perror("typedAttrNotWritable.setWritable:cgeom"); return status;}
		status = typedAttrNotWritable.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrNotWritable.setDisconnectBehavior:cgeom"); return status;}
	}
// Parent inverse matrix: delete on disconnect
	MFnTypedAttribute typedAttr;
		geometrySurfaceConstraint::constraintParentInverseMatrix =
			typedAttr.create( "constraintPim", "ci", MFnData::kMatrix, &status ); 	
		if (!status) { status.perror("typedAttr.create:matrix"); return status;}
		status = typedAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttr.setDisconnectBehavior:cgeom"); return status;}

		// Target geometry: mesh, delete on disconnect
		geometrySurfaceConstraint::targetGeometry =
			typedAttr.create( "targetGeometry", "tg", MFnData::kMesh, &status ); 	
		if (!status) { status.perror("typedAttr.create:tgeom"); return status;}
		status = typedAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttr.setDisconnectBehavior:cgeom"); return status;}
    
    targetTransform = typedAttr.create( "targetTransform", "ttm", MFnData::kMatrix, &status ); 	
    if (!status) { status.perror("typedAttr.create:targetTransform"); return status;}
    status = typedAttr.setDisconnectBehavior(MFnAttribute::kDelete);
    if (!status) { status.perror("typedAttr.setDisconnectBehavior:targetTransform"); return status;}
    
// Target weight: double, min 0, default 1.0, keyable, delete on disconnect
	MFnNumericAttribute typedAttrKeyable;
		geometrySurfaceConstraint::targetWeight 
			= typedAttrKeyable.create( "weight", "wt", MFnNumericData::kDouble, 1.0, &status );
		if (!status) { status.perror("typedAttrKeyable.create:weight"); return status;}
		status = typedAttrKeyable.setMin( (double) 0 );
		if (!status) { status.perror("typedAttrKeyable.setMin"); return status;}
		status = typedAttrKeyable.setKeyable( true );
		if (!status) { status.perror("typedAttrKeyable.setKeyable"); return status;}
		status = typedAttrKeyable.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrKeyable.setDisconnectBehavior:cgeom"); return status;}

	{	// Compound target(geometry,weight): array, delete on disconnect
		MFnCompoundAttribute compoundAttr;
		geometrySurfaceConstraint::compoundTarget = 
			compoundAttr.create( "target", "tgt",&status );
		if (!status) { status.perror("compoundAttr.create"); return status;}
        status = compoundAttr.addChild( geometrySurfaceConstraint::targetTransform );
		if (!status) { status.perror("compoundAttr.addChild targetTransform"); return status;}
		status = compoundAttr.addChild( geometrySurfaceConstraint::targetGeometry );
		if (!status) { status.perror("compoundAttr.addChild"); return status;}
		status = compoundAttr.addChild( geometrySurfaceConstraint::targetWeight );
		if (!status) { status.perror("compoundAttr.addChild"); return status;}
		status = compoundAttr.setArray( true );
		if (!status) { status.perror("compoundAttr.setArray"); return status;}
		status = compoundAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrKeyable.setDisconnectBehavior:cgeom"); return status;}
	}
    
    MFnNumericAttribute numAttr;
    constraintTranslateX = numAttr.create( "constraintTranslateX", "ctx", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTranslateX");
        return status;
    }
    numAttr.setReadable(true);
	numAttr.setWritable(false);
    addAttribute(constraintTranslateX);
    
    constraintTranslateY = numAttr.create( "constraintTranslateY", "cty", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTranslateY");
        return status;
    }
    numAttr.setReadable(true);
	numAttr.setWritable(false);
    addAttribute(constraintTranslateY);
    
    constraintTranslateZ = numAttr.create( "constraintTranslateZ", "ctz", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTranslateY");
        return status;
    }
    numAttr.setReadable(true);
	numAttr.setWritable(false);
    addAttribute(constraintTranslateZ);

	constraintTargetX = numAttr.create( "constraintTargetX", "ttx", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTargetX");
        return status;
    }
    addAttribute(constraintTargetX);
	
	constraintTargetY = numAttr.create( "constraintTargetY", "tty", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTargetY");
        return status;
    }
    addAttribute(constraintTargetY);
	
	constraintTargetZ = numAttr.create( "constraintTargetZ", "ttz", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintTargetZ");
        return status;
    }
    addAttribute(constraintTargetZ);
	
	constraintObjectX = numAttr.create( "constraintObjectX", "otx", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintObjectX");
        return status;
    }
    addAttribute(constraintObjectX);
	
	constraintObjectY = numAttr.create( "constraintObjectY", "oty", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintObjectY");
        return status;
    }
    addAttribute(constraintObjectY);
	
	constraintObjectZ = numAttr.create( "constraintObjectZ", "otz", MFnNumericData::kDouble, 0.0, &status );
    if(!status) {
        MGlobal::displayInfo("failed to create attrib constraintObjectZ");
        return status;
    }
    addAttribute(constraintObjectZ);
    
    targetOffset = numAttr.create("targetOffset", "tgo", MFnNumericData::k3Double, 0.0, &status);
    if (!status) { status.perror("addAttribute targetOffset"); return status;}
    addAttribute(targetOffset);
    
    targetRestP = numAttr.create("targetRestAt", "tgrt", MFnNumericData::k3Double, 0.0, &status);
    if (!status) { status.perror("addAttribute targetRestAt"); return status;}
    addAttribute(targetRestP);
    
	status = addAttribute( geometrySurfaceConstraint::constraintParentInverseMatrix );
	if (!status) { status.perror("addAttribute"); return status;}
	status = addAttribute( geometrySurfaceConstraint::constraintGeometry );
	if (!status) { status.perror("addAttribute"); return status;}
	status = addAttribute( geometrySurfaceConstraint::compoundTarget );
	if (!status) { status.perror("addAttribute"); return status;}

	status = attributeAffects( compoundTarget, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
    status = attributeAffects( targetTransform, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( targetGeometry, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( targetWeight, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( constraintParentInverseMatrix, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
    
    attributeAffects(targetTransform, constraintTranslateX);
    attributeAffects(targetTransform, constraintTranslateY);
    attributeAffects(targetTransform, constraintTranslateZ);

	return MS::kSuccess;
}
コード例 #3
0
MStatus geometrySurfaceConstraint::initialize()
{
	MFnNumericAttribute nAttr;
	MStatus				status;

	// constraint attributes

	{	// Geometry: mesh, readable, not writable, delete on disconnect
		MFnTypedAttribute typedAttrNotWritable;
		geometrySurfaceConstraint::constraintGeometry =
			typedAttrNotWritable.create( "constraintGeometry", "cg", MFnData::kMesh, &status ); 	
		if (!status) { status.perror("typedAttrNotWritable.create:cgeom"); return status;}
		status = typedAttrNotWritable.setReadable(true);
		if (!status) { status.perror("typedAttrNotWritable.setReadable:cgeom"); return status;}
		status = typedAttrNotWritable.setWritable(false);
		if (!status) { status.perror("typedAttrNotWritable.setWritable:cgeom"); return status;}
		status = typedAttrNotWritable.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrNotWritable.setDisconnectBehavior:cgeom"); return status;}
	}
	{	// Parent inverse matrix: delete on disconnect
		MFnTypedAttribute typedAttr;
		geometrySurfaceConstraint::constraintParentInverseMatrix =
			typedAttr.create( "constraintPim", "ci", MFnData::kMatrix, &status ); 	
		if (!status) { status.perror("typedAttr.create:matrix"); return status;}
		status = typedAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttr.setDisconnectBehavior:cgeom"); return status;}

		// Target geometry: mesh, delete on disconnect
		geometrySurfaceConstraint::targetGeometry =
			typedAttr.create( "targetGeometry", "tg", MFnData::kMesh, &status ); 	
		if (!status) { status.perror("typedAttr.create:tgeom"); return status;}
		status = typedAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttr.setDisconnectBehavior:cgeom"); return status;}
	}
	{	// Target weight: double, min 0, default 1.0, keyable, delete on disconnect
		MFnNumericAttribute typedAttrKeyable;
		geometrySurfaceConstraint::targetWeight 
			= typedAttrKeyable.create( "weight", "wt", MFnNumericData::kDouble, 1.0, &status );
		if (!status) { status.perror("typedAttrKeyable.create:weight"); return status;}
		status = typedAttrKeyable.setMin( (double) 0 );
		if (!status) { status.perror("typedAttrKeyable.setMin"); return status;}
		status = typedAttrKeyable.setKeyable( true );
		if (!status) { status.perror("typedAttrKeyable.setKeyable"); return status;}
		status = typedAttrKeyable.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrKeyable.setDisconnectBehavior:cgeom"); return status;}
	}
	{	// Compound target(geometry,weight): array, delete on disconnect
		MFnCompoundAttribute compoundAttr;
		geometrySurfaceConstraint::compoundTarget = 
			compoundAttr.create( "target", "tgt",&status );
		if (!status) { status.perror("compoundAttr.create"); return status;}
		status = compoundAttr.addChild( geometrySurfaceConstraint::targetGeometry );
		if (!status) { status.perror("compoundAttr.addChild"); return status;}
		status = compoundAttr.addChild( geometrySurfaceConstraint::targetWeight );
		if (!status) { status.perror("compoundAttr.addChild"); return status;}
		status = compoundAttr.setArray( true );
		if (!status) { status.perror("compoundAttr.setArray"); return status;}
		status = compoundAttr.setDisconnectBehavior(MFnAttribute::kDelete);
		if (!status) { status.perror("typedAttrKeyable.setDisconnectBehavior:cgeom"); return status;}
	}

	status = addAttribute( geometrySurfaceConstraint::constraintParentInverseMatrix );
	if (!status) { status.perror("addAttribute"); return status;}
	status = addAttribute( geometrySurfaceConstraint::constraintGeometry );
	if (!status) { status.perror("addAttribute"); return status;}
	status = addAttribute( geometrySurfaceConstraint::compoundTarget );
	if (!status) { status.perror("addAttribute"); return status;}

	status = attributeAffects( compoundTarget, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( targetGeometry, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( targetWeight, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}
	status = attributeAffects( constraintParentInverseMatrix, constraintGeometry );
	if (!status) { status.perror("attributeAffects"); return status;}

	return MS::kSuccess;
}