void MissionObjectImplementation::setMissionTitle(const String& file, const String& id, bool notifyClient) { missionTitle.setStringId(file, id); if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateTitleStf(&missionTitle); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setRefreshCounter(int ctr, bool notifyClient) { refreshCounter = ctr; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateRefreshCount(ctr); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setCreatorName(const String& name, bool notifyClient) { creatorName = name; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateCreator(); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setEndPosition(float posX, float posY, const String& planet, bool notifyClient) { endPositionX = posX; endPositionY = posY; endPlanet = planet; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateDestination(posX, posY, endPlanet.hashCode()); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setMissionDifficulty(int diffLevel, int display, int diff, bool notifyClient) { difficultyLevel = diffLevel; difficultyDisplay = display; difficulty = diff; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateDifficultyLevel(difficultyDisplay); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setTypeCRC(uint32 crc, bool notifyClient) { /*if (typeCRC == crc) return;*/ typeCRC = crc; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateTypeCRC(crc); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setTargetTemplate(SharedObjectTemplate* templateObject, bool notifyClient) { if (targetTemplate == templateObject) return; targetTemplate = templateObject; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateTemplateCRC(targetTemplate->getClientObjectCRC()); delta->close(); player->sendMessage(delta); } }
void MissionObjectImplementation::setRewardCredits(int creds, bool notifyClient) { if (rewardCredits == creds) return; rewardCredits = creds; if (!notifyClient) return; ManagedReference<SceneObject*> player = getParentRecursively(SceneObjectType::PLAYERCREATURE); if (player != NULL) { MissionObjectDeltaMessage3* delta = new MissionObjectDeltaMessage3(_this.get()); delta->updateRewardCredits(creds); delta->close(); player->sendMessage(delta); } }