static void AnnotateSpriteRedrawEnd(const CWsSpriteBase& aSprite) { LOG_SPRITE_REDRAW_END(aSprite); MWsDrawAnnotationObserver* annoObs = aSprite.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->SpriteRedrawEnd(aSprite); } }
static void AnnotateSpriteFlash(const CWsSpriteBase& aSprite, TBool aFlashOn) { LOG_SPRITE_FLASH(aSprite); MWsDrawAnnotationObserver* annoObs = aSprite.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->SpriteFlash(aSprite, aFlashOn); } }
static void AnnotateSpriteRedrawStart(const CWsSpriteBase& aSprite, const TRegion& aRegion) { LOG_SPRITE_REDRAW_START(aSprite); MWsDrawAnnotationObserver* annoObs = aSprite.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->SpriteRedrawStart(aSprite, aRegion); } }
extern void AnnotateSpriteRedrawEnd(const CWsWindow& aWsWin, const CWsSpriteBase& aSprite) { LOG_WINDOW_SPRITE_REDRAW_END(aWsWin); MWsDrawAnnotationObserver* annoObs = aWsWin.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->SpriteRedrawEnd(aSprite); } }
extern void AnnotateSpriteRedrawStart(const CWsWindow& aWsWin, const CWsSpriteBase& aSprite, const TRegion& aRegion) { LOG_WINDOW_SPRITE_REDRAW_START(aWsWin); MWsDrawAnnotationObserver* annoObs = aWsWin.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->SpriteRedrawStart(aSprite, aRegion); } }
extern void AnnotateWindowAnimRedrawEnd(const CWsWindow& aWsWin, const CWsAnim& aAnim) { LOG_WINDOW_ANIM_REDRAW_END(aWsWin); MWsDrawAnnotationObserver* annoObs = aWsWin.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->WindowAnimRedrawEnd(aAnim); } }
extern void AnnotateWindowAnimRedrawStart(const CWsWindow& aWsWin, const CWsAnim& aAnim, const TRegion& aRegion) { LOG_WINDOW_ANIM_REDRAW_START(aWsWin); MWsDrawAnnotationObserver* annoObs = aWsWin.Screen()->DrawAnnotationObserver(); if(annoObs) { annoObs->WindowAnimRedrawStart(aAnim, aRegion); } }