コード例 #1
0
void MarkerDisplay::update(float wall_dt, float ros_dt)
{
  V_MarkerMessage local_queue;

  {
    boost::mutex::scoped_lock lock(queue_mutex_);

    local_queue.swap( message_queue_ );
  }

  if ( !local_queue.empty() )
  {
    V_MarkerMessage::iterator message_it = local_queue.begin();
    V_MarkerMessage::iterator message_end = local_queue.end();
    for ( ; message_it != message_end; ++message_it )
    {
      visualization_msgs::Marker::ConstPtr& marker = *message_it;

      processMessage( marker );
    }
  }

  {
    S_MarkerBase::iterator it = markers_with_expiration_.begin();
    S_MarkerBase::iterator end = markers_with_expiration_.end();
    for (; it != end;)
    {
      MarkerBasePtr marker = *it;
      if (marker->expired())
      {
        ++it;
        deleteMarker(marker->getID());
      }
      else
      {
        ++it;
      }
    }
  }

  {
    S_MarkerBase::iterator it = frame_locked_markers_.begin();
    S_MarkerBase::iterator end = frame_locked_markers_.end();
    for (; it != end; ++it)
    {
      MarkerBasePtr marker = *it;
      marker->updateFrameLocked();
    }
  }
}
コード例 #2
0
void MarkerDisplay::processAdd( const visualization_msgs::Marker::ConstPtr& message )
{
  QString namespace_name = QString::fromStdString( message->ns );
  M_Namespace::iterator ns_it = namespaces_.find( namespace_name );
  if( ns_it == namespaces_.end() )
  {
    ns_it = namespaces_.insert( namespace_name, new MarkerNamespace( namespace_name, namespaces_category_, this ));
  }

  if( !ns_it.value()->isEnabled() )
  {
    return;
  }

  deleteMarkerStatus( MarkerID( message->ns, message->id ));

  bool create = true;
  MarkerBasePtr marker;

  M_IDToMarker::iterator it = markers_.find( MarkerID(message->ns, message->id) );
  if ( it != markers_.end() )
  {
    marker = it->second;
    markers_with_expiration_.erase(marker);
    if ( message->type == marker->getMessage()->type )
    {
      create = false;
    }
    else
    {
      markers_.erase( it );
    }
  }

  if ( create )
  {
    switch ( message->type )
    {
    case visualization_msgs::Marker::CUBE:
    case visualization_msgs::Marker::CYLINDER:
    case visualization_msgs::Marker::SPHERE:
      {
        marker.reset(new ShapeMarker(this, context_, scene_node_));
      }
      break;

    case visualization_msgs::Marker::ARROW:
      {
        marker.reset(new ArrowMarker(this, context_, scene_node_));
      }
      break;

    case visualization_msgs::Marker::LINE_STRIP:
      {
        marker.reset(new LineStripMarker(this, context_, scene_node_));
      }
      break;
    case visualization_msgs::Marker::LINE_LIST:
      {
        marker.reset(new LineListMarker(this, context_, scene_node_));
      }
      break;
    case visualization_msgs::Marker::SPHERE_LIST:
    case visualization_msgs::Marker::CUBE_LIST:
    case visualization_msgs::Marker::POINTS:
      {
        marker.reset(new PointsMarker(this, context_, scene_node_));
      }
      break;
    case visualization_msgs::Marker::TEXT_VIEW_FACING:
      {
        marker.reset(new TextViewFacingMarker(this, context_, scene_node_));
      }
      break;
    case visualization_msgs::Marker::MESH_RESOURCE:
      {
        marker.reset(new MeshResourceMarker(this, context_, scene_node_));
      }
      break;

    case visualization_msgs::Marker::TRIANGLE_LIST:
    {
      marker.reset(new TriangleListMarker(this, context_, scene_node_));
    }
    break;
    default:
      ROS_ERROR( "Unknown marker type: %d", message->type );
    }

    markers_.insert(std::make_pair(MarkerID(message->ns, message->id), marker));
  }

  if (marker)
  {
    marker->setMessage(message);

    if (message->lifetime.toSec() > 0.0001f)
    {
      markers_with_expiration_.insert(marker);
    }

    if (message->frame_locked)
    {
      frame_locked_markers_.insert(marker);
    }

    context_->queueRender();
  }
}
void InteractiveMarkerControl::makeMarkers( const visualization_msgs::InteractiveMarkerControl& message )
{
  for (unsigned i = 0; i < message.markers.size(); i++)
  {
    MarkerBasePtr marker;

    // create a marker with the given type
    switch (message.markers[i].type)
    {
      case visualization_msgs::Marker::CUBE:
      case visualization_msgs::Marker::CYLINDER:
      case visualization_msgs::Marker::SPHERE:
      {
        marker.reset(new ShapeMarker(0, context_, markers_node_));
      }
        break;

      case visualization_msgs::Marker::ARROW:
      {
        marker.reset(new ArrowMarker(0, context_, markers_node_));
      }
        break;

      case visualization_msgs::Marker::LINE_STRIP:
      {
        marker.reset(new LineStripMarker(0, context_, markers_node_));
      }
        break;
      case visualization_msgs::Marker::LINE_LIST:
      {
        marker.reset(new LineListMarker(0, context_, markers_node_));
      }
        break;
      case visualization_msgs::Marker::SPHERE_LIST:
      case visualization_msgs::Marker::CUBE_LIST:
      case visualization_msgs::Marker::POINTS:
      {
        PointsMarkerPtr points_marker;
        points_marker.reset(new PointsMarker(0, context_, markers_node_));
        points_markers_.push_back( points_marker );
        marker = points_marker;
      }
        break;
      case visualization_msgs::Marker::TEXT_VIEW_FACING:
      {
        marker.reset(new TextViewFacingMarker(0, context_, markers_node_));
      }
        break;
      case visualization_msgs::Marker::MESH_RESOURCE:
      {
        marker.reset(new MeshResourceMarker(0, context_, markers_node_));
      }
        break;

      case visualization_msgs::Marker::TRIANGLE_LIST:
      {
        marker.reset(new TriangleListMarker(0, context_, markers_node_));
      }
        break;
      default:
        ROS_ERROR( "Unknown marker type: %d", message.markers[i].type );
        break;
    }

    marker->setMessage( message.markers[ i ]);
    marker->setInteractiveObject( shared_from_this() );

    addHighlightPass(marker->getMaterials());

    // The marker will set its position relative to the fixed frame,
    // but we have attached it our own scene node, so we will have to
    // correct for that.
    marker->setPosition( markers_node_->convertWorldToLocalPosition( marker->getPosition() ) );
    marker->setOrientation( markers_node_->convertWorldToLocalOrientation( marker->getOrientation() ) );

    markers_.push_back(marker);
  }
}