bool Backend::endConnectionChange(QSet<QObject *> objects) { //end of a transaction for(QSet<QObject *>::const_iterator it = objects.begin(); it != objects.end(); ++it) { if (BackendNode *node = qobject_cast<BackendNode*>(*it)) { MediaObject *mo = node->mediaObject(); if (mo) { switch(mo->transactionState) { case Phonon::ErrorState: case Phonon::StoppedState: case Phonon::LoadingState: //nothing to do break; case Phonon::PausedState: mo->transactionState = Phonon::StoppedState; mo->pause(); break; default: mo->transactionState = Phonon::StoppedState; mo->play(); break; } if (mo->state() == Phonon::ErrorState) return false; } } } return true; }